The Menu Screen [OOC]

load previous
Jun 25, 2024 7:32 am
How're we doing, any takers for the last three clock sections?
Jun 25, 2024 3:31 pm
Not sure what to do. Pinion only has bad theories, lol
Jun 25, 2024 3:38 pm
I mean… never say no to bad theories :p
Jul 2, 2024 7:54 am
We're very close to finishing up, anyone want to poke us over the line?
Jul 2, 2024 10:06 am
I guess I can do it and use another action?
Jul 2, 2024 10:22 am
We're not in combat time now, so actions are fair game I think.
Jul 4, 2024 8:20 am
Okay, I decided to conclude us since I had the perfect opportunity. Thanks so much for playing!!

As I mentioned before, feedback would be appreciated. I mentioned two stars and a wish, but whatever format you'd prefer works just as well. I'd much rather know what I can improve on than what I did well, honestly, but I'll take what I can get. :)
Jul 4, 2024 8:38 am
Thanks for running it! What a way to end haha. I think you did a great job with NPCs and making the game feel like an anime/video game. I don't have many ideas for improvements since its a new game system for me. Maybe the way goals were set up with needing a certain amount of successes so it felt like clocks in other games? It was good to have a way to track progress and feels like a video game, but it slowed things down to progress in PbP.
Jul 4, 2024 3:14 pm
Yeah without knowing the system a little bit better, I'm at a loss to see how you could improve, or what you could have done better. You did everything very well. Good NPCs, excellent descriptions of the scenes and settings making it clear what's around it what available options are.
Jul 5, 2024 2:52 pm
Thanks ticketbror for running this game, and for allowing me to jump in later than everyone. I missed the initial worldbuilding part, so I was a little concerned I might have been less able to immerse my character, but that turned out okay. The rules simulate a video game well, and your creativity very much enhanced the look and feel of it. I could definitely get the video game sense of moving from one location to another, encountering enemies, solving puzzles, meeting an end-stage boss. Loved the maps, they were insane!

I wish I knew better how to integrate my character more, or for that matter, the rest of the party. It wasn't as easy to find connections between party members, or with the scenario itself. But that's probably because we only played chapter 1; a longer game would provide more opportunities for development. And also because that's how a video game would be like anyway.

Again, thank you for running this!
Jul 14, 2024 3:14 am
Will this game be retired?
Jul 14, 2024 7:41 am
Yeah, I was just leaving some space in case Furmyr wanted to give feedback.
Jul 14, 2024 12:21 pm
Sorry. It ended while I was recovering from surgery. Thanks for running. It was fun, I would love to try the system once more. Possibly another character. Would love to see how characters evolve over time and if the system holds up as the levels increase.
Jul 15, 2024 10:27 am
Yeah, I appreciate that IRL took your time at the end, and I'm sorry you didn't have as much of a chance to be involved with the conclusion. I would like to run more on the system and see how advancement holds up. Hopefully I'll get the chance to run some more in the future!

You do not have permission to post in this thread.