Dec 26, 2023 11:51 pm
Good Day everyone!
Thank you for joining my campaign.
Few important starting notes.
Everyone in the party knows each other already. You have worked and traveled with each other for a while.
Your character might still have secrets that they keep from each other still.
Please take a look at Information
It has all of the homebrew rules and other important information.
Please post a new thread with your name and your Character name in https://gamersplane.com/forums/10780/.
This thread will be yours to post character information. The first post will be your Character sheet. We can edit stuff as we go.
I believe most of you are Veteran players but a few of you are new to Gamersplane.
If you need help with character creation please let me know.
If you need a character sheet you may choose from one of these two.
If you have any questions Please ask away.
Thank you for joining my campaign.
Few important starting notes.
Everyone in the party knows each other already. You have worked and traveled with each other for a while.
Your character might still have secrets that they keep from each other still.
Please take a look at Information
It has all of the homebrew rules and other important information.
Please post a new thread with your name and your Character name in https://gamersplane.com/forums/10780/.
This thread will be yours to post character information. The first post will be your Character sheet. We can edit stuff as we go.
I believe most of you are Veteran players but a few of you are new to Gamersplane.
If you need help with character creation please let me know.
If you need a character sheet you may choose from one of these two.
[ +- ] D&D 5e
Create character
Name | Name | Race | Race | background | Background | Level(s): | 1 |
Class(es) | Class | Inspiration: | Proficiency: |
Stats
Check | Prof | Save | ||
Str | 10 | |||
Dex | 10 | |||
Con | 10 | |||
Int | 10 | |||
Wis | 10 | |||
Cha | 10 |
[table="rolls d20 dnd5e"]
| | Check | Prof | Save
Str | [_s=10] | [_str$=+floor((s-10)/2)]|[_p=0/1]|[_strs$=+str+(p*prof)]
Dex | [_d=10] | [_dex$=+floor((d-10)/2)]|[_p=0/1]|[_dexs$=+dex+(p*prof)]
Con | [_c=10] | [_con$=+floor((c-10)/2)]|[_p=0/1]|[_cons$=+con+(p*prof)]
Int | [_i=10] | [_int$=+floor((i-10)/2)]|[_p=0/1]|[_ints$=+int+(p*prof)]
Wis | [_w=10] | [_wis$=+floor((w-10)/2)]|[_p=0/1]|[_wiss$=+wis+(p*prof)]
Cha | [_C=10] | [_cha$=+floor((C-10)/2)]|[_p=0/1]|[_chas$=+cha+(p*prof)]
[/table]
| | Check | Prof | Save
Str | [_s=10] | [_str$=+floor((s-10)/2)]|[_p=0/1]|[_strs$=+str+(p*prof)]
Dex | [_d=10] | [_dex$=+floor((d-10)/2)]|[_p=0/1]|[_dexs$=+dex+(p*prof)]
Con | [_c=10] | [_con$=+floor((c-10)/2)]|[_p=0/1]|[_cons$=+con+(p*prof)]
Int | [_i=10] | [_int$=+floor((i-10)/2)]|[_p=0/1]|[_ints$=+int+(p*prof)]
Wis | [_w=10] | [_wis$=+floor((w-10)/2)]|[_p=0/1]|[_wiss$=+wis+(p*prof)]
Cha | [_C=10] | [_cha$=+floor((C-10)/2)]|[_p=0/1]|[_chas$=+cha+(p*prof)]
[/table]
HP: | 0 / 0 |
Temp HP: | 0 |
AC: | 10 |
Initiative: | |
Speed: | 0 |
[table]
HP: | [_=0] / [_=0]
Temp HP: | [_=0]
AC: | [_armor=10]
Initiative: | [_$=+dex]
Speed: |[_=0]
[/table]
HP: | [_=0] / [_=0]
Temp HP: | [_=0]
AC: | [_armor=10]
Initiative: | [_$=+dex]
Speed: |[_=0]
[/table]
Skills
Skill | mod | Half | Prof | expertise | misc | Bonus |
Acrobatics | dex | 0 | | |||
Animal Handling | wis | 0 | ||||
Arcana | int | 0 | ||||
Athletics | str | 0 | ||||
Deception | cha | 0 | ||||
History | int | 0 | ||||
Insight | wis | 0 | ||||
Intimidation | cha | 0 | ||||
Investigation | int | 0 | ||||
Medicine | wis | 0 | ||||
Nature | int | 0 | ||||
Perception | wis | 0 | ||||
Performance | cha | 0 | | |||
Persuasion | cha | 0 | ||||
Religion | int | 0 | ||||
Sleight Of Hand | dex | 0 | ||||
Stealth | dex | 0 | ||||
Survival | wis | 0 |
[table="rolls d20 dnd5e"]
Skill |mod| Half | Prof |expertise | misc | Bonus
