[Gameplay] 6. Sepulcher of the Servant

load previous
Mar 2, 2024 11:54 pm
Iseret breathes deeply and grimaces. "Stinks," she grunts, covering her nose and mouth.
Last edited March 2, 2024 11:55 pm

Rolls

Fortitude save - (1d20+4, 1d6+4)

1d20+4 : (20) + 4 = 24

1d6+4 : (5) + 4 = 9

Mar 3, 2024 7:12 am
Tabat moves in to attack the foul creature, along with Andromeda. Both reel at the creature's stench. Tabat feels his stomach turn and places a hand there, channeling divine power to heal and remove the illness. He brings his flail around and bears down upon the creature while Andromeda nips at it with her teeth.
OOC:
First, move and Fort saves...Tabat fails by 1, Andromeda succeeds.
Tabat uses a swift action to use Lay on Hands - his Mercy ability removes sickened from himself.
Last edited March 3, 2024 7:21 am

Rolls

Tabat Menes: Fortitude - (1d20+8)

(16) + 8 = 24

Tabat Menes: Fortitude - (1d20+10)

(6) + 10 = 16

Lay on Hands (Self, Swift Action) w/ Remove Sickened - (3d6)

(564) = 15

Tabat Menes: Adamantine Heavy Flail - Risky Strike - (1d20+10, 1d10+13)

1d20+10 : (3) + 10 = 13

1d10+13 : (6) + 13 = 19

Andromeda: Bite - Atk/Dam - (1d20+9, 1d4+9)

1d20+9 : (2) + 9 = 11

1d4+9 : (2) + 9 = 11

Mar 3, 2024 4:29 pm
Iseret, Tabat, and Andromeda miss their attacks against the quick and agile but horribly stinky creature.

Jaware fires a couple arrows at it, channeling one of his mightiest spells into the second
[ +- ] 2 Scorching Ray
Naghut, AC 21, damage taken: 36

The creature, entirely heedless of its wounds, claws at Iseret hoping to take her down quickly.

Iseret, 19 damage and two DC 17 fortitude saves or beer parlayed for 1d4+1 rounds

Everyone who isn't paralyzed can act.

Rolls

Bow, damage, Bow spell attack, scorching ray - (1d20+7, 1d8+1, 1d20+7, 1d8+1, 4d6)

1d20+7 : (20) + 7 = 27

1d8+1 : (8) + 1 = 9

1d20+7 : (14) + 7 = 21

1d8+1 : (2) + 1 = 3

4d6 : (5542) = 16

Confirm critical - (1d20+7)

(8) + 7 = 15

2 claws - (1d20+13, 1d6+7, 1d20+13, 1d6+7)

1d20+13 : (9) + 13 = 22

1d6+7 : (2) + 7 = 9

1d20+13 : (6) + 13 = 19

1d6+7 : (3) + 7 = 10

Mar 4, 2024 4:37 am
Iseret shrieks as the creature's claws rip into her, but her screams are cut short as paralysis seizes her throat muscles. Her limbs stiffen and her joints lock. She tries to force herself to move but is utterly unable.
Last edited March 4, 2024 4:41 am

Rolls

Fortitude saves (DC 17) - (1d20+4, 1d20+4)

1d20+4 : (5) + 4 = 9

1d20+4 : (11) + 4 = 15

Paralysis - (1d4+1)

(3) + 1 = 4

Mar 4, 2024 6:47 am
Iseret! Get away from her! Khadi lets out anither blast of energy before starting to move cliser to heal their rogue, gaging against the stence

Rolls

Khadi: Fortitude - (1d20+5)

(12) + 5 = 17

Khadi: Channel DC17 - Damage - (3d6+10)

(214) + 10 = 17

Mar 4, 2024 6:50 am
"Iseret!" Tabat shouts, watching the rogue take a severe wound and freeze up mid-fight. "Okay, abomination, that will be enough of you!"

He lays into the creature with his flail while Andromeda continues to bite at it.

Rolls

Tabat Menes: Spear of the Watchful Guardian - w/ Risky Strike - (1d20+10, 1d8+14)

1d20+10 : (1) + 10 = 11

1d8+14 : (6) + 14 = 20

Tabat Menes: Bite - Atk/Dam - (1d20+9, 1d4+9)

1d20+9 : (8) + 9 = 17

1d4+9 : (3) + 9 = 12

Mar 4, 2024 5:16 pm
As Iseret succumbs to paralysis, Khadi unleashes more Holy power, Tabat and Andromeda continue to harass the unclean thing, but fail to damage it any more.

Jaware, seeing Iseret stricken, unleashes another big spell as a single attack.

