Secrets of the Greenwold PC creation/advancement

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Mar 28, 2024 6:16 pm
Hai, sorry! So here's Elysia. She's Eozindra's bestie, but has a bond with her that no one else knows about. She's about 5'6 and while she's got a narrow build, it's an athletic one. Since there are so many characters with E names, she can be called Sia, that's fine.

https://i.imgur.com/xy2zYFg.jpeg

As a rogue, it's not uncommon for her to be skulking in shadows or snatching up small things, especially things she can give to Zin. She's kind and diplomatic in her speech, a product of her raising, but she sees herself no better than anyone else and typically won't have a mean thing to say about anyone until they say something bad about someone she cares about or herself. She's also very protective of Zin, but she doesn't hover or restrict her.

I don't see why Elysia wouldn't have met Elowin at ceremonies and she definitely would've told Zin about them. That gives her ties to both Eozindra and Elowin.

As far as the second level question, I would say that would be when we were almost discovered for who we actually are. A noble in another city nearly recognized Eozindra for who she is, leading to the possible exposure neither were looking for. Elysia was able to divert their attention to herself with some well crafted deceptions and misdirections. Once the attention was off of them, she "borrowed" two cloaks that were hanging just low enough between two buildings and snuck her sister and herself out of the city and away from whoever the person that recognized them was.
Mar 28, 2024 7:24 pm
Redamancy says:
How long have the two half-elves been in Grayhaven at this point (realizing that the caravan has been traveling to the city from Mara for the last 18 days)?

Maybe a few months?
Good; we'll say that they've been in the City for at least a full season, arriving in the Fall and have been in Grayhaven through the Winter. It is Spring now; Dugal's caravan was one of the first after the snows.
Redamancy says:
How long does it take to get from Mara to Grayhaven? As in, how far away is it?
Well, it took the caravan nearly three weeks (as you quoted, above), but that was a heavily-laden caravan that traveled about 20 miles a day. The distance is between 350 and 380 miles. That would take 9 or 10 days on horseback, 14 or 15 on foot for people in good shape.
Quote:

If they’ve been there long enough to settle in, I’d like to think she uses her music to help others. She could perform to help people recover from their hard days, soothe their spirits and lighten their emotional loads a bit. If doing so would enable them to form connections within the city, it would definitely be something Eozindra would want to do. Given her history, she would look for every opportunity to meet and interact with others. If she came to realize that her music was actually helping others in a real sense, she would seek out any sort of hospital or convalescing spaces to play for patients as well.

High on their initial priority list would have been finding a secure space for sleeping at night. I don’t think it would even have to be the same place every night; perhaps there are a few inns that will provide a room for a night whenever she performs? Or maybe they’ve made a connection with a sweet old widow with lodgings to let for cheap, offsetting the cost by running errands and whatnot.

I like any of those options; create the details of the locations and NPCs as you like. I'll adjust as needed, but I don't think I'll need to.
Mar 29, 2024 3:00 am
spaceseeker19 says:

Yes, you have added Wolf and Giant Spider to Morik's repertoire as well. In addition, there are several common <CR1 beasts that Morik has seen in everyday life: Cat, Dog, Frog, Mastiff, Mule, Riding Horse, Spider, Rat. What other normal, non-monstrous beasts has he observed during his life in and around Mara? He saw the brown bear, yes: do you have an idea what the situation was in which he saw it? That's just an opportunity to flesh out the character a bit more.
Okay, this is a really cool prompt for me to delve deeper into the character. I'll have a think about some of this stuff.
Apr 16, 2024 7:38 am
I think I accidentally submitted another character. I plan on building a wood elf barbarian Outlander.

rolling

Rolls

stats - (Stats-(4d6h3, 4d6h3, 4d6h3, 4d6h3, 4d6h3, 4d6h3))

Stats-(4d6h3 : (6566) = 18

4d6h3 : (6655) = 17

4d6h3 : (2566) = 17

4d6h3 : (2616) = 14

4d6h3 : (2132) = 7

4d6h3) : (5263) = 14

Apr 16, 2024 7:44 am
Did I do something wrong? It looks too good to be true.
Apr 16, 2024 7:52 am
Another outlander elf? That makes 3.
Check out Elowins background if you want to see what Elowin Galanode and Adran Galanodel is comming from.
forkbeard says:
Did I do something wrong? It looks too good to be true.
@forkbeard Nope you did it right. You got very lucky on your roll
Last edited April 16, 2024 7:53 am
Apr 16, 2024 1:12 pm
I’ve never seen rolls like that. Congrats mate.
Apr 16, 2024 1:51 pm
OOC:
Looks at the stats.
Laughs in Theran Naïlo.

For perspective, Theran's stats are 16, 12, 11, 10, 9, 9 -- AFTER racial bonuses.
Apr 16, 2024 3:56 pm
@forkbeard - the first post in this thread lists the different characters AND their initial relationships (how they know and trust each other). If you do decide to stick with making an outlander barbarian, that person doesn't have to be from Mara, but your character should have had enough interactions with some of the other PCs to know them and join them. As @runekyndig mentioned, both Elowin and Adran are outlanders, so you could have met them in the wilds. Or you could be a black sheep from Elysia/Eozindra's family, outcast long ago. You could know Bramlin and/or Morik from combat trials, military engagements, or from tavern excursions. You might even know Findal the gnome sage (the party's current NPC employer) from past interactions, though I'd recommend against that being the only connection. These are just some ideas for how you and the PCs know each other; you are by no means limited to just those.
Apr 16, 2024 10:42 pm
forkbeard says:
Did I do something wrong? It looks too good to be true.
I am SO jealous.

