{"logo":"https://i.postimg.cc/PqpmZnfh/Wood.jpg"}[/style]
[abilities="CHARACTER INFO"]
[2column]
[col]
[b]NAME[/b]: [_=]
[b]CONCEPT[/b]: [_=]
[b]CONVICTION[/b]: [_=]
[b]IMPULSE[/b]: [_=]
[b]LUCK POINTS[/b]: [_=1/3]
[/col]
[col]
[b]DESCRIPTION[/b]: [_=]
[b]RELATIONSHIP[/b]: [_=]
[b]ASSET[/b]: [_=]
[b]ASSET[/b]: [_=A Letter Of Recommendation from Mr. Norrell]
[b]ASSET[/b]: [_=Belasis's [i]Scopus[/i]]
[b]OTHER GEAR[/b]: [_=]
[b]WEALTH[/b]: [_=]
[/col]
[/2column]
[2column]
[col]
[table="rolls"][color="white;background-color:#000000;display: block;padding: 0.2rem;"][b]ATTRIBUTES[/b]||ROLL[/color]
Strength|[_str=]|[_$=str]d6
Agility|[_agi=]|[_$=agi]d6
Wits|[_wit=]|[_$=wit]d6
Empathy|[_emp=]|[_$=emp]d6
[/table]
[/col]
[col]
[table][color="white;background-color:#000000;display: block;padding: 0.2rem;"][b]CONDITIONS[/b][/color]
[_=0/1] Harm || [_=0/1] Stress
[_=0/1] Harm || [_=0/1] Stress
[_=0/1] Harm || [_=0/1] Stress
[_=0/1] Broken || [_=0/1] Broken
[/table]
[/col]
[/2column]
[/abilities]
[abilities="NOTES"]
[/abilities]
OOC and Character Creation
Be sure to read and follow the guidelines for our forums.
Nov 29, 2023 8:18 pm
We'll be using Year Zero Mini. I'll be providing all the relative information, and you can also get it on DriveThroughRPG.
[ +- ] Character sheet template:
[style]
Dec 3, 2023 10:47 pm
Here is a step-by-step guide for character creation. Since you are a team and your PCs know each other, it would be preferable if you work on your characters together.

You are investigators on a mission for Mr. Norrell to disprove rumours of magical occurrences all around England. Technically your task is to ascertain whether the rumours are true, but you know Mr. Norrell is specifically interested in debunking and discrediting them. You have not been expressly told to try and cover up any real magic you encounter, but it has been heavily implied that he is the only one knowledgeable, skilled, and most importantly responsible enough to practice magic. At least on the surface, you agree with him - you have gained his confidence enough that he has agreed to employ you. Your real opinions on the matter are up to you.

Presently you are Investigators, but it has not always been so. Who knows, maybe one day you'll even return to your profession. Just keep in mind that whoever you've been - and whoever you are now - you are capable of at least keeping up a veneer of respectability. What is equally important - your CONCEPT determines what you are good at, instead of having a list of individual skills.

Self-explanatory. Just a few words, you can go into more details in the NOTES section of the character sheet.


Again, self-explanatory.

This goes into the RELATIONSHIP field of the character sheet. The game assumes that you have a full party of PCs and you are a close friend with one of them. Since there's just two of you, you get to define your relationship. Keep in mind that you have chosen to work together, so there should be at least some level of camaraderie.

You get 16 points. You are relatively competent at what you do, also since this is a one-shot there will be no character advancement.

You start with three ASSETS - one you can choose yourself, the second is a letter of recommendation from Mr. Norrell, proving that you work for him, and the third is Belasis's Scopus - a spell which detects magic. Scopus only has this use and does not give +2D6 to rolls like the other assets, and so far in your investigations it has yet to detect anything.
Since your OTHER GEAR is rather limited, it can also be a set of things, or a kit of some sort - like carpenter's tools or a doctor's bag.

I'll set no limitations here, only that you can't look like a beggar or a vagrant. Money in this setting is closely tied to your reputation and how people perceive you - but in this adventure you'll have Mr. Norrell's reputation at your disposal.

You are investigators on a mission for Mr. Norrell to disprove rumours of magical occurrences all around England. Technically your task is to ascertain whether the rumours are true, but you know Mr. Norrell is specifically interested in debunking and discrediting them. You have not been expressly told to try and cover up any real magic you encounter, but it has been heavily implied that he is the only one knowledgeable, skilled, and most importantly responsible enough to practice magic. At least on the surface, you agree with him - you have gained his confidence enough that he has agreed to employ you. Your real opinions on the matter are up to you.

Presently you are Investigators, but it has not always been so. Who knows, maybe one day you'll even return to your profession. Just keep in mind that whoever you've been - and whoever you are now - you are capable of at least keeping up a veneer of respectability. What is equally important - your CONCEPT determines what you are good at, instead of having a list of individual skills.

Self-explanatory. Just a few words, you can go into more details in the NOTES section of the character sheet.