[_=Acrobatics]|dex|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]| [_$=+dex+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Animal Handling]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Arcana]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Athletics]|str|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+str+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Deception]|cha|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]|[_$=+cha+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=History]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Insight]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Intimidation]|cha|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+cha+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Investigation]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Medicine]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Nature]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Perception]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Performance]|cha|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]| [_$=+cha+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Persuasion]|cha|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+cha+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Religion]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Sleight Of Hand]|dex|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+dex+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Stealth]|dex|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+dex+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Survival]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[/table]
Skill |mod| Half | Prof |expertise | misc | Bonus
[_=Acrobatics]|dex|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]| [_$=+dex+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Animal Handling]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Arcana]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Athletics]|str|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+str+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Deception]|cha|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]|[_$=+cha+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=History]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Insight]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Intimidation]|cha|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+cha+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Investigation]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Medicine]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Nature]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Perception]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Performance]|cha|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]| [_$=+cha+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Persuasion]|cha|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+cha+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Religion]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Sleight Of Hand]|dex|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+dex+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Stealth]|dex|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+dex+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Survival]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[/table]
Features And Traits
Proficiencies
Notes
Notes
Armor:
Weapons:
Tools:
Languages:
Weapons:
Tools:
Languages:
[b]Armor:[/b] [_=]
[b]Weapons:[/b] [_=]
[b]Tools:[/b] [_=]
[b]Languages:[/b] [_=]
[b]Weapons:[/b] [_=]
[b]Tools:[/b] [_=]
[b]Languages:[/b] [_=]
Spellcasting
Spellcasting Ability = Wisdom: *Must change
[_spellcastingability$=wis]
to change your spellcasting abbilitySpell DC | |
Spell Attack |
Level | Spell slots |
1 |
Spellcasting Ability = [_=Wisdom]: [_spellcastingability$=wis] [b]*Must change
[table="compact"]
Spell DC | [_spell_dc$=8+prof+spellcastingability]
Spell Attack | [_spell_to_hit$=+prof+spellcastingability]
[/table]
[table="ht"]
Level | Spell slots
1 | [_=2/2][/table]
[_spellcastingability$=wis]
to change your spellcasting abbility[/b][table="compact"]
Spell DC | [_spell_dc$=8+prof+spellcastingability]
Spell Attack | [_spell_to_hit$=+prof+spellcastingability]
[/table]
[table="ht"]
Level | Spell slots
1 | [_=2/2][/table]
Attacks
Weapon | Info | Attack | Damage |
Unarmed Strike | 1d1 | ||
Dex Based Attack | Notes | 1d4 | |
Str Based Attack | Notes | 1d4 |
[table="rolls d20 dnd5e"]
Weapon|Info|Attack|Damage
Unarmed Strike||[_$=+str+prof]|1d1[_$=+str]
[_=Dex Based Attack]|[_=Notes]|[_$=+dex+prof]|[_=1]d[_=4][_$=+dex]
[_=Str Based Attack]|[_=Notes]|[_$=+str+prof]|[_=1]d[_=4][_$=+str]
[/table]
Weapon|Info|Attack|Damage
Unarmed Strike||[_$=+str+prof]|1d1[_$=+str]
[_=Dex Based Attack]|[_=Notes]|[_$=+dex+prof]|[_=1]d[_=4][_$=+dex]
[_=Str Based Attack]|[_=Notes]|[_$=+str+prof]|[_=1]d[_=4][_$=+str]
[/table]
Personality
Personality: | ... |
Ideal: | ... |
Bond: | ... |
Flaw: | ... |
[table]
[b]Personality:[/b] | [_=...]
