Team Rose Character Generation

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Aug 28, 2016 11:15 pm
HypCo says:
If it helps any Diamond_Rhombus, there was another bard in chalice in the event he said no of double bard action, I was going to make a human variant monk. Taking the grappler feat and tavern brawler as my two feats.
That...that is my exact build o_O

EDIT: this seems like the right place to ask; would the damage boost from Tavern Brawler stack with the damage boost for monks? I ask because I've had DMs houserule it both ways. If not, that's cool, since Tavern Brawler has other benefits I'm interested in as well.
Last edited August 28, 2016 11:46 pm
Aug 29, 2016 12:28 am
HypCo says:
Ok posted the meaty bits of the backstory, **Words** are placeholders. Caer Tan is the region, right? What would best fit in those? I'm not looking for head of the table bossman, maybe one that rules close to the desert city and he sent his lackies or something.
Caer Tan is both the mountainous region in the middle of the world map, and the name of the empire established by the dragons and dragonborn natives of the area.

Looking over the backstory, perhaps a high priest from the local Church of Tiamat in your area could have found offense to your songs and considered them blasphemous enough to send agents of the Thurlahvu to bring the populace back in line.
Aug 29, 2016 12:38 am
Diamond_Rhombus says:
would the damage boost from Tavern Brawler stack with the damage boost for monks?
No.
Aug 29, 2016 12:40 am
CancerMan says:
Diamond_Rhombus says:
would the damage boost from Tavern Brawler stack with the damage boost for monks?
No.
Okay! I didn't expect so, just thought I would ask.

Throwing in stat rolls while I'm at it.
Last edited August 29, 2016 12:47 am

Rolls

Stat Roll - (2d4+10)

(24) + 10 = 16

Stat Roll - (2d4+10)

(12) + 10 = 13

Stat Roll - (2d4+10)

(13) + 10 = 14

Stat Roll - (2d4+10)

(44) + 10 = 18

Stat Roll - (2d4+10)

(21) + 10 = 13

Stat Roll - (2d4+10)

(11) + 10 = 12

Aug 29, 2016 1:12 am
Would it make sense for my character to be the rebellious son of a "prominent" Tiefling family within the empire?
Aug 29, 2016 3:17 am
DJForeclosure says:
Would it make sense for my character to be the rebellious son of a "prominent" Tiefling family within the empire?
Certainly. There are noble families around, and some would hold positions in the lower courts such as within the governance of one city.
Aug 29, 2016 1:16 pm
Are tieflings literally related to devils in your setting?
Aug 29, 2016 4:26 pm
DJForeclosure says:
Are tieflings literally related to devils in your setting?
Tieflings are as described in the PHB, inheriting fiendish traits from their bloodlines through an ancient pact forged so long ago that any relation to an actual devil is practically non-existent.
Aug 29, 2016 5:37 pm
CancerMan says:
DJForeclosure says:
Are tieflings literally related to devils in your setting?
Tieflings are as described in the PHB, inheriting fiendish traits from their bloodlines through an ancient pact forged so long ago that any relation to an actual devil is practically non-existent.
Hm. My idea was doing Fiend Pack Warlock because I like that mechanically. My character is done with the status quo (where his family is comfortable) and wants to free the oppressed from the Empire's control. However, that clashes a bit with "I made a pact with the devil." My solution for this, narratively, was to make the fiend with which he made the pact the ancient progenitor of his family (I keep calling this entity "Grandmother" in my head, even though it'd be WAY older than that). He takes the fiend's pact to get power to rebel against Caer Tan, promising Grandmother that he'll use the power to restore her lineage to prominence and power over all, including the dragons (he does not intend to do this, which is the fun part).

Thoughts?
Aug 29, 2016 6:08 pm
That sounds perfectly reasonable.
Aug 30, 2016 1:56 am
Doing a quick read through of the history of caer tan, are the agents of the Thurlahvu strictly dragonborn? If they are, them throwing a party wouldn't work, at least in my mind everyone in the town would be suspicious and no one would go. My thoughts are whomever (the church idea works) heard, sent assassins disguised as merchants or whatever. Taking over the course of a week or so getting antiquated with the town while learning who was the cause of the problem. So they didn't get there and were like 'hey party time boys' could of been a leaving party like 'hey your town was cool. here's a peace out party as thanks'. If any of that make sense. Am I correct that the '__.' on the map are deserts?