Again, self-explanatory.

This goes into the RELATIONSHIP field of the character sheet. The game assumes that you have a full party of PCs and you are a close friend with one of them. Since there's just two of you, you get to define your relationship. Keep in mind that you have chosen to work together, so there should be at least some level of camaraderie.

You get 16 points. You are relatively competent at what you do, also since this is a one-shot there will be no character advancement.

You start with three ASSETS - one you can choose yourself, the second is a letter of recommendation from Mr. Norrell, proving that you work for him, and the third is Belasis's Scopus - a spell which detects magic. Scopus only has this use and does not give +2D6 to rolls like the other assets, and so far in your investigations it has yet to detect anything.
Since your OTHER GEAR is rather limited, it can also be a set of things, or a kit of some sort - like carpenter's tools or a doctor's bag.

I'll set no limitations here, only that you can't look like a beggar or a vagrant. Money in this setting is closely tied to your reputation and how people perceive you - but in this adventure you'll have Mr. Norrell's reputation at your disposal.
Dec 4, 2023 7:34 am
Thanks for the invite, folks. This sounds like an exciting setting, I read the book years ago.
Had a look at the Year Zero Mini rules. The main change from say TftL or Vaesen seems to be that rerolls are solely allowed via spending Luck points, that are a Benny-like currency (a La Savage Worlds) gained by roleplaying one's Conviction and Impulse (basically Hindrances).
So you cannot push a roll by deciding to take a condition, if I read this correctly.
For character concepts that work as a group, I was thinking of a gentleman and his valet/factotum?
Maybe the valet is much older, has been in the service of the gentleman's family for many years and has seen the man grow up.
Would something like this work for you, @bowlofspinach (would be happy to play either character)
Had a look at the Year Zero Mini rules. The main change from say TftL or Vaesen seems to be that rerolls are solely allowed via spending Luck points, that are a Benny-like currency (a La Savage Worlds) gained by roleplaying one's Conviction and Impulse (basically Hindrances).
So you cannot push a roll by deciding to take a condition, if I read this correctly.
For character concepts that work as a group, I was thinking of a gentleman and his valet/factotum?
Maybe the valet is much older, has been in the service of the gentleman's family for many years and has seen the man grow up.
Would something like this work for you, @bowlofspinach (would be happy to play either character)
Last edited December 4, 2023 9:40 am
Dec 4, 2023 12:28 pm
Dr_B says:
Had a look at the Year Zero Mini rules. The main change from say TftL or Vaesen seems to be that rerolls are solely allowed via spending Luck points, that are a Benny-like currency (a La Savage Worlds) gained by roleplaying one's Conviction and Impulse (basically Hindrances).
So you cannot push a roll by deciding to take a condition, if I read this correctly.
Dec 5, 2023 8:53 am
Hey, B!
I read the book just now in preparation for this game. Someone told me about it and I figured I'd prepare π
I don't like this anyway. I much prefer the Year Zero games that have a Stress mechanic and let you take stress for a push instead. Getting off-topic, but I've been thinking of homebrewing something like that into TftL/TftF.
Anyway...
Maybe the valet is much older, has been in the service of the gentleman's family for many years and has seen the man grow up.That should work. We'd still need to figure out how we got involved with working for Norrell. I assume timeline-wise this game is set before Strange really appears on the scene, Merivel?
One idea I could think of would be that the gentleman is the son of one of the members of the society than Norrell dissolves at the beginning. So he would have learned some theoretical magic through that but wasn't a member yet at that point. Would that work?
I read the book just now in preparation for this game. Someone told me about it and I figured I'd prepare π
Quote:
So you cannot push a roll by deciding to take a condition, if I read this correctly.Anyway...
Quote:
For character concepts that work as a group, I was thinking of a gentleman and his valet/factotum?Maybe the valet is much older, has been in the service of the gentleman's family for many years and has seen the man grow up.
One idea I could think of would be that the gentleman is the son of one of the members of the society than Norrell dissolves at the beginning. So he would have learned some theoretical magic through that but wasn't a member yet at that point. Would that work?
Dec 5, 2023 6:55 pm
Quote:
I assume timeline-wise this game is set before Strange really appears on the scene, Merivel?Quote:
One idea I could think of would be that the gentleman is the son of one of the members of the society than Norrell dissolves at the beginning. So he would have learned some theoretical magic through that but wasn't a member yet at that point. Would that work?Your characters don't have to be magicians. They could be if you want to, but remember that Norrell despises theoretical magicians. You would have had to do some serious sucking up to him to earn his trust, or maybe you simply hid that fact from him?
You also don't have to be from the York Society. Again, you can be if you want to, but there were others, and also it is mentioned that Norrell has ruined plenty of solitary magicians too.