Let's not forget my initial roll for stats was: 6, 7, 8, 10, 11, 16.
Apr 17, 2024 8:37 am
My idea was to have a wood elf barbarian. The barbarian part came because he was raised by wolves or maybe savage humanoids like gnolls or orcs or something.
His family and tribe were killed when he was maybe a toddler so he could speak the Elvish language but still have a lot of influence by the ones who raised him. The actual individuals who raised him would have died of old age while he was still a young man by Elvish standards and then he would meet other people other wood elves in the forest or whatever.

What do you think?
Apr 17, 2024 1:08 pm
You have read a bit about where the group are at the moment. It is fair to expect that the next chapter of the adventure would be a city adventure. How do you think a raised-by-wolf character would fit into the group?

A "barbarian" doesn't have to be a snarling beast of a warrior. It could be a sophisticated warrior who fight with elegant grace (unarmed combat) and with passion & reckless abandon (rage) throws himself into a conflict.
Apr 17, 2024 3:44 pm
if I changed my character to a more city friendly one could I keep that roll? thinking of maybe high elf eldritch night with maybe a soldier background . maybe stereotypical haughty elf personality
Apr 17, 2024 4:11 pm
Your epic rolls are yours for your character. Eldritch knight sounds good
Apr 17, 2024 4:12 pm
No I'm going to keep him he's not going to be a typical barbarian he's going to be a very quiet shy barbarian,


inspiration

https://en.wikipedia.org/wiki/Ishi
Apr 17, 2024 8:15 pm
forkbeard says:
No I'm going to keep him he's not going to be a typical barbarian he's going to be a very quiet shy barbarian,


inspiration

https://en.wikipedia.org/wiki/Ishi
I love this so much
Apr 18, 2024 12:27 am
forkbeard says:
if I changed my character to a more city friendly one could I keep that roll? thinking of maybe high elf eldritch night with maybe a soldier background . maybe stereotypical haughty elf personality
You can do whatever you want with your character, within the confines of the rules. You're certainly not locked to playing your initial idea from before you rolled - make what you like! I'll edit the table when you decide.

With regard to barbarians...while I do enjoy the archetypal, Slaine-style barbarian, I also appreciate atypical barbarians. One of my favorite characters I've played in the last ten years I generated randomly using the Xanathar's Guide background tables. She is a middle-aged human woman with greying hair, shy, kind, polite, speaks softly, but she's had such a life of frustrated dreams and lost opportunities that she sometimes explodes into terrifying rages of repressed emotions: a barbarian.

All that's to say that you don't need to stick to archetypes (though they are fun). The barbarian class refers to the mechanical things that the character is capable of doing, but you don't have to stick to the idea of a primitive outlander any more than a cleric has to be an acolyte. For myself, I often like to choose race, background, and class randomly, which can result in interesting combinations that are then fun to explain. How did the urchin become a wizard, or the criminal a paladin, or the sage a barbarian?
Apr 18, 2024 11:28 am
Ishi last of his Tribe
Sort of a cross between the real Ishi and Jungle Book

I've decided he's not literally raised by wolves but by a savage race that wiped out a clan or village or something not literally a tribe.

When he was a toddler and he could speak Elvish, he was given his Child name Ishi. Shortly thereafter his village was wiped out by marauders. Later he felt responsible, somehow as children often are. He was saved from being killed by a half orc woman, wife of the orc chief, who had recently lost a child. She adopted him and taught him common speech, She had a short lifespan and when she died he had no protector so he fled into the trees and met some elves. They thought he was rude and uncouth but they took him back to their village and the elder said they might be distantly related and sent out messages. The replies came back from some people in Mara, so he sent him down to Mara33
when a guide was available

Possibilities
• the PC's were not involved it was other elves
• PCs were involved but they had already left for Grayhaven
• The PCs were there

Raised by orcs might explain his incredible strength

Psycological trauma can be dealt with later

Places where the action could happen
• the Nubetanya mountain range
• the Trollfell Forest
• the Tanglebrier Forest
Apr 19, 2024 4:59 am
I like the idea that Ishi was raised in the Nubetanya Mountains. How's this? The village was sacked by giants. Basically a rival village was going to be crushed by the giants themselves, but their chief fast-talked the giants into a deal: the giants would spare them, and in return, the chief would offer up the location of a bigger, more prosperous village to be sacked instead. The giants accepted this deal, and they attacked Ishi's people, who fought back desperately enough that a few of the giants were mortally wounded. After trampling all the warriors and most of the buildings, the giants left, and the chief of the smaller village and his people picked over the remains of Ishi's village, looking for salvage and/or survivors, because they were always looking to swell their ranks and improve their lot. The chief's wife, a half-orc, saw the orphan and adopted him. As a small group of hardy survivors, the adoptive village led a nomadic existence, always ready to strike camp and move out in face of a serious threat, so Ishi grew tough as well. Does that work with the traits/bond/ideals you had in mind?

How old do you think Ishi is, relative to the other PCs? Has he been wandering the region for a few years, or for many decades? Who among the PCs might have met Ishi in their day-to-day life? Would he have been viewed as an older "uncle" by some, or as a young "nephew"? Was he used as a scout for the military (and so might know Bramlin, Gunter, and/or Morik)? Did he visit the ancient Lunean temple where Adran and Elowin were raised? Was he sent into Mara by some elves and tried to enter into the circles of Maran high society, and so come into contact with Elysia and/or Eozindra, or did he meet either or both of them in the less couth areas of the city as he was struggling to make a living in this strange urban environment?

What other ideas do people have?

Edit: As an alternative, if you don't come up with connections, we can always just have circumstances in the game push you all together; I'm not averse to that. But it will be easier to know how to do that once you submit the character to the game (at which point I can see the ideal & traits you've selected).
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