[b]Ideal:[/b] | [_=...]
[b]Bond:[/b] | [_=...]
[b]Flaw:[/b] | [_=...]
[/table]
[b]Personality:[/b] | [_=...]
[b]Ideal:[/b] | [_=...]
[b]Bond:[/b] | [_=...]
[b]Flaw:[/b] | [_=...]
[/table]
Notes
Resistances: Lorem Ispum
Resistances: Lorem Ispum
Equipment
Stuff I own
PP | GP | EP | SP | CP |
0 | 0 | 0 | 0 | 0 |
Stuff I own
[table]PP|GP|EP|SP|CP
[_=0]|[_=0]|[_=0]|[_=0]|[_=0][/table]
[table]PP|GP|EP|SP|CP
[_=0]|[_=0]|[_=0]|[_=0]|[_=0][/table]
Background
Lorem Ispum
Lorem Ispum
[table="compact"]
[b]Name[/b]|[_=Name]|[b]Race[/b]|[_=Race]|[b]background[/b]|[_=Background]|[b]Level(s):[/b] | [_level=1]
[b]Class(es)[/b]|[_=Class]|[b]Inspiration:[/b] | [_=0/1] | [b]Proficiency:[/b] | [_prof$=+floor(((level-1)/4)+2)][/table]
[2column]
[col]
[abilities="Stats"][table="rolls d20 dnd5e"]
| | Check | Prof | Save
Str | [_s=10] | [_str$=+floor((s-10)/2)]|[_p=0/1]|[_strs$=+str+(p*prof)]
Dex | [_d=10] | [_dex$=+floor((d-10)/2)]|[_p=0/1]|[_dexs$=+dex+(p*prof)]
Con | [_c=10] | [_con$=+floor((c-10)/2)]|[_p=0/1]|[_cons$=+con+(p*prof)]
Int | [_i=10] | [_int$=+floor((i-10)/2)]|[_p=0/1]|[_ints$=+int+(p*prof)]
Wis | [_w=10] | [_wis$=+floor((w-10)/2)]|[_p=0/1]|[_wiss$=+wis+(p*prof)]
Cha | [_C=10] | [_cha$=+floor((C-10)/2)]|[_p=0/1]|[_chas$=+cha+(p*prof)]
[/table][/abilities]
[abilities="][table]
HP: | [_=0] / [_=0]
Temp HP: | [_=0]
AC: | [_armor=10]
Initiative: | [_$=+dex]
Speed: |[_=0]
[/table][/abilities]
[abilities="Skills"][table="rolls d20 dnd5e"]
Skill |mod| Half | Prof |expertise | misc | Bonus
[_=Acrobatics]|dex|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]| [_$=+dex+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Animal Handling]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Arcana]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Athletics]|str|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+str+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Deception]|cha|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]|[_$=+cha+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=History]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Insight]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Intimidation]|cha|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+cha+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Investigation]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Medicine]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Nature]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Perception]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Performance]|cha|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]| [_$=+cha+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Persuasion]|cha|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+cha+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Religion]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Sleight Of Hand]|dex|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+dex+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Stealth]|dex|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+dex+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Survival]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[/table][/abilities]
[/col][col]
[abilities=Features And Traits]
# Proficiencies
[b]Armor:[/b] [_=]
[b]Weapons:[/b] [_=]
[b]Tools:[/b] [_=]
[b]Languages:[/b] [_=]
[/abilities]
[abilities=Spellcasting]
Spellcasting Ability = [_=Wisdom]: [_spellcastingability$=wis] [b]*Must change
[_spellcastingability$=wis]
to change your spellcasting abbility[/b]
[table="compact"]
Spell DC | [_spell_dc$=8+prof+spellcastingability]
Spell Attack | [_spell_to_hit$=+prof+spellcastingability]
[/table]
[table="ht"]
Level | Spell slots
1 | [_=2/2][/table]
# Spell
Example[/abilities]
[abilities=Attacks]
[table="rolls d20 dnd5e"]
Weapon|Info|Attack|Damage
Unarmed Strike||[_$=+str+prof]|1d1[_$=+str]
[_=Dex Based Attack]|[_=Notes]|[_$=+dex+prof]|[_=1]d[_=4][_$=+dex]
[_=Str Based Attack]|[_=Notes]|[_$=+str+prof]|[_=1]d[_=4][_$=+str]
[/table][/abilities]
[/col][/2column]
[2column][col][abilities=Personality]
[table]
[b]Personality:[/b] | [_=...]