Also, what is your motivation for joining him? Are you true followers of his? Do you just want to profit from the magical fad while it's going on? Do you resent Norrell for destroying your father's magical career (if that's the backstory you are going with) and are biding your time until you find something that could ruin him (and making your plan even more nefarious by making him de facto pay for your research out of his own pocket)?
Dec 5, 2023 7:05 pm
I was mostly just thinking of where the 'qualifications' for identifying magic might have come from, but those are some good question that made me think that maybe the character would secretly be hoping to find another actual magician to dethrone Norrell.
Dec 5, 2023 7:19 pm
The only "qualifications" you need to have demonstrated are loyalty, determination and scepticism, really. And by "loyalty" I actually mean "flattery".
Dec 5, 2023 10:42 pm
how about a very mundane reason to follow Norrell? Say the gentleman is in debt (gambling?) and is low on finances, able to afford his house and valet, and little else. So he latches on this rich sponsor, and seizes the chance of an all-expenses-paid trip. Maybe upon returning there is the promise of a bonus of sorts, that would make it possible to repay some of the debt... Maybe the change of air also means getting away from creditors.
Norrell might have been interested in the duo having seeing them in action at a gambling table in some tavern. Perhaps they unmasked some subtle cheating and acted with great determination - which made Norrell think they'd be ideal debunkers of charlatan magicians...
Norrell might have been interested in the duo having seeing them in action at a gambling table in some tavern. Perhaps they unmasked some subtle cheating and acted with great determination - which made Norrell think they'd be ideal debunkers of charlatan magicians...
Dec 5, 2023 11:09 pm
This is a sound idea as well! Thankfully I don't need to pick, it's up to you two to decide on it π.
Another thing I'd like to point out, the two PCs don't need to have the same motivation. The manservant is a servant, but is still his own person.
Another thing I'd like to point out, the two PCs don't need to have the same motivation. The manservant is a servant, but is still his own person.
Dec 6, 2023 5:41 am
We can definitely incorporate elements of that. Perhaps the gentleman's father died and left the estate kind of crumbling. But I can't really see Norrell hanging out in gambling dens and recruiting gamblers to his cause. I guess Childermass might π€
But I kind of like the idea of using Norrell's resources to secretly try and find a real magician rather than debunk them as Norrell wants. Though as Merivel said, we could have different motivations. Maybe the servant wants to use this chance to get an in with an important person like Norrell to restore the family while the gentleman is out for revenge.
But I kind of like the idea of using Norrell's resources to secretly try and find a real magician rather than debunk them as Norrell wants. Though as Merivel said, we could have different motivations. Maybe the servant wants to use this chance to get an in with an important person like Norrell to restore the family while the gentleman is out for revenge.
Dec 6, 2023 7:13 am
Quote:
Perhaps the gentleman's father died and left the estate kind of crumbling.Quote:
But I can't really see Norrell hanging out in gambling dens and recruiting gamblers to his cause. I guess Childermass might π€By the way, just to have it out of the way - I do realise that giving you the spell to detect magic might be a bit of a plot hole, but even if it is, it's also in the book:
Quote:
Mr Norrell has been so kind as to supply them with certain infallible means of establishing beyond a doubt the falsity of all such claims.Anyway, back to your characters.
Dec 6, 2023 7:30 am
Oooh, how about...
Gentleman was one of the charlatans Norrell debunked. He used a clever act and used the valet as an accomplice to trick gullible wealthy patrons.
Valet is loyal to the gentleman's family and wishes to restore its former honour. He pleaded with Norrell not to ruin the name of the family. Norrell found merit in such a clever charlatans duo working for him to debunk like-minded impostors.
However, the gentleman seeks revenge against the great wizard.
Gentleman was one of the charlatans Norrell debunked. He used a clever act and used the valet as an accomplice to trick gullible wealthy patrons.
Valet is loyal to the gentleman's family and wishes to restore its former honour. He pleaded with Norrell not to ruin the name of the family. Norrell found merit in such a clever charlatans duo working for him to debunk like-minded impostors.
However, the gentleman seeks revenge against the great wizard.
Dec 6, 2023 7:44 am
Dr_B says:
Oooh, how about...Gentleman was one of the charlatans Norrell debunked. He used a clever act and used the valet as an accomplice to trick gullible wealthy patrons.
Valet is loyal to the gentleman's family and wishes to restore its former honour. He pleaded with Norrell not to ruin the name of the family. Norrell found merit in such a clever charlatans duo working for him to debunk like-minded impostors.
However, the gentleman seeks revenge against the great wizard.
I threw that idea out because you suggested the shared backstory, but maybe we can kind of fit those ideas together after all.
Dec 6, 2023 8:03 am
Grabs popcorn.
I'll try to stop interfering, just one thing though:
There's no way Norrell would have listened to someone's servant. From now on I'm just going to assume that any such conversations that would have been out of character for him have been done through Childermass.
I'll try to stop interfering, just one thing though:
Quote:
Valet is loyal to the gentleman's family and wishes to restore its former honour. He pleaded with Norrell not to ruin the name of the family.Dec 6, 2023 8:18 am
