Quote:
1) Roll ability scores (4d6dl six times, put them in the order you like)
2) Choose race (apply bonuses)
3) Choose class (add features, selections)
4) Choose background (note skills), and
5) Choose a trinket.
6) Establish a connection between your PC and one or more of the others.
For equipment, each player can choose to take the money and starting equipment from their class and background OR roll for starting money and buy everything at standard prices listed in the Player's Handbook.
Trinket: An invitation to a party where a murder happened.
As a girl, she was thief in Grayhaven. Running under the name
Shade She knew Eozindra Arilyra (@Redamancy) and Elysia Nightthorn (@Kilikina)
She tried to steal from a church and was caught by a kind and stern priest. She had the choice of prison or community service in the church. She resented it at first, but found peace and meaning in the teaching of Ellendaed, Goddess of Valor or Bealdor the High, God of the Sun.
She took the name
Faith and began training as a paladin in the church.
She attended a party in an official church capacity, and this was where dark smoke began rolling out around her (as her sorcerer powers manifested in fog cloud). Everyone saw it came from her - wearing church clothes, but a tiefling. Someone was murdered and she fled the scene. While innocent people still thought that she was responsible for the murder or at least an accomplice, even if the evidence says otherwise.
Horrified she fled to the undercity.
- She is still a suspect in the murder
- She has manifested demon power of fire and smoke - something she needs to come to terms with.
- She can't take her paladin oath without the churches blessing
I got an AI to make me an image of Faith and found two new art forms that I like.
Pencil Sketch and
Ink and Wash
Last edited November 4, 2024 9:15 pm