Dec 31, 2023 9:38 pm
And i keep seeing..flahses of things in the darkness...do you think this could be a signare or vistigia?
Seraphine Everhart: Brains - Magic Roll - (d10+0+d4+0)
(2) + (4) = 6
Brains spell - (1d20+1d4+1)
(3) + (2) + 1 = 6
Magic Roll with Wand Bonus to Get Insights to Close the Tear - (d20+0+d4+1)
(18) + (2) + 1 = 21
MAGNITUDE OF EFFECT | |
Natural +1: | Could naturally happen |
Unnatural +3: | Could happen, but not naturally |
Reality-Bending +5: | Bends the rules of reality |
Reality-Breaking +7: | Breaks the rules of reality |
AREA OF EFFECT | |
Tiny +1: | A book or smaller |
Small +3: | A person or smaller |
Big +5: | Bigger than a person, smaller than a classroom |
Massive +7: | A classroom or bigger |
DURATION OF EFFECT | |
Instantaneous +0: | Instantaneous |
Minute-Long +1: | A Few Minutes |
Hour-Long +2: | One Hour |
Day-Long +3: | One Day |
Week-Long +4: | One Week |
Permanent +6: | Permanent |
EXPERIENCE WITH THE SPELL | |
Mastered +0: | You’ve cast this spell many times before. |
Cast +1: | You’ve cast this spell a few times before. |
Witnessed +3: | You’ve seen someone else cast it or you’ve read about it. |
Inexperienced +5: | You’ve never seen anyone cast this spell or read about it. |
(Roll + Modifiers) - Target | Guidelines for Success or Failure for Spell Checks |
+10 or higher | The character seems to cast the spell effortlessly. It looks like the character is just showing off, like this is a spell the character could do in their sleep. The spell functions perfectly. |
For example, the caster glances casually over their shoulder at a cup of tea, makes a small flick of the wand, and steam starts to quietly rise out of the cup. | |
+5 to +9 | The character casts the spell quite impressively. To anyone watching, it seems like this is a spell the character has mastered. The spell functions perfectly. |
For example, the caster raises their wand, points it at the cup of tea for a few seconds, and steam starts to rise out of the cup. | |
+1 to +4 | The character casts the spell but not impressively. Sure, it works, but it’s clear that the character put serious effort into making it succeed. The spell functions as expected. |
For example, the caster turns their attention to the cup of tea and furrows their brow. They raise their wand steadily at the cup, murmur the correct incantations, and, as they hold the wand there, it takes a few moments for the tea to come to a boil. A few beads of sweat appear on their brow. | |
0 | The character casts the spell—but just barely. The strain of casting the spell is clear for everyone watching, and the spell might not function perfectly, but it gets the job done. |
For example, the caster’s wand wavers as they focus their attention on the cup of tea. With sweat pouring from their brow, they repeat the incantation many times until, finally, the tea starts to bubble. It’s a bit too hot to drink now, but it will cool soon. | |
-1 to -4 | The spell simply fails. At the GM’s discretion, it may appear that the spell is about to work but then does not. Narratively, there will be no impact on the story from this failure...beyond the caster not achieving their stated goal. |
For example, the caster strains, but their spell does not heat the cup of tea. Only one small wisp of steam rises off the surface. | |
-5 to -9 | The spell fails in a benign burst of magic. At the GM’s discretion, there may be some minor, incredibly brief unexpected effects. Narratively, there may be some slightly embarrassing effects if anyone’s there to witness them. |
For example, the tea in the cup turns for a moment to water, and the caster’s hair stands on end. | |
-10 to -14 | The spell fails in a dangerous burst of magic. There will certainly be some minor effects as described above and, at the GM’s discretion, the effect of the spell might work, but on the wrong target. Narratively, there might be some short-term impact to the direction the game. |
For example, nothing happens to the tea in the cup, but the cup itself shatters and the caster finds that they have first-degree burns where they were holding their wand. They now will want to get to the school’s infirmary to have their injury treated. | |
-15 or lower | The spell fails in an incredibly dangerous way. There will certainly be bad effects as described above, and perhaps quite a bit worse. Narratively, such a failure should alter the course of the game. Remember, such failures will only occur when a character is incredibly reckless in their use of magic. |
For example, the tea cup explodes violently, and the caster is cut by some of the shards. In addition, part of the table the cup was on bursts into flames, which they’ll have to contend with immediately. That’s made all the more difficult, though, because they have second-degree burns covering their entire hand that held the wand. |