Rolls
CON Save - (1d20+4)
(13) + 4 = 17
CON Save - (1d20+4)
(13) + 4 = 17
Sleight of Hand (DEX) - (1d20+5)
(14) + 5 = 19
Perception (WIS) - (1d20+4)
(2) + 4 = 6
Initiative - (1d20+3)
(1) + 3 = 4
Attack (Throwing Spike) - (2d20L1+7+1d8)
(117) + (6) + 7 = 20
Damage (Piercing) - (1d4+5)
(1) + 5 = 6
Pippin: Initiative - (1d20+3)
(19) + 3 = 22
Survival (WIS) - (1d20+2)
(7) + 2 = 9