Cordey looks at Regan and then down at the little fey who stares at him with large pleading eyes. He suddenly realizes that he is holding the little fey's hand. It is an amusing sight to see such a large elf towering over the tiny adorable creature and yet still managing to hold her webbed hand. Slightly embarrassed in front of his companions, but without the heart to say no to the little one Cordey, instead repies,
"Yes Regan. I should stay and maje sure it is safe here."
...
OOC:
I'm assuming Admiral and Regan head to the hag's chamber, remembering that the imp mentioned that the hag kept her treasure horde hidden in her chamber
Admiral and Regan head cautiously to the hag’s chamber. As they get close they hear the sound of curses and muffled crashes echoing through the damp tunnel. Making to the hag's chamber they see it in disarray, a chaotic mess in fact. Broken trinkets and shards of fragile objects litter the floor, glittering in the faint candlelight. A faint smell of burnt seaweed hangs in the air, likely the result of an overzealous blast of the imp's infernal magic in frustration.
A secret chamber behind the seaweed headboard of the hag’s bed has been torn open, its once-hidden treasures now strewn haphazardly across the room. Jewelry glints among the debris, shattered glass catches the light, and strange artifacts. Among the wreckage, the party hears a high-pitched, frantic voice—switching between common and a hellish guttural language—punctuated by the sharp sound of metal striking stone.
"Where is it!? Where is it!? That ugly-faced wretch—she must’ve stashed it here!" the imp snarls stepping momentarily out from the hidden chamber and back into the bed chamber, his tail lashing in agitation as he tosses another item over his shoulder. A delicate porcelain figurine shatters against the floor. He seems oblivious to the approaching heroes.
"If I don’t find it, I swear by the Nine Hells, I’ll—" His tirade cuts off as he dives back into the hidden chamber, disappearing from view.
As the party steps further in, their attention is drawn to the grotesque statue resembling the hag herself. Standing at the edge of the room, it is carved from dark stone, its seaweed-like hair frozen in flowing tendrils and its gnarled fingers twisted into a menacing pose. At first glance, it appears to be just another eerie decoration left behind by the hag.
But then, the statue moves.
The sound of grinding stone can be heard in the chamber as the statue lurches forward, its joints creaking with unnatural life. A mossy glow from the walls along with dim candlelight shift shadows across its rough surface, making its grotesque features even more terrifying. Its hollow eyes seem to burn with faint green light.
The imp, still engrossed in his frantic search, remains oblivious to the looming threat. Its voice drifts out from the hidden chamber, shrill with frustration.
"Where is it? I’ll rip this entire lair apart if I have to!" Another object—a gilded comb—sails out of the hidden chamber, narrowly missing Admiral’s ear.
The statue inches closer to the secret chamber, its heavy footsteps move slowly but with deliberate intent. The party sees the impending danger clearly, the animated golem-like guardian closing in on the unaware imp. Its stone fingers flex, ready to strike. It is fixed on the secret chamber and is either unaware of Admiral and Regan's presense or does not care.