2. The First Delve

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Nov 16, 2024 2:04 am
"Good," Gabbro agrees, "We'll try that door, and if it doesn't lead to where they want to go, we'll continue west down that corridor." Then he leans in and whispers to Ricard, "We still need to split the cash with these goblins..."
Nov 16, 2024 3:40 am
Ricard nods, though he thinks about how easy it would be to slaughter the goblins and keep the money...
Nov 16, 2024 1:57 pm
All five goblins stare pointedly at the bag of coins …

Where are the coins at the moment? Who, if anyone, is holding them?

Ricard has taken the sword you found, right?


---
Day 3, 11:10 am
Fenwick, Elf 1: 5/5
Gabbro, Elf 1: 4/7
Jessica, Cleric 1: 5/5
Luther, Cleric 2: 9/9 (Lantern)
Pickles, Halfling 2: 4/4
Ricard, Fighter 2: 12/14

Link to Gabbro's mega-maps ...
Nov 16, 2024 4:04 pm
OOC:
Yes, the sword is marked on my sheet, as for the coin we can divvy it up once we're past the feet room, not sure who's carrying though...
Nov 16, 2024 6:12 pm
Jessica will carry the coins if asked, but no one has asked her to do so.
Nov 16, 2024 6:29 pm
Ricard passes the bag of coins to Jessica as he himself is quite loaded down.
Nov 17, 2024 10:22 am
Ok let’s get moving we can split the coins once we are away from the blood thirsty Orcs." Pickles the Warrior says to the Goblins, noticing that look in Richard’s eye and giving the fighter a nod of approval, the Halfling’s bow appearing in his hand with an arrow. "I really don’t want to have to fight them after walking away from that conversation with dry pants."
Nov 17, 2024 11:35 am
The goblins reluctantly agree to Pickles’ plan, their fear of the orcs (only just) outweighing their desperation for the coins.

They direct you out of the Dining Hall and west, passing through the portcullised Chamber of the Mountains (the one with the broken statue) and out the other side.

When Gabbro shows interest in the barred northern door immediately after the Chamber, the goblins erupt in a cacophony of warnings.

"No!"

"Danger!"

"Bad statue …"

"... we bar for a reason …"

(pointing west) "... this way!"

---
Day 3, 11:20 am
Fenwick, Elf 1: 5/5
Gabbro, Elf 1: 4/7
Jessica, Cleric 1: 5/5
Luther, Cleric 2: 9/9 (Lantern)
Pickles, Halfling 2: 10/10
Ricard, Fighter 2: 12/14

Link to Gabbro's mega-maps ...
Nov 17, 2024 12:58 pm
Holding up the lantern Luther says"Boy these are some excitable fellas aren't they. What do you mean bad statue?"
Nov 18, 2024 7:49 am
mathias0077 says:
Holding up the lantern Luther says"Boy these are some excitable fellas aren't they. What do you mean bad statue?"
"It come to life ..."

".. it attack poor goblins!"
Nov 18, 2024 12:04 pm
"That sounds exciting, " says Fenwick. "Maybe we should check that out later. What does it do when it's not chasing goblins, just stand there? Seems weird."
Nov 19, 2024 12:55 am
Gabbro is following the goblins very closely, watching where they step as they lead the way. He replies to Fenwick: "Oh yes, I've definitely noted that on the map." He waves down the western passage to the goblins. "Keep going, then."
Nov 19, 2024 3:05 am
Pickles slides up next to one of the Goblins giving a friendly smile, "Hey sparkles how far to your base? We have a meeting to get too and would rather not be tardy. Oh, what’s the beef between you lot and the Open Sores?"
Nov 19, 2024 4:08 pm
The goblins continue to direct you due west. This takes you past the corridor that leads south to the Ruined Chapel and on towards yet another portcullis.

As you walk, Pickles strikes up a conversation with one of the goblins. "To base? Not far, nearly there. Those nasty Open Sores steal Wolf Gang territory. Trying to take over all Stonehell they are. That not good for anyone. You help us fight back? Get revenge?"

30’ beyond the Ruined Chapel corridor, there is a side passage that leads north for 10’ before ending at a door. The goblins ignore this ("It locked. No key."). The portcullis is then just a further 10’ west of that side passage.

Looking through the bars of the portcullis, you see another octagonal chamber, this one decorated with faded murals of the seashore and ships at sea.

The goblins wait for you to lift the portcullis.

---
Day 3, 11:30 am
Fenwick, Elf 1: 5/5
Gabbro, Elf 1: 4/7
Jessica, Cleric 1: 5/5
Luther, Cleric 2: 9/9 (Lantern)
Pickles, Halfling 2: 10/10
Ricard, Fighter 2: 12/14

Link to Gabbro's mega-maps ...

Rolls

Secret Roll

Nov 19, 2024 6:47 pm
Ricard sighs as he steps forward to lift the gate. He looks around expectantly for someone to assist him...
Nov 19, 2024 7:20 pm
Gabbro grabs the gate with him and lifts together with Ricard. "Let's get you back as we promised, and then we'll see."
Nov 20, 2024 1:32 am
Luther will set the lantern down and give a hand lifting the gate.
Nov 20, 2024 10:15 am
Pickles takes a step or two back with bow in hand. "I’ll cover the corridor, a couple of you Goblins help with the portcullis. A couple cover the corridor as well."
Nov 21, 2024 3:06 pm
Chamber of the Sea
Between you, you raise the portcullis and enter the maritime-themed chamber. It’s of the same octagonal dimensions as the other themed chambers with open exits to the north and south and portcullises to the east and west. There are noticeable holes in the base of the southwest wall.

The goblins indicate that you should take a turn to the south ("This the safe way"). Beyond the southern portal, a corridor continues for at least 30’ into darkness.

---
Day 3, 11:30 am
Fenwick, Elf 1: 5/5
Gabbro, Elf 1: 4/7
Jessica, Cleric 1: 5/5
Luther, Cleric 2: 9/9 (Lantern)
Pickles, Halfling 2: 10/10
Ricard, Fighter 2: 12/14

Link to Gabbro's mega-maps ...
Nov 22, 2024 2:37 am
Without getting too close, Fenwick studies the holes in the southwest wall. Are they part of the architecture, decay, or do they look to have been dug out by something?

"Just how safe is the safe way?" she asks the closest goblin idly.
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