Okay, did a total revamp, no where near Eglar. Moved over to Acfeld, where Ambuchar resides, in between Jaha Desert and Porthy Woods. Ambuchar caught words and sent some people, maybe those trying to earn favor with the dragons?
Last edited August 30, 2016 2:26 am
Aug 30, 2016 6:48 am
HypCo says:
Doing a quick read through of the history of caer tan, are the agents of the Thurlahvu strictly dragonborn? If they are, them throwing a party wouldn't work, at least in my mind everyone in the town would be suspicious and no one would go. My thoughts are whomever (the church idea works) heard, sent assassins disguised as merchants or whatever. Taking over the course of a week or so getting antiquated with the town while learning who was the cause of the problem. So they didn't get there and were like 'hey party time boys' could of been a leaving party like 'hey your town was cool. here's a peace out party as thanks'. If any of that make sense. Am I correct that the '__.' on the map are deserts?

Okay, did a total revamp, no where near Eglar. Moved over to Acfeld, where Ambuchar resides, in between Jaha Desert and Porthy Woods. Ambuchar caught words and sent some people, maybe those trying to earn favor with the dragons?
It's true that much of the public presence of the Thurlahvu are dragonborn, as it's hard to ignore chromatic-scaled plate-clad warrior-paladins marching in tandem or guarding shrines. However, there are other elements to each organization that work the shadows, and what easier way to spy on the populace than to pass unnoticed among them?

In other words, no, agents of the Thurlahvu don't have to strictly be dragonborn.

And yes, the line mark within the hex represents desert or wasteland. Acfeld itself is situated more in a marshy swampland, however, and much of the eastern region is covered in ashfall from the active Orm volcano in the center of Caer Tan. It's still okay to originate from Acfeld; being the known court of an ancient black dragon, the governor would show a keen interest in making sure the population stays in check.
Aug 30, 2016 6:57 am
Is Jaha Desert different than the desert i'm thinking of? I see quite a few other ''desert'' around Acfeld: Nataf, Bari, and the desert of thorns.
Aug 30, 2016 7:14 am
The deserts in the western region (between the Graywall Mountains and the Sea of Shadows) are true in the literal sense; barren wastelands with little rain and lacking much vegetation, combined to make things rather inhospitable for plant and animal life. In this area, the ashfall and volcanic plumes are more to blame, and whatever bodies of water exist are dark and silty.

If you are interested in deserts in the flavor of the Sahara or Death Valley, you'd find them in the stretch of land on the east between the sea and the mountains. The desert around the Cardy River is similar to what you'd find along the Nile.

I apologize for the lack of clarity on much of the world map. I have my own notes on each region and city, so if anyone has any questions about anything, don't be afraid to ask.
Aug 30, 2016 7:39 am
Okay, I think I got it. If I read it correctly this is where I want to be than. The pink circle, ignore the others they're of no relation to this game (props if you can figure them out though). I'm guessing Rotmoor Mire is grassland? Who is ruling over that territory?

No worries, it's a huge world map.
Aug 30, 2016 8:02 am
Yes, that area is dominantly grassland, and falls under the jurisdiction of Alikil, the ancient green.
Aug 30, 2016 8:39 am
Alright, I hope i'm done with the backstory now. Thank you for your patience.
Sep 1, 2016 8:25 am
Not that it matters too much, just little bits about my character. He wears his sling, essentially like this. Here is a badly drawn diagram of it, the knot goes through the finger loop, keeping it together and tight while easily accessible. It is mostly likely made of pink rope.

His shoes look something like this but instead of having the heel pouch, it is secured to the foot like so.
Sep 1, 2016 10:19 pm
Rolling stats for a rogue!

Rolls

2d4+10, 2d4+10, 2d4+10, 2d4+10, 2d4+10, 2d4+10

2d4+10 : (12) + 10 = 13

2d4+10 : (42) + 10 = 16

2d4+10 : (12) + 10 = 13

2d4+10 : (43) + 10 = 17

2d4+10 : (22) + 10 = 14

2d4+10 : (24) + 10 = 16

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