IC Story Thread: Ch.1,Ad.2 - The Far Reach

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Mar 1, 2024 9:11 pm
"I start to fear he might not return. He seems to be moving ever northward, staying only a short time in each harbour. Maybe to spread those foul messages we found." Duinhir says after heard the agents assessment.

"I see two courses of action. Either we go straight after Astalor in Annulond and try to stop whatever he is doing or we wait for the Lady Blackridge to help us understand what the message is about. Though I prefer to have more knowledge on the matter, I fear time is not on our side."
Mar 2, 2024 10:38 am
"I say we go after the man. Our slim chances of catching up with him become smaller as the days pass... We follow his trail."

He hands the print proof parchment to the Lady's agent. "We need Lady Blackridge to see this, and to know about the enemy's usage of that forgotten language."
Mar 4, 2024 7:42 pm
"Dunhuir and Cirion, I agree. The sooner we find and stop Astalor, the better."
Mar 4, 2024 9:06 pm
"It seems we must make preparations to travel. You have been in this city longer than us. How do we best get to Annulond?" Duinhir asks the agents
Mar 5, 2024 3:58 pm
"Well, there is a road. It may be the far reaches of Gondor out there, but it is Gondor nonetheless. And they try to maintain accessibility to all the kingdom.

That said, it would not surprise me to find stretches of it in various states of disrepair...

But there are a few villages in between here and there, sturdy folk - fishermen, shepherds, farmers, and loggers - scattered along the coast, and a road connects them all.

It's not an entirely... civilized... land though. Some of the folk out there don't rightfully see themselves as Gondorians - they are perhaps a bit... neglected by the kingdom. And also orcs and goblins do make occasional raids out of the White Mountains.

But ultimately they know they are descendants of Numenor, and at least shouldn't be hostile.
", the agent smiles sheepishly, knowing the news he has delivered isn't entirely of the best sort.
Mar 6, 2024 4:49 pm
OOC:
Alright, well if there are any last minute purchases you guys want to make (I might point out that you were all not very well equipped for breaking and entering, and there are Tools for that), go ahead do that, if there are any other questions go ahead and ask them. But following on that, we are heading into another "Journey Phase" here.

We can talk about this in characters or out of character or both, but if you remember from last time, we kind of assign these "Journey Roles" to folks - Scout , Hunter, etc - who may get called on for specific challenges and checks during the Journey, which all will affect basically the condition that you all will be in as we enter into the actual "Adventure Phase".

Ragnar was our Guide last time and so we need a new Guide, at least. And that may cause a general reconfiguration of Roles. So if you guys could maybe just review the Journey Roles and probably generally just refresh yourself on the Journey Phase section of the book as it's been a few months since we did this, and then volunteer yourselves for Roles?

And once we sort that out, our Guide can kick us off with a 1d12 Embarkation roll, modified by your Survival skill+1/2 Wis modifier (round down). And I'll factor in the Peril Rating on the back end.
Mar 6, 2024 5:27 pm
OOC:
Assuming we need to buy food, how many days is the overland trip to Annulond?
Mar 6, 2024 7:01 pm
rpgventurer says:
OOC:
Assuming we need to buy food, how many days is the overland trip to Annulond?
OOC:
So, there is a Journey Role of "Hunter" whose only job really is to provide food for the Company on the Journey. And by default the only time that they're assumed to have troubles doing that is if a randomly rolled Event declares it so. In which case it's a whole Skill check thing that isn't impacted by and doesn't consider/care how well you've provisioned yourselves anyway. (You could have bought 100 days of rations, and only be in the 20th day of the Journey, and if a Hunting Event says you're low on food, then in order to not completely gut the Journey mechanic, I would have to say, "Yes, this is a problem, you have no food. Even tho you bought 100 days on food..") And while that's a very mechanical, as opposed to narrative, way of looking at it, that's one factor to consider.

Also, you each have your Standard of Living associated with your Culture, which is assumed to cover and represent standard living expenses. - Which reminds me, you're each supposed to pay a cost associated with your Standard of Living, each Fellowship Phase, I believe... I'll look those up.

But anyway, while I don't know that your SoL is explicitly described as covering food for travel, it would cover your food if you were just sitting around at home. And so I feel like it's reasonable to think that it covers some amount of food, that you could take for travel?

And lastly, I'm frankly just not that interested in the level of book keeping entailed by day-to-day food tracking. I don't see much interesting gameplay nor a "fun" type of drama emerging from it.

It would basically just be a tax on your character for playing the game. Right? And instead of giving you gold only just to immediately take it away due to a formality, I'll just give you a tiny amount less gold and we assume you have adequate rations (not including during a Journey Event designed to create interesting gameplay around food supply)?

i.e. I'm inclined to say, don't worry about it. That kind of granular survival isn't the type of game we're really playing nor the kind of story I'm particularly interested in trying to tell outside of the Journey mechanics. Particularly in a populated land.