Then... the gentleman could be a gentlewoman?
The valet may have promised his original master on his deathbed to look out for his rebellious daughter...
The valet may have promised his original master on his deathbed to look out for his rebellious daughter...
Dec 6, 2023 8:24 am
Yes, I think the ideas could fit together pretty well, just changing the motivation from earning money for survival to acting out. With her father having been a serious theoretical magician, being a street charlatan could have been a perfect way to frustrate him.
Last edited December 6, 2023 8:24 am
Dec 7, 2023 6:35 pm
So, a cross-dressing adventuress (I'm assuming she'll be played by Bowl) and her faithful manservant. Sounds fun to me! I'm assuming the manservant has known her for the most of her life, but how long have they been working together? Not just as investigators, but before that as well?
Dec 8, 2023 12:49 am
If the manservant started in the service of her father in his twenties, maybe he has seen the daughter grow and now he is in fifties - she could be in her thirties?
Maybe the father died when she was 15 or so, and the manservant has been in her service for 15 years ?
Thinking of what character traits would best describe someone like that. Very practical, capable of running a household. Well acquainted with societal etiquette (and consequently horrified at his protegΓ©e's transgressions of the same).
Maybe the father died when she was 15 or so, and the manservant has been in her service for 15 years ?
Thinking of what character traits would best describe someone like that. Very practical, capable of running a household. Well acquainted with societal etiquette (and consequently horrified at his protegΓ©e's transgressions of the same).
Dec 8, 2023 6:47 am
If we want to go with the idea that the father was a theoretical magician that Norrell banned from his studies, then he would have had to have died within the last few months or so. But I don't think that's really necessary for the backstory anymore, so we can say he died about fifteen years ago. I'd probably make my character a bit younger. If she's 25 now, she would have been 10 when her father died and the servant would have been something like her surrogate father from a young age, which I think could be a nice dynamic.
I've also been thinking because Merivel floated the idea of a trans man that perhaps there is some gender confusion in the mix. The character might feel very comfortable presenting as male and perhaps less so presenting as female. I'll have to think to what degree I'd want to implement something like that.
I've also been thinking because Merivel floated the idea of a trans man that perhaps there is some gender confusion in the mix. The character might feel very comfortable presenting as male and perhaps less so presenting as female. I'll have to think to what degree I'd want to implement something like that.
Dec 8, 2023 12:37 pm
Quote:
I'll have to think to what degree I'd want to implement something like that.About the father, it's up to you to decide of course, but I don't really see why the father needs to have been dead for so long? Or at all? Especially if your lady's goal (going with lady for now) had been to defy him and piss him off. He could have "assigned" the manservant to watch over her long ago. Even if he'd been (or still is) disapproving, he could've still loved her and worried about her.
... And how her reputation reflects on him and the rest of the family. Having a trusted servant with her would have been essential for damage control.
Dec 8, 2023 12:48 pm
ha, that's very good too. Having the father alive gives the manservant the added pressure of having to respond to him, keep him up to date...
Dec 8, 2023 1:17 pm
I do also like the idea of the strict and disapproving but loving father, the rebellious daughter and the loyal manservant who cares about both of them and wants to find a way to satisfy both of them.
Dec 8, 2023 3:51 pm
OK I'll flesh out the manservant based on these ideas at the weekend, and post him here for review
Dec 10, 2023 1:12 pm
He looks like he's Seen Things XD
Just a couple of things. I've been thinking about the Other Gear, since you only get two slots. Instead of Travelling Clothing, maybe you would prefer to take Luggage, which would contain any necessities a reasonable person might be carrying. Like a change of clothes (including your good overcoat and boots), some writing paper, a pocket knife, etc. I won' allow you to pull out 50 feet of hempen rope and a set of lockpicks, but I also won't be counting your socks. That goes for Bowl's gear as well.
The other thing is, I'd like you to decide who's carrying the letter of recommendation and the spell, and we should keep track of them if you split up.
Just a couple of things. I've been thinking about the Other Gear, since you only get two slots. Instead of Travelling Clothing, maybe you would prefer to take Luggage, which would contain any necessities a reasonable person might be carrying. Like a change of clothes (including your good overcoat and boots), some writing paper, a pocket knife, etc. I won' allow you to pull out 50 feet of hempen rope and a set of lockpicks, but I also won't be counting your socks. That goes for Bowl's gear as well.
The other thing is, I'd like you to decide who's carrying the letter of recommendation and the spell, and we should keep track of them if you split up.
Dec 10, 2023 7:04 pm
ha, very good. Luggage sounds good, will tweak now.
I would say the letter and the spell would not be left in the care of a manservant.
I would say the letter and the spell would not be left in the care of a manservant.
Dec 19, 2023 4:12 pm
Took me way too long (also, thanks for reminding me, Merivel), but how does this look?