[b]Ideal:[/b] | [_=...]
[b]Bond:[/b] | [_=...]
[b]Flaw:[/b] | [_=...]
[/table]
[/abilities]
[/col]
[col]
[abilities=Notes]
Resistances: Lorem Ispum
[/abilities][/col][/2column]
[abilities=Equipment]
Stuff I own
[table]PP|GP|EP|SP|CP
[_=0]|[_=0]|[_=0]|[_=0]|[_=0][/table]
[/abilities]
[abilities=Background]
Lorem Ispum[/abilities]
[ +- ] D&D 5e
Name | Name | Race | Race | background | Background | Level(s): | 1 |
Class(es) | Class | Inspiration: | Proficiency: |
Stats
Check | Prof | Save | ||
Str | 10 | |||
Dex | 10 | |||
Con | 10 | |||
Int | 10 | |||
Wis | 10 | |||
Cha | 10 |
[table="rolls d20 dnd5e"]
| | Check | Prof | Save
Str | [_s=10] | [_str$=+floor((s-10)/2)]|[_p=0/1]|[_strs$=+str+(p*prof)]
Dex | [_d=10] | [_dex$=+floor((d-10)/2)]|[_p=0/1]|[_dexs$=+dex+(p*prof)]
Con | [_c=10] | [_con$=+floor((c-10)/2)]|[_p=0/1]|[_cons$=+con+(p*prof)]
Int | [_i=10] | [_int$=+floor((i-10)/2)]|[_p=0/1]|[_ints$=+int+(p*prof)]
Wis | [_w=10] | [_wis$=+floor((w-10)/2)]|[_p=0/1]|[_wiss$=+wis+(p*prof)]
Cha | [_C=10] | [_cha$=+floor((C-10)/2)]|[_p=0/1]|[_chas$=+cha+(p*prof)]
[/table]
| | Check | Prof | Save
Str | [_s=10] | [_str$=+floor((s-10)/2)]|[_p=0/1]|[_strs$=+str+(p*prof)]
Dex | [_d=10] | [_dex$=+floor((d-10)/2)]|[_p=0/1]|[_dexs$=+dex+(p*prof)]
Con | [_c=10] | [_con$=+floor((c-10)/2)]|[_p=0/1]|[_cons$=+con+(p*prof)]
Int | [_i=10] | [_int$=+floor((i-10)/2)]|[_p=0/1]|[_ints$=+int+(p*prof)]
Wis | [_w=10] | [_wis$=+floor((w-10)/2)]|[_p=0/1]|[_wiss$=+wis+(p*prof)]
Cha | [_C=10] | [_cha$=+floor((C-10)/2)]|[_p=0/1]|[_chas$=+cha+(p*prof)]
[/table]
HP: | 0 / 0 |
Temp HP: | 0 |
AC: | 10 |
Initiative: | |
Speed: | 0 |
[table]
HP: | [_=0] / [_=0]
Temp HP: | [_=0]
AC: | [_armor=10]
Initiative: | [_$=+dex]
Speed: |[_=0]
[/table]
HP: | [_=0] / [_=0]
Temp HP: | [_=0]
AC: | [_armor=10]
Initiative: | [_$=+dex]
Speed: |[_=0]
[/table]
Skills
Skill | mod | Half | Prof | expertise | misc | Bonus |
Acrobatics | dex | 0 | | |||
Animal Handling | wis | 0 | ||||
Arcana | int | 0 | ||||
Athletics | str | 0 | ||||
Deception | cha | 0 | ||||
History | int | 0 | ||||
Insight | wis | 0 | ||||
Intimidation | cha | 0 | ||||
Investigation | int | 0 | ||||
Medicine | wis | 0 | ||||
Nature | int | 0 | ||||
Perception | wis | 0 | ||||
Performance | cha | 0 | | |||
Persuasion | cha | 0 | ||||
Religion | int | 0 | ||||
Sleight Of Hand | dex | 0 | ||||
Stealth | dex | 0 | ||||
Survival | wis | 0 |
[table="rolls d20 dnd5e"]
Skill |mod| Half | Prof |expertise | misc | Bonus
[_=Acrobatics]|dex|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]| [_$=+dex+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Animal Handling]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Arcana]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Athletics]|str|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+str+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Deception]|cha|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]|[_$=+cha+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=History]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Insight]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Intimidation]|cha|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+cha+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Investigation]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Medicine]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Nature]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Perception]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Performance]|cha|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]| [_$=+cha+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Persuasion]|cha|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+cha+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Religion]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Sleight Of Hand]|dex|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+dex+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Stealth]|dex|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+dex+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Survival]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[/table]
