OOC and Character Creation

Nov 29, 2023 8:18 pm
We'll be using Year Zero Mini. I'll be providing all the relative information, and you can also get it on DriveThroughRPG.
[ +- ] Character sheet template:
Dec 3, 2023 10:47 pm
Here is a step-by-step guide for character creation. Since you are a team and your PCs know each other, it would be preferable if you work on your characters together.

https://i.postimg.cc/Yq0dJX2D/0.jpg
You are investigators on a mission for Mr. Norrell to disprove rumours of magical occurrences all around England. Technically your task is to ascertain whether the rumours are true, but you know Mr. Norrell is specifically interested in debunking and discrediting them. You have not been expressly told to try and cover up any real magic you encounter, but it has been heavily implied that he is the only one knowledgeable, skilled, and most importantly responsible enough to practice magic. At least on the surface, you agree with him - you have gained his confidence enough that he has agreed to employ you. Your real opinions on the matter are up to you.

https://i.postimg.cc/x1btdczK/1.jpg
Presently you are Investigators, but it has not always been so. Who knows, maybe one day you'll even return to your profession. Just keep in mind that whoever you've been - and whoever you are now - you are capable of at least keeping up a veneer of respectability. What is equally important - your CONCEPT determines what you are good at, instead of having a list of individual skills.

https://i.postimg.cc/YqPdk1hr/2.jpg
Self-explanatory. Just a few words, you can go into more details in the NOTES section of the character sheet.

https://i.postimg.cc/d0268pn3/3.jpg
https://i.postimg.cc/bvcLSpx4/4.jpg
Again, self-explanatory.

https://i.postimg.cc/gJGD4sBD/5.jpg
This goes into the RELATIONSHIP field of the character sheet. The game assumes that you have a full party of PCs and you are a close friend with one of them. Since there's just two of you, you get to define your relationship. Keep in mind that you have chosen to work together, so there should be at least some level of camaraderie.

https://i.postimg.cc/85wbYv2V/6.jpg
You get 16 points. You are relatively competent at what you do, also since this is a one-shot there will be no character advancement.

https://i.postimg.cc/vTNtYs8q/7.jpg
You start with three ASSETS - one you can choose yourself, the second is a letter of recommendation from Mr. Norrell, proving that you work for him, and the third is Belasis's Scopus - a spell which detects magic. Scopus only has this use and does not give +2D6 to rolls like the other assets, and so far in your investigations it has yet to detect anything.
Since your OTHER GEAR is rather limited, it can also be a set of things, or a kit of some sort - like carpenter's tools or a doctor's bag.

https://i.postimg.cc/gjJKbJpL/8.jpg
I'll set no limitations here, only that you can't look like a beggar or a vagrant. Money in this setting is closely tied to your reputation and how people perceive you - but in this adventure you'll have Mr. Norrell's reputation at your disposal.
Dec 4, 2023 7:34 am
Thanks for the invite, folks. This sounds like an exciting setting, I read the book years ago.

Had a look at the Year Zero Mini rules. The main change from say TftL or Vaesen seems to be that rerolls are solely allowed via spending Luck points, that are a Benny-like currency (a La Savage Worlds) gained by roleplaying one's Conviction and Impulse (basically Hindrances).
So you cannot push a roll by deciding to take a condition, if I read this correctly.

For character concepts that work as a group, I was thinking of a gentleman and his valet/factotum?
Maybe the valet is much older, has been in the service of the gentleman's family for many years and has seen the man grow up.
Would something like this work for you, @bowlofspinach (would be happy to play either character)
Last edited December 4, 2023 9:40 am
Dec 4, 2023 12:28 pm
Dr_B says:

Had a look at the Year Zero Mini rules. The main change from say TftL or Vaesen seems to be that rerolls are solely allowed via spending Luck points, that are a Benny-like currency (a La Savage Worlds) gained by roleplaying one's Conviction and Impulse (basically Hindrances).
So you cannot push a roll by deciding to take a condition, if I read this correctly.
Yes, that was my impression. Also no skills, the Concept takes care of that.
Dec 5, 2023 8:53 am
Hey, B!

