2. The First Delve

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May 21, 2024 3:28 pm
Maintaining a discrete distance, you see the two brigands collect their swords from the Guard Post, light a torch, and head westwards into the darkness towards the Chamber of the Woods.

If the plan is to follow them, please let me know how you plan to do that. It’s very easy to follow their torchlight but, equally, it’s going to be difficult to conceal any light source of your own. I guess the key questions to consider are:

- What sort of distance are you going to maintain between you and them?
- How are you going to see where you are going in the darkness?


---
Day 2, 2:40 pm
Fenwick, Elf 1: 5/5
Gabbro, Elf 1: 7/7
Jessica, Cleric 1: 5/5
Luther, Cleric 1: 5/5
Pickles, Halfling 1: 4/4
Ricard, Fighter 1: 5/7

Link to Gabbro's mega-maps ...
May 21, 2024 8:50 pm
Ricard clasps arms with the new priest and welcome them into the group. As for following the Beggars, Ricard decides to leave the strategy to those with better minds. He is willing to trudges along in the dark after the Beggars but equally ready to simply rush them...
May 22, 2024 12:22 am
Is there another way to get to forest room and get there before them? I am for however you guy want to handle it.
May 22, 2024 12:40 am
"Maybe just rush them in the right, left turn area just after the next room before the hall?"
May 22, 2024 2:06 am
"Led to us?" Fenwick asks Luther. "I guess we're already starting to get quite the reputation around here."

As Pickles points out the Beggars leaving, she curses softly and hurries to retrieve her weapons from the market's guards. "We don't want to let them get too far ahead!"

She'll wait for the pair to get just out of sight, and then follow after, trying to keep them at least in the range of her hearing, and allowing any of the other Hellions to pass her if they want to take up the lead.
May 22, 2024 4:25 am
Only pausing to grab his Bow and Axe, Pickles strides out large to keep up. "If we rush the might be best to do it as they approach the Portcullis leading into the Forest room, so they can not run away."
May 22, 2024 3:15 pm
You collect your weapons from the kobold guards and head west in pursuit of the Ghost Beggars.

Peering around the corner at the point at which the passage turns north and then immediately west again, you see the two brigands arriving at the portcullised entrance to the Chamber of the Woods 70’ ahead. Between them, they prepare to lift the heavy metal gate.

---
Day 2, 2:40 pm
Fenwick, Elf 1: 5/5
Gabbro, Elf 1: 7/7
Jessica, Cleric 1: 5/5
Luther, Cleric 1: 5/5
Pickles, Halfling 1: 4/4
Ricard, Fighter 1: 5/7

Link to Gabbro's mega-maps ...
May 22, 2024 5:14 pm
"Seems like as good of time as any. Get em fighters." If they rush I will move to block ant possible other route.
May 22, 2024 10:16 pm
Ricard draws his blade, planning to strike with the flat side. He leans forward to dash...
OOC:
pending results of the subdual question in OOC
May 23, 2024 11:29 am
Pickles slides an arrow from the quiver and notches it. He focuses on his breathing and slows his heart beat, he knows he will have to remain calm and collected to ensure his shots do not stray.

’None vital parts, none vital parts.’ he thinks to himself as he waits for the signal . . .
May 23, 2024 11:14 pm
Jessica appears relieved that the plan is to capture and not outright kill. She readies her mace and when the elves have made their move, she will surge forward to attack with the others.
May 24, 2024 1:43 am
Luther will also be ready with mace in hand to rush in with Ricard and Jessica.
May 24, 2024 4:46 am
Gabbro finishes describing what he sees to the others in a whisper, then nods to Fenwick. "Let's go. The rest of you, follow in a moment."
OOC:
When we "retrieved our weapons," I'm assuming that Fenwick took Druin's Blade again, and Gabbro took Fenwick's Spear (the trade we'd made earlier) because he was going to be in the front rank, testing the floor for traps with the longer weapon. We can adjust if that's not the case.
Gabbro sneaks forward in the darkness, expecting that Fenwick will be right behind him. When he gets just outside their light, he launches the attack with a stone flung from his sling, aiming at the Ghost Beggar on his left (or whichever one is actively trying to lift the portcullis). The attacks are to subdue.
OOC:
For the purposes of this roll, I'm going to assume that they're AC5 (just choosing a random number). Gabbro's THAC0 is 19.