Skill |mod| Half | Prof |expertise | misc | Bonus
[_=Acrobatics]|dex|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]| [_$=+dex+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Animal Handling]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Arcana]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Athletics]|str|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+str+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Deception]|cha|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]|[_$=+cha+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=History]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Insight]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Intimidation]|cha|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+cha+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Investigation]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Medicine]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Nature]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Perception]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Performance]|cha|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]| [_$=+cha+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Persuasion]|cha|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+cha+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Religion]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Sleight Of Hand]|dex|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+dex+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Stealth]|dex|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+dex+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Survival]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[/table]
Features And Traits
Proficiencies
Notes
Notes
Armor:
Weapons:
Tools:
Languages:
Weapons:
Tools:
Languages:
[b]Armor:[/b] [_=]
[b]Weapons:[/b] [_=]
[b]Tools:[/b] [_=]
[b]Languages:[/b] [_=]
[b]Weapons:[/b] [_=]
[b]Tools:[/b] [_=]
[b]Languages:[/b] [_=]
Spellcasting
Spellcasting Ability = Wisdom: *Must change
[_spellcastingability$=wis]
to change your spellcasting abbilitySpell DC | |
Spell Attack |
Level | Spell slots |
1 |
Spellcasting Ability = [_=Wisdom]: [_spellcastingability$=wis] [b]*Must change
[table="compact"]
Spell DC | [_spell_dc$=8+prof+spellcastingability]
Spell Attack | [_spell_to_hit$=+prof+spellcastingability]
[/table]
[table="ht"]
Level | Spell slots
1 | [_=2/2][/table]
[_spellcastingability$=wis]
to change your spellcasting abbility[/b][table="compact"]
Spell DC | [_spell_dc$=8+prof+spellcastingability]
Spell Attack | [_spell_to_hit$=+prof+spellcastingability]
[/table]
[table="ht"]
Level | Spell slots
1 | [_=2/2][/table]
Attacks
Weapon | Info | Attack | Damage |
Unarmed Strike | 1d1 | ||
Dex Based Attack | Notes | 1d4 | |
Str Based Attack | Notes | 1d4 |
[table="rolls d20 dnd5e"]
Weapon|Info|Attack|Damage
Unarmed Strike||[_$=+str+prof]|1d1[_$=+str]
[_=Dex Based Attack]|[_=Notes]|[_$=+dex+prof]|[_=1]d[_=4][_$=+dex]
[_=Str Based Attack]|[_=Notes]|[_$=+str+prof]|[_=1]d[_=4][_$=+str]
[/table]
Weapon|Info|Attack|Damage
Unarmed Strike||[_$=+str+prof]|1d1[_$=+str]
[_=Dex Based Attack]|[_=Notes]|[_$=+dex+prof]|[_=1]d[_=4][_$=+dex]
[_=Str Based Attack]|[_=Notes]|[_$=+str+prof]|[_=1]d[_=4][_$=+str]
[/table]
Personality
Personality: | ... |
Ideal: | ... |
Bond: | ... |
Flaw: | ... |
[table]
[b]Personality:[/b] | [_=...]