Dec 19, 2023 4:13 pm
I figured I'd take the letter and Edward can take the spell, but I'm fine to switch that around as well.
Dec 19, 2023 6:52 pm
Welcome, Maximilian!
Everything looks in order, except the Other Gear. You've only put down one piece of Other Gear, and you get two. I've suggested "luggage" being one of them, as a very general way of saying you have enough clothes, personal grooming implements and other travelling necessities with you. The other "item" can be something more specialised (an heirloom, a piece of jewelry, a weapon, a specific book, a set of tools etc.). You could also leave it empty for now and decide on it later.
Everything looks in order, except the Other Gear. You've only put down one piece of Other Gear, and you get two. I've suggested "luggage" being one of them, as a very general way of saying you have enough clothes, personal grooming implements and other travelling necessities with you. The other "item" can be something more specialised (an heirloom, a piece of jewelry, a weapon, a specific book, a set of tools etc.). You could also leave it empty for now and decide on it later.
Dec 19, 2023 7:13 pm
Yea, I couldn't come up with something else. The "Change of Clothes" was mostly meant to be for switching between male and female, so I put it as a separate thing. I could use luggage as the other gear, I suppose?
I've also thought some more about what way to go with the gender and what I settled on for play is that I'll be using male pronouns when they present as a man and female when presenting as a woman. I think they're maybe more comfortable presenting as a man but don't mind presenting as a woman either.
I'd assume Edward probably just thinks of them as a woman, but those details are up to B.
I've also thought some more about what way to go with the gender and what I settled on for play is that I'll be using male pronouns when they present as a man and female when presenting as a woman. I think they're maybe more comfortable presenting as a man but don't mind presenting as a woman either.
I'd assume Edward probably just thinks of them as a woman, but those details are up to B.
Dec 25, 2023 6:55 pm
Merry Christmas (or whatever seasonal holiday it is at your neck of the woods)! You have your opening post. I was wondering whether you'd have your own coach or ride around with the post, but I decided that having your own transportation would be more convenient. It's not an adventure-breaking advantage and Calstock should be able to afford it.
Dec 25, 2023 10:02 pm
One hour for me. And for Merivel, I think it just ended.
But Merry Christmas anyway
But Merry Christmas anyway
Dec 26, 2023 8:17 am
Ours traditionally includes St. Stephen's day, so it's still Christmas for me. (Even though I'm working).
Jan 5, 2024 5:34 pm
Just sayin, I've not forgotten about you, I'm Socialising IRL (how did that happen). There will be a post tomorrow.
Jan 28, 2024 12:56 pm
As much as I like the NPC feature of the forum, I don't think I'll be using it. I get distracted looking for pictures and I waste time instead of writing my posts.
Jan 28, 2024 1:03 pm
No worries. I'm fine without them and you've been doing a great job with descriptions so far
Feb 16, 2024 7:58 am
I'm assuming that once you head into the house, you are going to split up. A couple of things I'd like you to keep in mind: firstly, it is up to you how you approach the situation, I just want to remind you that you are under no obligation to hide your true purpose. And secondly, it would make sense that you've discussed and agreed on the approach beforehand, so each of you would have some rough idea what the other one is doing and saying.
Feb 16, 2024 2:00 pm
I don't think we have any reason to hide why we're here. We can just announce that Mr. Norrell wants us to look into this disappearance as there are rumors of fairy involvement. I doubt Mrs. Tubbs would turn help away.
Or what do you think, B?
Or what do you think, B?
Feb 16, 2024 11:16 pm
if Edward seeks audience with Miss Lesser while Maximilian talks to Mrs Tubbs, I don't think it will be necessary for Edward to declare their intent? I imagine it would be a servant-to-servant conversation, based on the comraderie granted by a similar class status. He hopes to get the downstairs gossip from her, an unadulterated opinion on her masters, and possibly on Starhouse. My inclination would be to keep their intent quiet with 'the help'.
But I agree that it does make sense that Max plays in the open with the lady of the house.
But I agree that it does make sense that Max plays in the open with the lady of the house.
Last edited February 16, 2024 11:19 pm
Feb 17, 2024 4:10 am
Yes, I agree that Edward probably won't need to mention their goal right away, but he knows that if it comes up, he doesn't have to hide it or invent a lie.
Mar 12, 2024 9:20 pm
As Bowl already knows I have surgery tomorrow. It shouldn't interfere with my (already inconsistent) posting schedule, but I'm not sure how zonked out on meds I'll be, so I'm giving you a heads up.
Mar 13, 2024 7:23 am
I didn't even see your post in here right before mine until B's response, Merivel π
Oops. You know I'm thinking about you today β€οΈ
Mar 23, 2024 4:59 pm
Quote:
I heard my share of stories about eccentric mistresses - and my master is second to none in that regardApr 11, 2024 7:52 am
@Dr_B @bowlofspinach are we ok to continue? Technically it's B's turn, but I can get you back together, I was planning to do that in my next post anyway.