Edit: So that's a hit on AC1 or higher...but only 1 point of damage. Again.
Last edited May 24, 2024 4:49 am

Rolls

Sling attack AC14, damage on a hit - (1d20+1, 1d4)

1d20+1 : (17) + 1 = 18

1d4 : (1) = 1

May 24, 2024 3:16 pm
OK, let’s just rewind slightly and check for surprise. Ordinarily, the Ghost Beggars would be surprised on 1-2 on a d6. However, as Gabbro and Fenwick have approached from complete darkness, and the brigands are preoccupied with trying to raise the portcullis, I’ll double that chance to 4 in 6.

---
Day 2, 2:40 pm
Fenwick, Elf 1: 5/5
Gabbro, Elf 1: 7/7
Jessica, Cleric 1: 5/5
Luther, Cleric 1: 5/5
Pickles, Halfling 1: 4/4
Ricard, Fighter 1: 5/7

Link to Gabbro's mega-maps ...

Rolls

Surprise check for Ghost Beggars - (1d6)

(6) = 6

Secret Roll

May 24, 2024 3:41 pm
Unlucky - that’s a 6, so no surprise.

Somehow the Ghost Beggars hear your approach. They spin away from the portcullis (which is still closed) to face you, drawing their swords. Both are wearing leather armour. One has a shield in his off-hand (so AC 6). The other has a torch (so AC 7).

Please can someone roll for The Hellion’s initiative on 1d6.

To clarify the situation … Gabbro and Fenwick are 30’ away from the brigands. The rest of the party is 70’ away.

Please can everyone declare their actions for the first round. Only Gabbro and Fenwick are within melee range for this round. The rest of you will have to spend a round closing in order to engage in melee. At most, three of you can fight side-by-side in the corridor.

Gabbro - I will let you keep your successful subduing sling attack if you wish to do so. Or you may declare a different action in the light of how events have unfolded.

Rolls

Ghost Beggars' initiative for Round 1 - (1d6)

(5) = 5

May 24, 2024 3:59 pm
I will rush up with mace and shield to lend a hand since I have a blunt weapon.
OOC:
Does anyone have a + on initiative rolls? They should probably roll for the group.
May 24, 2024 5:40 pm
Fenwick slows her approach as the enemy spins to face her, she glances sideways at Gabbro, notes they're both carrying other people's weapons, and comments in Elvish, "Huh, how'd we both manage to end up on the front lines?"

Then she steps towards the enemy on her side of the passage and slashes at them with her sword.
Last edited May 24, 2024 5:41 pm

Rolls

Party Initiative (1d6) - (1d6)

(3) = 3

Melee Attack (1d20, THAC6=13) - (1d20)

(12) = 12

Sword--the fabled "Druin's Blade" (If applicable) - (1d8)

(2) = 2

May 24, 2024 7:46 pm
Jessica moves in swinging.

Rolls

War hammer attack & damage - (19-1d20, 1d6)

19-1d20 : - (6) + 19 = 13

1d6 : (2) = 2

May 24, 2024 8:15 pm
Looks like three are already there. I will stay behind them in case someone gets hurt and needs swapped out or I get a opportunity to attack.
OOC:
Remember we want to subdue them so don't slash or stab at them. Use the flat of the blade or back out and let someone with a mace or hammer in.
May 25, 2024 5:24 am
As Gabbro releases his stone Pickles steps forward moving towards the Ghost Beggers’, raising his bow and taking careful aim at the one with the torch. He slows his breathing, drawing the string to his chin as he looks down the shaft. Time slows as he moves closer and closer until the point of release . . . Twang
OOC:
Pickles will move forward until within 50ft (short range +1) before firing.

Rolls

Attack roll (9 to hit) - (1d20)

(16) = 16

Arrow damage - (1d6)

(6) = 6

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