[b]Ideal:[/b] | [_=...]
[b]Bond:[/b] | [_=...]
[b]Flaw:[/b] | [_=...]
[/table]
[b]Personality:[/b] | [_=...]
[b]Ideal:[/b] | [_=...]
[b]Bond:[/b] | [_=...]
[b]Flaw:[/b] | [_=...]
[/table]
Notes
Resistances: Lorem Ispum
Resistances: Lorem Ispum
Equipment
Stuff I own
PP | GP | EP | SP | CP |
0 | 0 | 0 | 0 | 0 |
Stuff I own
[table]PP|GP|EP|SP|CP
[_=0]|[_=0]|[_=0]|[_=0]|[_=0][/table]
[table]PP|GP|EP|SP|CP
[_=0]|[_=0]|[_=0]|[_=0]|[_=0][/table]
Background
Lorem Ispum
Lorem Ispum
[table="compact"]
[b]Name[/b]|[_=Name]|[b]Race[/b]|[_=Race]|[b]background[/b]|[_=Background]|[b]Level(s):[/b] | [_level=1]
[b]Class(es)[/b]|[_=Class]|[b]Inspiration:[/b] | [_=0/1] | [b]Proficiency:[/b] | [_prof$=+floor(((level-1)/4)+2)][/table]
[2column]
[col]
[/col][col]
[/col][/2column]
[2column][col]
[/col]
[col]
[/col][/2column]
Stats
[table="rolls d20 dnd5e"]
| | Check | Prof | Save
Str | [_s=10] | [_str$=+floor((s-10)/2)]|[_p=0/1]|[_strs$=+str+(p*prof)]
Dex | [_d=10] | [_dex$=+floor((d-10)/2)]|[_p=0/1]|[_dexs$=+dex+(p*prof)]
Con | [_c=10] | [_con$=+floor((c-10)/2)]|[_p=0/1]|[_cons$=+con+(p*prof)]
Int | [_i=10] | [_int$=+floor((i-10)/2)]|[_p=0/1]|[_ints$=+int+(p*prof)]
Wis | [_w=10] | [_wis$=+floor((w-10)/2)]|[_p=0/1]|[_wiss$=+wis+(p*prof)]
Cha | [_C=10] | [_cha$=+floor((C-10)/2)]|[_p=0/1]|[_chas$=+cha+(p*prof)]
[/table]
[table="rolls d20 dnd5e"]
| | Check | Prof | Save
Str | [_s=10] | [_str$=+floor((s-10)/2)]|[_p=0/1]|[_strs$=+str+(p*prof)]
Dex | [_d=10] | [_dex$=+floor((d-10)/2)]|[_p=0/1]|[_dexs$=+dex+(p*prof)]
Con | [_c=10] | [_con$=+floor((c-10)/2)]|[_p=0/1]|[_cons$=+con+(p*prof)]
Int | [_i=10] | [_int$=+floor((i-10)/2)]|[_p=0/1]|[_ints$=+int+(p*prof)]
Wis | [_w=10] | [_wis$=+floor((w-10)/2)]|[_p=0/1]|[_wiss$=+wis+(p*prof)]
Cha | [_C=10] | [_cha$=+floor((C-10)/2)]|[_p=0/1]|[_chas$=+cha+(p*prof)]
[/table]
| | Check | Prof | Save
Str | [_s=10] | [_str$=+floor((s-10)/2)]|[_p=0/1]|[_strs$=+str+(p*prof)]
Dex | [_d=10] | [_dex$=+floor((d-10)/2)]|[_p=0/1]|[_dexs$=+dex+(p*prof)]
Con | [_c=10] | [_con$=+floor((c-10)/2)]|[_p=0/1]|[_cons$=+con+(p*prof)]
Int | [_i=10] | [_int$=+floor((i-10)/2)]|[_p=0/1]|[_ints$=+int+(p*prof)]
Wis | [_w=10] | [_wis$=+floor((w-10)/2)]|[_p=0/1]|[_wiss$=+wis+(p*prof)]
Cha | [_C=10] | [_cha$=+floor((C-10)/2)]|[_p=0/1]|[_chas$=+cha+(p*prof)]
[/table]
[table]
HP: | [_=0] / [_=0]
Temp HP: | [_=0]
AC: | [_armor=10]
Initiative: | [_$=+dex]
Speed: |[_=0]
[/table]
[table]
HP: | [_=0] / [_=0]
Temp HP: | [_=0]
AC: | [_armor=10]
Initiative: | [_$=+dex]
Speed: |[_=0]
[/table]
HP: | [_=0] / [_=0]
Temp HP: | [_=0]
AC: | [_armor=10]
Initiative: | [_$=+dex]
Speed: |[_=0]
[/table]
Skills
[table="rolls d20 dnd5e"]
Skill |mod| Half | Prof |expertise | misc | Bonus
[_=Acrobatics]|dex|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]| [_$=+dex+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Animal Handling]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Arcana]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Athletics]|str|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+str+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Deception]|cha|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]|[_$=+cha+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=History]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Insight]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Intimidation]|cha|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+cha+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Investigation]