Apr 11, 2024 9:42 am
... Actually, it's my fault? B has posted even before Bowl. Somehow I missed that, apologies!
Apr 25, 2024 3:16 am
I will be away until Tuesday, volunteering at a festival. I might manage to post, but no promises.
Jul 5, 2024 4:40 pm
I'm disappearing into the woods tomorrow, will be back on the 14th. I'm very sorry to keep you waiting like this, I was hoping to at least finish Max and the doctor's conversation this week, but I underestimated how unprepared I am for my vacation (I'm going to a LARP).
Aug 14, 2024 10:02 am
It's all the training that comes from endless ruses to keep certain secrets pertaining to Adelaide safe...
Aug 24, 2024 3:13 am
I realised also that Edward never shared this intelligence with Max. Let's say (to remedy) that he did, in their catchup before bedtime.
Aug 25, 2024 10:41 pm
Just a quick FYI, because @Dr_B mentioned turning the light on and off. For the sake of the scene we are gonna say he's been doing something period-appropriate with a candle (covering or shading it in some way), but keep in mind that electricity, gas and even lighters and matches are still quite far in the future. If your characters find themselves in a dark place without a light or the one they carry gets snuffed out, there is no easy and convenient way to light it again.
Aug 28, 2024 9:20 am
Max is such a master interrogator, he doesn't even need to ask any questions and people break down and confess.
Aug 31, 2024 10:16 am
Apologies for hogging the gameplay @bowlofspinach
I cannot think of a way for Edward to involve Max in the middle of the night without alarming Elsie Lesser or waking up the household. Ideas?
I cannot think of a way for Edward to involve Max in the middle of the night without alarming Elsie Lesser or waking up the household. Ideas?
Sep 1, 2024 8:47 pm
No, it's okay. It doesn't make sense for him to somehow involve Max in here. Don't worry about it
Sep 1, 2024 9:32 pm
Well, we are almost over with that scene. We will close it soon and then jump to the morning, unless you want Edward to go and report right away.
Sep 2, 2024 6:46 am
An early breakfast should do the trick, far less suspicious. There's been enough sneaking around for one night!
Sep 14, 2024 8:38 am
Quote:
I can't really think of anything useful for Max to do until the afternoon, so he'll just play the role of the gentleman, stay in his room until late morning, then stroll about the house a bit, but not do much while Edward makes use of his much better access to the servants.Sep 14, 2024 8:26 pm
I think we should try to smuggle a note from Max to Mrs Tubbs , through the servants
Sep 14, 2024 10:49 pm
bowlofspinach says:
That would be an idea. I didn't think we'd be allowed to talk to her.Sep 20, 2024 6:58 am
@Dr_B I realise I don't give you much to work with in my last post, but there's nothing else he can get from the staff at the moment. Let me know if you want him to go somewhere else/talk to someone else (he was asking about the view at the courtyard, there's also that lock-keeper Henry was talking about). He could also join Max and the doctor.
Nov 17, 2024 4:42 pm
I was actually meaning to ask if you'd agree we make a few forged-in-the-dark-inspired changes - namely partial success/success with complication on 4 and 5 where applicable. A couple of weeks ago I had a very frustrating Year Zero game where we'd sometimes throw up to 10 dice with zero successes. It's fun at the beginning but soon gets demoralising...
Nov 27, 2024 10:32 am
The situation is:
For the time being you need to keep out of Mrs. Tubbs's sight. You need to make sure the servants don't rat on you.
As far as you are aware, Mrs. Tubbs doesn't know you are actually staying in the house and that you have your horses and carriage with you. You could take the carriage and all your stuff with you when you leave, or just make a show of riding away (or go on foot).
You have two locations of potential interest - the back garden (the so-called "fairy forest") and the lock (or rather the lock-keeper).
You may also have items in your inventory which could provide you with additional clues.
So, what's the plan now?
For the time being you need to keep out of Mrs. Tubbs's sight. You need to make sure the servants don't rat on you.
As far as you are aware, Mrs. Tubbs doesn't know you are actually staying in the house and that you have your horses and carriage with you. You could take the carriage and all your stuff with you when you leave, or just make a show of riding away (or go on foot).
You have two locations of potential interest - the back garden (the so-called "fairy forest") and the lock (or rather the lock-keeper).
You may also have items in your inventory which could provide you with additional clues.
So, what's the plan now?
Nov 27, 2024 10:36 am
regroup and trade notes first, then lock-keeper?
Need a reminder, what is the Belasis's Scopus book focused on? Why did we carry it with us (currently in Edward's custody, but assuming it is Adelaide's)
Need a reminder, what is the Belasis's Scopus book focused on? Why did we carry it with us (currently in Edward's custody, but assuming it is Adelaide's)
Last edited November 27, 2024 11:28 am
Nov 27, 2024 12:03 pm
It's basically a "detect magic" spell given to you by Norrell. The PCs have tried using it in the past and it has yet to produce any results, but there's no way of knowing if it doesn't work, if you can't do it properly, or if it's past its shelf-life. Or, you know, if there's no magic to be detected.