I read the book just now in preparation for this game. Someone told me about it and I figured I'd prepare 😋
Quote:
So you cannot push a roll by deciding to take a condition, if I read this correctly.
I don't like this anyway. I much prefer the Year Zero games that have a Stress mechanic and let you take stress for a push instead. Getting off-topic, but I've been thinking of homebrewing something like that into TftL/TftF.
Anyway...
Quote:
For character concepts that work as a group, I was thinking of a gentleman and his valet/factotum?
Maybe the valet is much older, has been in the service of the gentleman's family for many years and has seen the man grow up.
That should work. We'd still need to figure out how we got involved with working for Norrell. I assume timeline-wise this game is set before Strange really appears on the scene, Merivel?
One idea I could think of would be that the gentleman is the son of one of the members of the society than Norrell dissolves at the beginning. So he would have learned some theoretical magic through that but wasn't a member yet at that point. Would that work?
Dec 5, 2023 6:55 pm
Quote:
I assume timeline-wise this game is set before Strange really appears on the scene, Merivel?
Yes, this is set before Strange.
Quote:
One idea I could think of would be that the gentleman is the son of one of the members of the society than Norrell dissolves at the beginning. So he would have learned some theoretical magic through that but wasn't a member yet at that point. Would that work?
No objections here, just a few things you might want to take into account:
Your characters don't have to be magicians. They could be if you want to, but remember that Norrell despises theoretical magicians. You would have had to do some serious sucking up to him to earn his trust, or maybe you simply hid that fact from him?

You also don't have to be from the York Society. Again, you can be if you want to, but there were others, and also it is mentioned that Norrell has ruined plenty of solitary magicians too.

Also, what is your motivation for joining him? Are you true followers of his? Do you just want to profit from the magical fad while it's going on? Do you resent Norrell for destroying your father's magical career (if that's the backstory you are going with) and are biding your time until you find something that could ruin him (and making your plan even more nefarious by making him de facto pay for your research out of his own pocket)?
Dec 5, 2023 7:05 pm
I was mostly just thinking of where the 'qualifications' for identifying magic might have come from, but those are some good question that made me think that maybe the character would secretly be hoping to find another actual magician to dethrone Norrell.
Dec 5, 2023 7:19 pm
The only "qualifications" you need to have demonstrated are loyalty, determination and scepticism, really. And by "loyalty" I actually mean "flattery".
Dec 5, 2023 10:42 pm
how about a very mundane reason to follow Norrell? Say the gentleman is in debt (gambling?) and is low on finances, able to afford his house and valet, and little else. So he latches on this rich sponsor, and seizes the chance of an all-expenses-paid trip. Maybe upon returning there is the promise of a bonus of sorts, that would make it possible to repay some of the debt... Maybe the change of air also means getting away from creditors.

Norrell might have been interested in the duo having seeing them in action at a gambling table in some tavern. Perhaps they unmasked some subtle cheating and acted with great determination - which made Norrell think they'd be ideal debunkers of charlatan magicians...
Dec 5, 2023 11:09 pm
This is a sound idea as well! Thankfully I don't need to pick, it's up to you two to decide on it 😆.

Another thing I'd like to point out, the two PCs don't need to have the same motivation. The manservant is a servant, but is still his own person.
Dec 6, 2023 5:41 am
We can definitely incorporate elements of that. Perhaps the gentleman's father died and left the estate kind of crumbling. But I can't really see Norrell hanging out in gambling dens and recruiting gamblers to his cause. I guess Childermass might 🤔
But I kind of like the idea of using Norrell's resources to secretly try and find a real magician rather than debunk them as Norrell wants. Though as Merivel said, we could have different motivations. Maybe the servant wants to use this chance to get an in with an important person like Norrell to restore the family while the gentleman is out for revenge.
Dec 6, 2023 7:13 am
Quote:
Perhaps the gentleman's father died and left the estate kind of crumbling.
Or he's a younger son without much claim to the inheritance.
Quote:
But I can't really see Norrell hanging out in gambling dens and recruiting gamblers to his cause. I guess Childermass might 🤔
Yes, Childermass might have persuaded Norrell that you could be useful. I mean, he got Norrell to "befriend" Drawlight, and Drawlight is... Drawlight.


