2. The First Delve

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Feb 12, 2024 9:30 pm
Fenwick will back out of the room with the others.

"That just seems like a fun spell to make threats tied to an illusion," says Fenwick. "Tiberious, Gabbro can either of you sense more?"

As they all regroup outside the door, she asks for Gabbro's map. "I think we could go west from the well and then south to reach the same hall or just walk around the trap right near us to the southeast and investigate that other area. Should get us to the same places without risking angering a wizard if we're worried."
Feb 13, 2024 5:18 pm
Gabbro tries to look mysterious, but he can't manage it for long and grins. "No, I don't have any more of an ability to sense magic than you do. Tiberious, maybe, but not me."

Looking at the map, Gabbro considers Fenwick's proposition. "Well..." He nods. "I like the idea of going around the portcullis if we can: I don't relish the idea of trying to lift that thing. Going southeast past the pit sounds good to me. It's much closer than 'da dragon's den.'" He just barely manages to resist reminding everyone that they had all agreed to go back and explore the area past the pit trap, before they got distracted and went north to meet the kobolds and find the well.
Last edited February 13, 2024 5:18 pm
Feb 13, 2024 7:18 pm
Swan adds in as she adjusts her armor a moment, "Why do we just go around the other way and see what is behind that portcullis. I saw what looked like just multiple passages." She will lead off that way. Going near where Druin died at.
Feb 14, 2024 12:09 am
Lanhkmer follows carefully the discussion over the direction to take, he looks around the addresses well, let's pick one direction and move on. Carefully looking for dangers and traps. But I say we have to move"
Feb 14, 2024 3:09 am
"Yes, going around seems better."

Ricard follows Swan's lead...
Feb 14, 2024 3:15 am
"Actually, I think that's backwards...ah forget it. Let's explore what's beyond that trap, " Fenwick agrees, following after others with her spear tapping the ground before her.
Feb 14, 2024 3:18 am
Swan has seen beyond the portcullis to the that room so when she gets to the door to the room, she is going to force it open with expecting a passage way beyond.
Feb 14, 2024 6:53 am
GeneCortess says:
Swan has seen beyond the portcullis to the that room so when she gets to the door to the room, she is going to force it open with expecting a passage way beyond.
OOC:
I'm confused. I thought we were just to the north of the closed northern door of the "Skeletal Remains" room (which is where we came in, and then left again when the wind and the scary voice started). There is another door to this "Skeletal Remains" room, in the east wall, but I believe we're giving up on the "Skeletal Remains" room because we think it might be trapped and we would need to force the portcullis open to get anywhere new (ie, west of the portcullis).

So in-character, we'd been talking about ways we could get to the passages on the other side of the portcullis without going through the "Skeletal Remains" room...such as returning to our previous plan of heading east to go carefully around the pit trap and explore the north-south passageway beyond the pit trap (hoping that the south passage will wind around and give us an option to head west to connect to the passages beyond the portcullis). I don't think that's what you're talking about, though, because we don't know of any doors there. Not yet, anyway.

Our characters are following Swan, but as a player, I don't know which door you mean. Where is this door that Swan is leading us to and forcing open? I'm not complaining or objecting; I just want to be able to picture our route.
Last edited February 14, 2024 6:54 am
Feb 14, 2024 4:17 pm
Yes, I’m also confused.

Until Swan’s last post, I thought your general plan was to head east towards the pit trap ("Druin’s Downfall") and then presumably head south(?) to see if you can find a route that joins up with the corridor on the far side of the portcullis.

But I can’t make any sense of Swan’s most recent post in relation to the map.

Please can someone clarify?


---
Day 2, 10:20 am
Fenwick, Elf 1: 5/5
Gabbro, Elf 1: 7/7
Lanhkmer, Thief 1: 4/4
Ricard, Fighter 1: 7/7
Swan, Fighter 1: 5/6
Tiberious, Magic-User 1: 5/5

Link to Gabbro's mega-maps ...
Link to Tiberious' mega-maps ...
Feb 14, 2024 4:39 pm
OOC:
I believe--Swan correct if I'm wrong-- we're all in agreement, Swan just had the two doors swapped in her head and thought Druin's Downfall was behind the portcullis (rather than the normal door) but that she still wants to head towards the other side of that normal door to the SE.
Last edited February 14, 2024 4:49 pm
Feb 14, 2024 4:53 pm
OOC:
You are all three correct
Feb 14, 2024 8:53 pm
OOC:
I may be LOST. I need a current map drawn that includes the room with the portcullis marked on it so I can clear myself.
Feb 15, 2024 6:15 am
OOC:
I've updated the level 1 map. Gabbro's map is also up to date. There is a link at the bottom of every one of Burbage's posts. I don't know how to link to the map, so that's the fastest way to check.
Feb 15, 2024 11:14 am
Swan lead movement is going from the grand foyar to past the death trap for Druin and looking south for means to bypass the portcullis eventually,
Feb 15, 2024 4:54 pm
You leave the spooky room and head east, passing back through the Grand Foyer and carefully edging your way past the pit trap that claimed poor Druin.

Beyond the trap, you take the southerly corridor. This continues south for 10’ before arriving at a corner section that turns back to the east. After a further 20’ you arrive at a door.

In comparison to the other doors you’ve encountered so far in Stonehell, this one is markedly different. It is made of stone rather than iron-banded timber. Furthermore, the masonry is clearly of very high quality - certainly superior to the stonework you’ve seen elsewhere in the dungeon.

Additional mapping information: you also notice that the northerly corridor after the pit trap mirrors the southerly one. After heading north for 10', it also turns to the east.

---
Day 2, 10:20 am
Fenwick, Elf 1: 5/5
Gabbro, Elf 1: 7/7
Lanhkmer, Thief 1: 4/4
Ricard, Fighter 1: 7/7
Swan, Fighter 1: 5/6
Tiberious, Magic-User 1: 5/5

Link to Gabbro's mega-maps ...
Link to Tiberious' mega-maps ...
Feb 15, 2024 5:21 pm
Looking over the door, "This is interesting. Might be a good sign for treasure. Can anyone hear anything on the other side though that stone?"
OOC:
Swan will give her 1 in 6 chance to hear noise.
Feb 15, 2024 7:38 pm
Ricard also lends his ear to the door...
Feb 15, 2024 11:19 pm
A stone door ... could it be the entrance to a crypt? Why the change in door? 'tis strange. Tiberious steps back and allows the others access to the door. Be wary once we open the door. Is anyone a priest? We may need the favor of a diety if it is a tomb.
Feb 16, 2024 10:43 am
OOC :attempting listening by the door 2 in 6 chance

"dwarven knowledge might prove useful here, this door is of a superior craft"

Lanhkmer leans at the door waiting a silent moment to focus his senses
Last edited February 16, 2024 10:44 am
Feb 16, 2024 4:42 pm
Rolling listening checks for Swan, Ricard and Lanhkmer ...

Rolls

Listening checks for Swan, Ricard & Lanhkmer - (1d6, 1d6, 1d6)

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