Nov 27, 2024 8:29 pm
Max' plan is to talk to the lockkeeper next, getting them out of the house. I'd say full retreat and then small-scale return later, but I'm not the brains in this operation
Dec 2, 2024 11:54 pm
I need you to answer a few questions:
Do you take Henry into your confidence? Do you do it yourself or do you let Amberly deal with it?
Do you take Elsie into your confidence? Do you do it yourself or do you let Amberly deal with it?
Do you make any excuse for leaving to Mrs. Murgatroyd? Do you do it yourself or do you let Amberly deal with it?
Depending on your answers I'm going to make me some hidden rolls and after that I can move you to the lock keeper.
Do you take Henry into your confidence? Do you do it yourself or do you let Amberly deal with it?
Do you take Elsie into your confidence? Do you do it yourself or do you let Amberly deal with it?
Do you make any excuse for leaving to Mrs. Murgatroyd? Do you do it yourself or do you let Amberly deal with it?
Depending on your answers I'm going to make me some hidden rolls and after that I can move you to the lock keeper.
Dec 3, 2024 7:30 am
Henry and Elsie: Edward's approaches with both has been friendly, but with the change in circumstances he wouldn't have occasion to deepen those links further for now.
He thinks that once Elsie sees he kept his word not reporting/covering her attempted nighttime escapade, she could be more open with him in the future.
From his PoV, cultivating these contacts is postponed for now (and in the future it might need to happen outside the Tubbs residence)
He thinks that once Elsie sees he kept his word not reporting/covering her attempted nighttime escapade, she could be more open with him in the future.
From his PoV, cultivating these contacts is postponed for now (and in the future it might need to happen outside the Tubbs residence)
Dec 3, 2024 7:52 am
I meant something more immediate.
At the moment no one knows that you've been kicked out except the doctor and he's willing to keep Mrs. Tubbs confined so you may return and keep snooping. You can literally exit through the front door so she can see you through her window (if she is looking at all) and then loop back and jump the fence. Having the servants on your side would be helpful, the maid especially, because they could give you up by not knowing your presence is supposed to be a secret.
If you just gather your things and leave with no explanation, you can be sure that both the servants and Mrs. M will make up their own explanations and the chance of you being welcome back become very, very slim.
So, let me rephrase my questions - do you tell anyone you are leaving and why? Do you tell the truth or make up a cover story? Or do you ask Ambely to make up a cover for you?
At the moment no one knows that you've been kicked out except the doctor and he's willing to keep Mrs. Tubbs confined so you may return and keep snooping. You can literally exit through the front door so she can see you through her window (if she is looking at all) and then loop back and jump the fence. Having the servants on your side would be helpful, the maid especially, because they could give you up by not knowing your presence is supposed to be a secret.
If you just gather your things and leave with no explanation, you can be sure that both the servants and Mrs. M will make up their own explanations and the chance of you being welcome back become very, very slim.
So, let me rephrase my questions - do you tell anyone you are leaving and why? Do you tell the truth or make up a cover story? Or do you ask Ambely to make up a cover for you?
Dec 3, 2024 8:18 pm
Max' idea was to try and not let the staff know they've been kicked out and hoping that Amberly will serve as a buffer to not let them mention anything to Mrs. Tubbs that they're not supposed to
Dec 8, 2024 7:26 pm
Ok, and I'm assuming that you've communicated that to Amberly, so he knows what's expected of him. What about your excuse for leaving?
Just to be clear, there are no right and wrong answers, I just need to know because you'll be leaving the house for some time and there are things that may or may not happen while you are gone.
Just to be clear, there are no right and wrong answers, I just need to know because you'll be leaving the house for some time and there are things that may or may not happen while you are gone.
Dec 9, 2024 7:04 am
Yes, I'd say so. As for excuse... maybe if someone asks, Amberly can just say that we've decided to investigate some things away from the house for now, which is true, just not the full story.
Jan 15, 2025 9:40 pm
Maybe it's time to review the information you have. A rough timeline, who saw whom last, when, where etc.
Jan 17, 2025 10:05 pm
Btw, I suspect this would be easier for me to do. I don't want to rob you of your fun, but if it doesn't sound like a fun thing to do, let me know.
Jan 18, 2025 3:28 pm
I'm terrible at this kind of thing. That's why I hired Dr_B, for the detective work π
Jan 28, 2025 10:35 am
It's been some time and I'd like us to start moving again. I'm going to post a little summary of what the PCs know so far.
The incident occurred about a week ago.
The day before the incident Tubbs and Starhouse are travelling back home from an unspecified town to the east.
On the road they meet a man claiming to be a magician. Tubbs speaks him privately in the carriage.
The magician gets off near an unspecified village (still to the east). He looks smug, and so does Tubbs. Starhouse is uncomfortable and thinks they have been talking about him and maybe plotting something.