If we were venturing into the middle-of-nowhere desert, or the frozen wastes? Maybe we zoom in on that then. But not for this.

That's my thoughts anyway.

How do you guys feel about it?
Mar 7, 2024 4:41 pm
OOC:
@Drakis2,@Stefron,@Dr_B,@rpgventurer

Hello gang, just wanted to check in as things have been a bit intermittent/slow/quite in the past week or so.

Everyone doing alright? If you're experiencing IRL circumstances that are restricting your posting that's ofc fine, just please let us know your availability is changing (again, you never need to go into why, just a "I'm only going to be able to post once or twice a week for the foreseeable future." helps if that's what's going on).

Is anyone confused or hesitant on how to proceed? Or losing interest? etc. You won't offend me if so, I can frankly pivot this campaign fairly quickly if ppl would rather tell a different type of story?

If we're settling into a new normal, that is also fine, but I would want to consider bringing in a new player if so to help keep things moving.

So just a check in basically.

How's everyone doing?
Mar 7, 2024 7:36 pm
OOC:
Sorry for the delay. Busy irl but also anytime we need to do bookkeeping or check rules I tend to think I'll have to do that thoroughly and then postpone posting. Its a flaw I have.

Duinhir is best suited as scout, secondly lookout.
"The road it is then." Duinhir concludes after hearing the agents advice. "Luckily we have horses so it should be too long a journey."
Mar 7, 2024 9:12 pm
OOC:
Seònaid will take the roll of Hunter again, as that suits her strengths

She does not need to buy any supplies before leaving
Mar 7, 2024 11:03 pm
OOC:
sorry folks, work has been a little crazy lately and I slowed down in all of my games. Once or twice a week is a more realistic pace for me, at present. But if I am slowing down the party, happy for Cirion to be controlled by the GM.

As for leaving the bookkeeping of food etc. in the background, that sounds like a good idea to me.

I think Cirion could be the Lookout on this Journey. He has not many funds left, so no purchases for him. Good to start the travelling.
Mar 8, 2024 5:39 pm
OOC:
No need to apologize I still feel good about our core group, and it's no single person, just generally as a whole the pace has slowed a bit.

Which I think is fine and natural, pbp ebbs and flows.

But I wouldn't see the harm in bringing a new player in, if the recent pace is just what it may be for awhile. Anyone have any strong feelings on that? I know it was mentioned before that 4 is a good number. I just don't want the game to peter out, and I can still see a good place to bring a new character in that's still coming, if that's what we wanted to do. But would probably be months for such an opportunity after that.

Ok. Journeying:

Duinhir - Scout
Seonaid - Hunter
Cirion - Lookout

That leaves Eothain as the Guide, which it looks like he is well enough suited for with Proficiency in Survival.

@rpgventurer would you want to kick off the Journey with an Embarkation roll? (1d12+Survival+1/2 WIS bonus round down)
Mar 8, 2024 9:12 pm
OOC:
I'm fine with adding a fourth player.
Mar 9, 2024 3:27 am
OOC:
Don’t mind either way
Mar 11, 2024 2:57 pm
OOC:
@rpgventurer I believe we're looking for you to kick us off on the Journey with an Embarkation roll as described above...

If anyone/everyone else just wants to give some narrative heading into the travel that would be welcome at this point, to help us get things back in character.
Mar 11, 2024 7:25 pm
There is always something special about the morning before a large journey, Duinhir reflects in the first light of the day. As if the air smells different and feels both warm and cold at the same time. The sounds more quiet and fresh.
Maybe it was just excitement to be on the road again.
Duinhir had never stayed so long in a big city in his entire life as he had spent in the Gondorlin cities these last few months.
It feels nice to have the freedom back. Maybe that's why this morning seems so special.
He gets up in the saddle.
Mar 12, 2024 12:10 am
Cirion wonders how this new journey will differ from the others. Granted, after his recent days on the road he has built his stamina for longer rides, hopefully the saddle sores will not annoy him too much this time... and he will be travelling as a herald of Gondor, which will be an interesting new experience.

Things have changed from my days in Pelargir, spent making those ropes. Things have changed fast. He looks at the marks of manual labour on his hands, thinks of his father. Last time they passed by Pelargir, he had not had the courage to find the old man and face him.
Maybe next time... maybe he will be pleased to know of my title, maybe he will want to come visit me in Minas Tirith...

His mind wanders as he prepares his mount for the travel.
Mar 12, 2024 1:25 am
Seònaid makes a final check on her saddle bags and then mounts up. Used as she is to regularly traveling thru Gondor, this time it is different. She is not traveling to gather gossip and news, and she has not travelled alone for some time now. She looks around at her traveling companions and, as much as she enjoys the company, she misses her old ways of traveling.

Let's get this matter finished, and then we can go back to the way things were she thinks to herself.
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