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Medicine]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Nature]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Perception]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Performance]|cha|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]| [_$=+cha+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Persuasion]|cha|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+cha+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Religion]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Sleight Of Hand]|dex|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+dex+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Stealth]|dex|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+dex+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Survival]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[/table]
[table="rolls d20 dnd5e"]
Skill |mod| Half | Prof |expertise | misc | Bonus
[_=Acrobatics]|dex|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]| [_$=+dex+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Animal Handling]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Arcana]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Athletics]|str|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+str+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Deception]|cha|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]|[_$=+cha+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=History]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Insight]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Intimidation]|cha|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+cha+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Investigation]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Medicine]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Nature]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Perception]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Performance]|cha|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]| [_$=+cha+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Persuasion]|cha|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+cha+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Religion]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Sleight Of Hand]|dex|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+dex+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Stealth]|dex|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+dex+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Survival]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[/table]
Skill |mod| Half | Prof |expertise | misc | Bonus
[_=Acrobatics]|dex|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]| [_$=+dex+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Animal Handling]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Arcana]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Athletics]|str|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+str+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Deception]|cha|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]|[_$=+cha+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=History]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Insight]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Intimidation]|cha|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+cha+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Investigation]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Medicine]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Nature]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Perception]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Performance]|cha|[_jack=0/1]|[_p=0/1]|[_e=0/1]|[_misc=0]| [_$=+cha+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Persuasion]|cha|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+cha+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Religion]|int|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+int+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Sleight Of Hand]|dex|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+dex+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Stealth]|dex|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+dex+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[_=Survival]|wis|[_jack=0/1]|[_p=0/1]|[_e=0/1]| [_misc=0]|[_$=+wis+max(max(p*prof,2*e*prof,),floor((jack*prof)/2))+misc]
[/table]
Features And Traits
Proficiencies
Notes
Notes
[b]Armor:[/b] [_=]
[b]Weapons:[/b] [_=]
[b]Tools:[/b] [_=]
[b]Languages:[/b] [_=]
[b]Armor:[/b] [_=]
[b]Weapons:[/b] [_=]
[b]Tools:[/b] [_=]
[b]Languages:[/b] [_=]
[b]Weapons:[/b] [_=]
[b]Tools:[/b] [_=]
[b]Languages:[/b] [_=]
Spellcasting
Spellcasting Ability = [_=Wisdom]: [_spellcastingability$=wis] [b]*Must change
[_spellcastingability$=wis]
to change your spellcasting abbility[/b]
[table="compact"]
Spell DC | [_spell_dc$=8+prof+spellcastingability]
Spell Attack | [_spell_to_hit$=+prof+spellcastingability]
[/table]
[table="ht"]
Level | Spell slots
1 | [_=2/2][/table]
Spellcasting Ability = [_=Wisdom]: [_spellcastingability$=wis] [b]*Must change
[table="compact"]
Spell DC | [_spell_dc$=8+prof+spellcastingability]
Spell Attack | [_spell_to_hit$=+prof+spellcastingability]
[/table]
[table="ht"]
Level | Spell slots
1 | [_=2/2][/table]
[_spellcastingability$=wis]
to change your spellcasting abbility[/b][table="compact"]
Spell DC | [_spell_dc$=8+prof+spellcastingability]
Spell Attack | [_spell_to_hit$=+prof+spellcastingability]
[/table]
[table="ht"]
Level | Spell slots
1 | [_=2/2][/table]
Attacks
[table="rolls d20 dnd5e"]
Weapon|Info|Attack|Damage
Unarmed Strike||[_$=+str+prof]|1d1[_$=+str]
[_=Dex Based Attack]|[_=Notes]|[_$=+dex+prof]|[_=1]d[_=4][_$=+dex]
[_=Str Based Attack]|[_=Notes]|[_$=+str+prof]|[_=1]d[_=4][_$=+str]
[/table]
[table="rolls d20 dnd5e"]
Weapon|Info|Attack|Damage
Unarmed Strike||[_$=+str+prof]|1d1[_$=+str]
[_=Dex Based Attack]|[_=Notes]|[_$=+dex+prof]|[_=1]d[_=4][_$=+dex]
[_=Str Based Attack]|[_=Notes]|[_$=+str+prof]|[_=1]d[_=4][_$=+str]
[/table]
Weapon|Info|Attack|Damage
Unarmed Strike||[_$=+str+prof]|1d1[_$=+str]
[_=Dex Based Attack]|[_=Notes]|[_$=+dex+prof]|[_=1]d[_=4][_$=+dex]
[_=Str Based Attack]|[_=Notes]|[_$=+str+prof]|[_=1]d[_=4][_$=+str]
[/table]
Personality
[table]
[b]Personality:[/b] | [_=...]
[b]Ideal:[/b] | [_=...]
[b]Bond:[/b] | [_=...]
[b]Flaw:[/b] | [_=...]
[/table]
[table]
[b]Personality:[/b] | [_=...]
[b]Ideal:[/b] | [_=...]
[b]Bond:[/b] | [_=...]
[b]Flaw:[/b] | [_=...]
[/table]
[b]Personality:[/b] | [_=...]
[b]Ideal:[/b] | [_=...]
[b]Bond:[/b] | [_=...]
[b]Flaw:[/b] | [_=...]
[/table]
Notes
Resistances: Lorem Ispum
Resistances: Lorem Ispum
Equipment
Stuff I own
[table]PP|GP|EP|SP|CP
[_=0]|[_=0]|[_=0]|[_=0]|[_=0][/table]
Stuff I own
[table]PP|GP|EP|SP|CP
[_=0]|[_=0]|[_=0]|[_=0]|[_=0][/table]
[table]PP|GP|EP|SP|CP
[_=0]|[_=0]|[_=0]|[_=0]|[_=0][/table]
Background
Lorem Ispum
Lorem Ispum