3. Wyrm's Crossing
The trip to Wyrm's Rock would only take a few minutes, but with the press of the crowds it's nearly a half hour before the party arrives at the towering edifice bisecting the massive bridge. It truly is a fortress! The drawbridge is down, as no large ships are passing through at the moment, and a score of Flaming Fist in gleaming armor watch the crowds pass by.
Once within the Rock itself, a guard seated in a booth looks at the group expectantly. "Commander Scar is upstairs in his office. You'd best not keep him waiting; he's a busy man."
The man, second in command of the Flaming Fist, is built like a grizzled old bear. He stands to greet the party, extending his hand respectfully to each member. "Greetings, friends. Or, at least I hope that we may be friends. Call me Scar."
Once introductions are made, Scar moves back behind his desk and picks up a sheaf of papers. "You've been busy. From what I understand, you put an end to the plot tainting iron ore in the Nashkel mine, took out an entire camp of bandits and slew their leader, and located and destroyed a secret mine in the Cloakwood. All while dodging and dealing with assassins after your own heads."
He gestures for the group to sit in comfortable chairs lining the room, then settles down into his own seat. For all his brutish appearance, the man's eyes are sharp and discerning. "My first question is this: Why have you been looking into these matters? Half of you aren't even from this region. Why come all this way to look into the Iron Crisis?"
"We came to sight-see, and have a break from the snow. We were to spend a few weeks in Candlekeep, but were chased out by assassins. We need to figure out why we've been targeted, by whom, for what purpose? So far it looks like Rieltar Anchev, on behalf of a Bhaalist cult, in relation to whatever it is they are after with this Iron Crisis." Aiwë shrugs. "And... it's hard not to want to help."
She watches him carefully to see how he takes the news. Is he in on this, or not?
Wip
She narrows her eyes when Scar mentions the secret mine. Former slaves and Iron Throne workers fled and could have made it to the Gate, but how did word about their group, specifically, reach the Flaming Fists? If they had a description, that meant the assassins certainly would too...Might as well ask and find out, she supposed.
"Secret mine?"
When they do finally make it to the office Ida situates herself on one of the side walls of the room and helps the girl sit. Ida still holds her hand and takes a seat next to her. She pulls out a piece of parchment and and quill with her free hand and passes it to the young girl and asks if she likes to draw or if she would like to learn a little bit if writing.
The half-orc stands at attention, jaw set hard, eyes focused on the far wall.
He looks to Aldous. "Your father is most relieved to hear you're not dead, Lord Aldous. No doubt you'll pay a visit to Duke Entar and assure him of your safe return."
The young noble leans over to Stella. "At least, I assume you all would prefer to be my guests than pay for a tavern..."
"You have our assistance, sir," she tells Scar. "Its why we came. What is to be the next move?"
He rotates a large map of Baldur's Gate around on his desk to face the group, then points at a large office building marked as The Seven Suns. "A friend of mine, Jhasso, is the head of this trading coster, and one of our most important contacts among the merchant guilds. He's sent word that there's some sort of trouble brewing there, possibly caused by the Iron Throne."
Scar taps the map. "He asked discretion, so I can't send any of my men in uniform. That's where you come in. Find out what's going on in the Seven Suns, and report back to me." His seemingly-customary scowl returns. "With any luck, you'll learn something we can use against the Iron Throne."