OOC:
Ajay got an 11 so help us unnecessary
Regarding the monster, you learn that spider Shepard are human-like abominations that have spider heads, clawed hands, and the ability to produce silk like a spider. They also birth spider children that have the qualities of multiple spiders, and perhaps are where most non-supernatural spiders originated from. They also have a supernatural ability to control silk and other webs.
The liquid appears to require big magic to create. You will need the venom sack you got from the spider the previous day, and thus not be able to use it for anti-venom. You will also need a powdered flower known as the fey lilly, which is found only in the forest the spider Shepard lives. You will also need to use magic, with a partial success meaning that the liquid will only be potent for a minute once placed on a weapon, so if the monster learns of this and flesh after you apply it you will need to make another.
[ +- ] Big Magic
Sometimes the everyday spells and rituals of the use magic basic move aren’t enough. Big magic covers everything more powerful, such as bringing someone back from the dead or opening a portal to another dimension. Big magic is both more powerful and more dangerous than the basic use magic.
Decide what magical effect you want to make happen, and tell the Keeper. They will determine what you must do in order to cast the spell. The options (and the Keeper can pick more than one) are:
• You need to spend a lot of time (days or weeks) researching the magic ritual.
• You need to experiment with the spell—there will be lots of failures before you get it right.
• You need some rare and weird ingredients and supplies.
• The spell will take a long time (hours or days) to cast.
• You need a lot of people (2, 3, 7, 13, or more) to help.
• The spell needs to be cast at a particular place and/or time.
• You need to use magic as part of the ritual, perhaps to summon a monster, communicate with something, or bar the portal you opened.
• It will have a specific side-effect or danger.
Once you know the requirements, you need to arrange them. Once you’ve done that, the magical effect you want will simply happen. You don’t need to roll any move for big magic itself, but you might need to roll some other moves, as you try to meet the requirements.