Rolls

Will save vs Channeling - (1d20+13)

(8) + 13 = 21

Bow spell attack, scorching ray - (1d20+9, 1d8+1, 4d6)

1d20+9 : (3) + 9 = 12

1d8+1 : (1) + 1 = 2

4d6 : (3512) = 11

Mar 4, 2024 5:18 pm

Naghut, AC 21, damage taken: 45


The creature dodges the scorching ray and arrow, and slashes at Tabat. Frenzy in it's eyes tell of madness.

Tabat 8 damage and a DC 17 fortitude save or be parlayed for 1d4+1 rounds

Everyone who isn't paralyzed can act.

Rolls

2 claws on Tabat - (1d20+13, 1d6+7, 1d20+13, 1d6+7)

1d20+13 : (4) + 13 = 17

1d6+7 : (1) + 7 = 8

1d20+13 : (9) + 13 = 22

1d6+7 : (3) + 7 = 10

Mar 4, 2024 6:15 pm
'Stay still and let them hit you. Khepri drag her down.' She casts out a hand and suddenly two sharpened chains burst from the ground and try to tangle around the creatures legs.
OOC:
Let's try an make Tabat life easier. Barbed chains, going for two trip attempts.

Rolls

Trip 1 - (d20+7)

(13) + 7 = 20

trip 2 - (d20+7)

(8) + 7 = 15

Mar 5, 2024 2:21 am
OOC:
It's CMD is 26, so the trip attacks fail to trip it.
Mar 5, 2024 4:25 am
Tabat reels from the claws. He feels something disgusting trying to overcome his muscles, but pushes through it, his body fighting the effects. He launches another devastating attack against the creature, hoping this time to make contact while Andromeda bites at the enemy again. His flail swings with incredible fury, the heavy spiked ball slamming into the creature's head.
Last edited March 5, 2024 4:28 am

Rolls

Tabat Menes: Fortitude - (1d20+10)

(14) + 10 = 24

Tabat Menes: Adamantine Heavy Flail - Risky Strike - (1d20+10, 1d10+14)

1d20+10 : (20) + 10 = 30

1d10+14 : (3) + 14 = 17

Andromeda: Bite - Atk/Dam - (1d20+9, 1d4+9)

1d20+9 : (19) + 9 = 28

1d4+9 : (4) + 9 = 13

Confirm Critical - (1d20+10, 1d10+14)

1d20+10 : (20) + 10 = 30

1d10+14 : (1) + 14 = 15

Mar 5, 2024 4:38 am
Tabat and his camel get their attacks in line, and Tabat crushes it's skull as Andromeda tears an arm off. It's a disgusting bite even for a dromedary.

Combat is over.

It's only useful gear is a masterwork breastplate, and the room itself is devoid of valuables
Mar 5, 2024 6:11 am
Iseret! Wven as the creature drops Khadi fisnihes rushin over tho te halfling, her hands glowing and starting to try and seal up the wounds.
OOC:
Healers hands attempt. Iserte heals 21 hp.
Last edited March 5, 2024 6:14 am

Rolls

Heal - (D20+21)

(14) + 21 = 35

Mar 7, 2024 12:27 am
With Iseret's wounds tended to, and then barbarian-turned-ghast dispatched, you have a few other places to go.
OOC:
On the map you're in Q11, you've explored Q8 and Q9. You could go to Q12, or from Q9 through the doors south or down the corridor to the west.
Mar 7, 2024 1:24 am
"I'm glad you're alright, my friend," Tabat says to Iseret as the halfling's paralysis wears off and she comes to. He gratefully clasps Khadi's shoulder for a moment. "Let's explore this opposing room before we head through the doors," he suggests (Q12)
Mar 7, 2024 4:34 pm
Half-walls and heavy curtains divide this room into a network of small apartments and common spaces. Colorful linens, faded with age, lie neatly folded at the foot of each bare bed, save for the far end of the room, where rich silks and pillows cover a bed surrounded by a mess of discarded books and notes.

The preserved corpses of two women are laid on separate beds in this chamber, dressed in fine Taldan silks and Osirian jewelry
Mar 8, 2024 2:51 am
Tabat shakes his head. "Perhaps these women were laid to rest here to accompany the one whom this crypt was built for." He takes a look at some of the discarded notes, but leaves the corpses alone with hopes their souls may continue to rest.
Mar 9, 2024 2:26 am
The notes are nonsense, impossible to gain any understanding other than the author was looking for something, and rooting through many works trying to find it.
Mar 16, 2024 5:41 am
Tabat nods to the others and approaches the larger doors to the south, pushing them open to reveal the room beyond.
Mar 16, 2024 3:53 pm
OOC:
Let me know if before leaving the upper right room you take the jewelery and fine clothes.
The southern doors are locked, and beyond Iseret's skill to unlock.

Jaware concentrates on the door and says, "There is magic in the lock."
load next

You do not have permission to post in this thread.