Day 2 - The Abode of Memphis
Be sure to read and follow the guidelines for our forums.
The room also begins warping and bending as reality begins to fray. The room seems to open up at the seams of every wall and ceiling joint and begins to unfold like a paper flower. Above and beyond you is the infinite darkness of space speckled with shining stars, colorful nebulae, and halos of exploded stars. And beyond them, more sensed than seen, is some indescribable shape larger than the human mind can comprehend. But nearer, smaller, more definite, you sense the shape of a man screaming in rage. The sound rings more in your mind than your ears.
Rolls
Sanity test (vs 42) - (1d100)
(50) = 50
Sanity loss on failed Sanity check - (1d6)
(4) = 4
Rolls
Sanity Test (vs 70) - (d100)
(1) = 1
Sanity Loss - (d3)
(2) = 2
Rolls
Sanity (70) - (1d100)
(75) = 75
Sanity Loss - (1d6)
(4) = 4
"Bar the door!" he barks again. "I fear that is Harold in voice only! Don’t let him inside!"
Rolls
Sanity - (1d100)
(42) = 42
1d3
(2) = 2
As the ritual concludes, the house shudders. A harrowing, unearthly cry, still recognizably human and male, echoes through the space. You feel this event as vibrations throughout your entire bodies. Pieces of the ceiling plunge to the floor, windows shatter, and lamps topple and smash.
Rolls
Parkour! 35 - (1d100)
(52) = 52
Sanity - (1d100)
(54) = 54
Physical damage - (1d4)
(3) = 3
Sanity damage - (1d4)
(3) = 3
EDIT i.e. really badly doh!
Rolls
Dodge against 27 - (1d100)
(72) = 72
Sanity against 38 - (1d100)
(72) = 72
Physical damage - (1d4)
(2) = 2
Sanity damage - (1d4)
(4) = 4
Rolls
Dodge (30) - (1d100)
(30) = 30
Sanity (66) - (1d100)
(10) = 10
"I…" is all he can muster, as the quietness settles over them.
"Are we… quite alright?" he stammers, his voice croaky and frail.
Rolls
Flying debris (physical damage) - (1d4)
(3) = 3
Sanity loss - (1d4)
(1) = 1