By the way, just to have it out of the way - I do realise that giving you the spell to detect magic might be a bit of a plot hole, but even if it is, it's also in the book:
Quote:
Mr Norrell has been so kind as to supply them with certain infallible means of establishing beyond a doubt the falsity of all such claims.
No mention of the spell, but it could definitely be interpreted that way. He also he's given Childermass that same spell, and also the three spells Vinculus ends up passing on to Strange and seems to fully expect him to be able to perform them.

Anyway, back to your characters.
Dec 6, 2023 7:30 am
Oooh, how about...
Gentleman was one of the charlatans Norrell debunked. He used a clever act and used the valet as an accomplice to trick gullible wealthy patrons.

Valet is loyal to the gentleman's family and wishes to restore its former honour. He pleaded with Norrell not to ruin the name of the family. Norrell found merit in such a clever charlatans duo working for him to debunk like-minded impostors.
However, the gentleman seeks revenge against the great wizard.
Dec 6, 2023 7:44 am
Dr_B says:
Oooh, how about...

Gentleman was one of the charlatans Norrell debunked. He used a clever act and used the valet as an accomplice to trick gullible wealthy patrons.


Valet is loyal to the gentleman's family and wishes to restore its former honour. He pleaded with Norrell not to ruin the name of the family. Norrell found merit in such a clever charlatans duo working for him to debunk like-minded impostors.
However, the gentleman seeks revenge against the great wizard.
Okay, so before you suggested the shared backstory, the character idea I was thinking of was that my character is a woman who disguised herself as a man and worked as a street magician until Norrell got that outlawed and who then was recruited by Childermass to help debunk other charlatans since she would have first-hand experience with those kinds of tricks (of course without ever telling Norrell who she is). I wasn't thinking of her as rich or from a good family, more some poor woman swindling for the money to stay alive and then taking this opportunity for a better paid job after she lost her original income.
I threw that idea out because you suggested the shared backstory, but maybe we can kind of fit those ideas together after all.
Dec 6, 2023 8:03 am
Grabs popcorn.

I'll try to stop interfering, just one thing though:
Quote:
Valet is loyal to the gentleman's family and wishes to restore its former honour. He pleaded with Norrell not to ruin the name of the family.
There's no way Norrell would have listened to someone's servant. From now on I'm just going to assume that any such conversations that would have been out of character for him have been done through Childermass.
Dec 6, 2023 8:18 am
Then... the gentleman could be a gentlewoman?

The valet may have promised his original master on his deathbed to look out for his rebellious daughter...
Dec 6, 2023 8:24 am
Yes, I think the ideas could fit together pretty well, just changing the motivation from earning money for survival to acting out. With her father having been a serious theoretical magician, being a street charlatan could have been a perfect way to frustrate him.
Last edited December 6, 2023 8:24 am
Dec 7, 2023 6:35 pm
So, a cross-dressing adventuress (I'm assuming she'll be played by Bowl) and her faithful manservant. Sounds fun to me! I'm assuming the manservant has known her for the most of her life, but how long have they been working together? Not just as investigators, but before that as well?
Dec 8, 2023 12:49 am
If the manservant started in the service of her father in his twenties, maybe he has seen the daughter grow and now he is in fifties - she could be in her thirties?

Maybe the father died when she was 15 or so, and the manservant has been in her service for 15 years ?

Thinking of what character traits would best describe someone like that. Very practical, capable of running a household. Well acquainted with societal etiquette (and consequently horrified at his protegée's transgressions of the same).
Dec 8, 2023 6:47 am
If we want to go with the idea that the father was a theoretical magician that Norrell banned from his studies, then he would have had to have died within the last few months or so. But I don't think that's really necessary for the backstory anymore, so we can say he died about fifteen years ago. I'd probably make my character a bit younger. If she's 25 now, she would have been 10 when her father died and the servant would have been something like her surrogate father from a young age, which I think could be a nice dynamic.

I've also been thinking because Merivel floated the idea of a trans man that perhaps there is some gender confusion in the mix. The character might feel very comfortable presenting as male and perhaps less so presenting as female. I'll have to think to what degree I'd want to implement something like that.
load next

You do not have permission to post in this thread.