In the evening Tubbs has an argument with his wife and they barely speak at dinner.
During the night Starhouse leaves, passing by Peglar's to say goodbye.
In the morning Mrs. Tubbs insists on making her husband's breakfast herself.
The breakfast seems to take longer than usual and no one rings for the table to be cleared. Elsie (the maid) goes to see if anything is needed and finds the room empty. She spots her mistress in the courtyard and goes to bring her her shawl. Mrs. Tubbs says Mr. Tubbs has left on business.
Stuff you know:
Starhouse is very good at handling animals.
Mr. Tubbs is obsessed with fairies and thinks Starhouse is one.
Starhouse finds that uncomfortable enough to finally leave. The last straw seems to be meeting the vagrant magician.
When leaving, Starhouse has left some valuable possessions behind, neatly arranged.
Starhouse has gone north.
Mr. and Mrs. Tubbs have been at odds about Mr. Tubbs' obsession. It's safe to assume that the argument prior to Tubbs's disappearance had been about magic, because during dinner Mr. Tubbs had been pettishly calling his wife by the name of a comical magic-hating character.
Elsie thinks that Mrs. Tubbs have poisoned her husband, but that doesn't explain the disappearance of the body.
The dining room window (calling it "dining" but they have all their meals there) is overlooking the courtyard and was opened when Elsie went to check on her masters.
It's pretty obvious that Mrs. Tubbs knows something but is refusing to talk.
Mrs. Tubbs is deeply distressed, but you've not been able to discern if it's fear, grief, guilt or something else.
Mrs. Tubbs has taken to wondering listlessly around the courtyard. She has also developed a sudden distaste for cats.
Some pointers:
You've not yet explored the back garden (Mr. Tubbs's so-called "fairy wood")
You don't know for certain if any magic has occurred.
No one except Peglar has mentioned the vagrant magician. It's safe to assume that he's not visited the village, because if so many people believe there's something magical about Tubss's disappearance, they wouldn't have left such a colourful and suspicious character out. You could still look for him to the east.
Starhouse has gone "north" which is not much to go on, especially since it's been a week. However, the nights are cold, the crops have been harvested, it's not exactly the best time for wild camping and foraging. He'd need to find food and shelter on his way, and probably even work to pay for it.
The incident occurred about a week ago.
The day before the incident Tubbs and Starhouse are travelling back home from an unspecified town to the east.
On the road they meet a man claiming to be a magician. Tubbs speaks him privately in the carriage.
The magician gets off near an unspecified village (still to the east). He looks smug, and so does Tubbs. Starhouse is uncomfortable and thinks they have been talking about him and maybe plotting something.
In the evening Tubbs has an argument with his wife and they barely speak at dinner.
During the night Starhouse leaves, passing by Peglar's to say goodbye.
In the morning Mrs. Tubbs insists on making her husband's breakfast herself.
The breakfast seems to take longer than usual and no one rings for the table to be cleared. Elsie (the maid) goes to see if anything is needed and finds the room empty. She spots her mistress in the courtyard and goes to bring her her shawl. Mrs. Tubbs says Mr. Tubbs has left on business.
Stuff you know:
Starhouse is very good at handling animals.
Mr. Tubbs is obsessed with fairies and thinks Starhouse is one.
Starhouse finds that uncomfortable enough to finally leave. The last straw seems to be meeting the vagrant magician.
When leaving, Starhouse has left some valuable possessions behind, neatly arranged.
Starhouse has gone north.
Mr. and Mrs. Tubbs have been at odds about Mr. Tubbs' obsession. It's safe to assume that the argument prior to Tubbs's disappearance had been about magic, because during dinner Mr. Tubbs had been pettishly calling his wife by the name of a comical magic-hating character.
Elsie thinks that Mrs. Tubbs have poisoned her husband, but that doesn't explain the disappearance of the body.
The dining room window (calling it "dining" but they have all their meals there) is overlooking the courtyard and was opened when Elsie went to check on her masters.
It's pretty obvious that Mrs. Tubbs knows something but is refusing to talk.
Mrs. Tubbs is deeply distressed, but you've not been able to discern if it's fear, grief, guilt or something else.
Mrs. Tubbs has taken to wondering listlessly around the courtyard. She has also developed a sudden distaste for cats.
Some pointers:
You've not yet explored the back garden (Mr. Tubbs's so-called "fairy wood")
You don't know for certain if any magic has occurred.
No one except Peglar has mentioned the vagrant magician. It's safe to assume that he's not visited the village, because if so many people believe there's something magical about Tubss's disappearance, they wouldn't have left such a colourful and suspicious character out. You could still look for him to the east.
Starhouse has gone "north" which is not much to go on, especially since it's been a week. However, the nights are cold, the crops have been harvested, it's not exactly the best time for wild camping and foraging. He'd need to find food and shelter on his way, and probably even work to pay for it.