2. The First Delve

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Oct 22, 2024 3:50 pm
Chamber of the Mountains
The only remnants of the statue are the circular stone plinth upon which it once sat, and some booted feet. From that limited information, it’s impossible to know what species or gender the statue originally represented; just that it was some sort of bipedal humanoid.

You cannot see any other remnants of the statue scattered about the room.

---
Day 3, 10:30 am
Fenwick, Elf 1: 5/5
Gabbro, Elf 1: 4/7
Jessica, Cleric 1: 5/5
Luther, Cleric 2: 9/9 (Lantern)
Pickles, Halfling 1: 4/4
Ricard, Fighter 2: 12/14

Link to Gabbro's mega-maps ...
Oct 22, 2024 9:59 pm
Pickles watches as his companions tap the floor for traps, following in their wake to start looking the room over from any secret door or passageways.

Rolls

Secret door search (1in6) - (1d6)

(1) = 1

Oct 22, 2024 10:15 pm
Ricard stands guard while the others search, keeping his ears peeled for sounds of approach.
Oct 23, 2024 3:08 pm
Chamber of the Mountains
Where and how is Pickles going to search?

Remember, it takes 1 turn (10 minutes) for one character to search a 10’ x 10’ area.


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Day 3, 10:30 am
Fenwick, Elf 1: 5/5
Gabbro, Elf 1: 4/7
Jessica, Cleric 1: 5/5
Luther, Cleric 2: 9/9 (Lantern)
Pickles, Halfling 1: 4/4
Ricard, Fighter 2: 12/14

Link to Gabbro's mega-maps ...
Oct 24, 2024 9:00 pm
Moving in an anti clockwise direction Pickles starts his search to right of the portcullis they entered via. The young Halfling muttering to himself about ’white level inspections, exploding rune traps and flying bits of great uncle Gonzo’.
Oct 24, 2024 10:08 pm
Jessica is going to carefully examine the statue, trying to determine if there are any hidden panels, old writings, etc.

Rolls

Search - (1d6)

(3) = 3

Oct 25, 2024 3:17 am
Looking at the diagonal walls of the room, Gabbro opines to Pickles, "I don't think you'll find any secret doors on these angled walls, but I'd love to be wrong."
OOC:
Is it true that looking down the southern corridor Gabbro sees no portcullis?

I haven't updated the big map yet, but here's our local section (we're in the room marked "Feet Statue"):
[ +- ] South-west quadrant of Stonehell L1
Last edited October 25, 2024 3:20 am
Oct 25, 2024 2:08 pm
Chamber of the Mountains
Pickles searches the southwest wall of the octagonal chamber, looking for secret doors or passageways, but draws a blank. The wall seems solid.

Meanwhile, Jessica examines the remains of the statue. It’s heavy, but movable (i.e., it’s not mortared to the floor). A thorough inspection of the plinth, the feet and the chamber floor beneath the plinth yields nothing of interest.

There's definitely no visible portcullis down the southern corridor. If there is one, it must be fully raised into the ceiling.

---
Day 3, 10:40 am
Fenwick, Elf 1: 5/5
Gabbro, Elf 1: 4/7
Jessica, Cleric 1: 5/5
Luther, Cleric 2: 9/9 (Lantern)
Pickles, Halfling 1: 4/4
Ricard, Fighter 2: 12/14

Link to Gabbro's mega-maps ...
Oct 25, 2024 3:43 pm
"I wonder where all those orcs went...?" Gabbro murmurs to himself. Then he turns back to the others. "So, getting back to Kobold Korners - that's my pet name for the market: the most direct way is probably going through the portcullis there," he points to the eastern exit from this room, "head down the corridor and turn left/north to get back to the passages we've already explored. The possible problem with that is that we haven't explored all of that route, and there might be surprises. The faster way would be going north from this room to the 'Chamber of the Woods' and going through the eastern portcullis there. That's probably safer (because we've gone that way multiple times before), with the only hazard the pit in the floor up there."
Oct 25, 2024 11:02 pm
"We may as well flush out our map on our way back, I say we go East!"

Ricard slowly walks towards the Eastern passage while the others finish their searches and listens carefully for anything out of the ordinary...

Rolls

Listen - (1d6)

(1) = 1

Oct 26, 2024 8:56 am
Between you, you raise the Chamber of the Mountain’s eastern portcullis and Ricard advances. A 30’ corridor leads east to a north-south T-intersection. Looking north, there is an open archway in the eastern wall after10’ and a door in the western wall after 30’. This arrangement is mirrored to the south (and exactly as shown on Gabbro’s map).

Listening, the only sound that Ricard can hear is a very faint whimpering from the south. It appears to be coming from behind the door in the western wall.

---
Day 3, 10:40 am
Fenwick, Elf 1: 5/5
Gabbro, Elf 1: 4/7
Jessica, Cleric 1: 5/5
Luther, Cleric 2: 9/9 (Lantern)
Pickles, Halfling 1: 4/4
Ricard, Fighter 2: 12/14

Link to Gabbro's mega-maps ...
Oct 27, 2024 3:43 pm
Gabbro, who has come up behind Ricard and is feeling ill-equipped without Fenwick's spear to test the floor for traps, listens to the whimpering. "What do you think?" he asks the group in a low voice, "Do we head north for our rendezvous now, or investigate that sound first?"
OOC:
How much time would you say remains, given that we've been exploring areas that we hadn't visited previously?
Oct 27, 2024 6:02 pm
OOC:
Gabbro says:
How much time would you say remains, given that we've been exploring areas that we hadn't visited previously?
It will take you 3 turns, 30 minutes, to get back to the Kopper Kettle from here. That includes the hourly 1-turn rest that will become due. Also, that's assuming you don't run into any complications ....

Day 3, 10:40 am
Fenwick, Elf 1: 5/5
Gabbro, Elf 1: 4/7
Jessica, Cleric 1: 5/5
Luther, Cleric 2: 9/9 (Lantern)
Pickles, Halfling 1: 4/4
Ricard, Fighter 2: 12/14

Link to Gabbro's mega-maps ...
Oct 27, 2024 6:13 pm
"Seems folly not to investigate the whimpering, what if there is another we might help? All serves to increase our standings in this place."
Oct 27, 2024 6:40 pm
"I'm not so sure it's easy to make friends around here, but I'm game for investigating," says Fenwick.
OOC:
@spaceseeker19 I think Gabbro's still got Fenwick's 'original' spear? She picked up a new one from the Mad Max sorts we defeated since it seemed handy.
Oct 27, 2024 7:22 pm
"Yes, if there is someone who needs help we should always help. This is what the Creator wishes." Luther adds his support for investigation.
Oct 28, 2024 3:53 am
"I also vote that we see if we can aid the poor soul."
Oct 28, 2024 4:19 am
Pickles looks down the hall towards the indicated noise, "I would be lying if I said I wasn’t curious."
Oct 28, 2024 4:35 pm
Leaving the Chamber of the Mountains, you turn right at the T-intersection and head south towards the pitiful noises. In doing so, you pass an open archway on your left-hand side; beyond you can see a large room littered with overturned and smashed furniture, as if it has been the site of a skirmish.

You continue south to the door on the right of the corridor from where the noises are coming. It sounds like there are several creatures on the other side, perhaps half a dozen. You can’t understand what they are saying but, from their tone, they sound rather wretched and despairing.

---
Day 3, 10:50 am
Fenwick, Elf 1: 5/5
Gabbro, Elf 1: 4/7
Jessica, Cleric 1: 5/5
Luther, Cleric 2: 9/9 (Lantern)
Pickles, Halfling 1: 4/4
Ricard, Fighter 2: 12/14

Link to Gabbro's mega-maps ...

Rolls

Secret Roll

Oct 28, 2024 6:46 pm
Once the team has finished tapping the area for traps, giving a cheeky smile Pickles moves up to the door raising a closed fist. "It would be rude not to knock." He says as he leans in closer listening for any tell tale sounds of armour or weapons . . .
Last edited October 28, 2024 6:50 pm

Rolls

Listening for sounds - (1d6)

(3) = 3

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