Its all in the Cards.

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Jun 26, 2024 8:12 pm
Ismark

"Vallaki is a little less than a days walk from here. It is where I wish to take my sister for protection. I have a rough map of these lands at home but Once again you do not want to travel those roads alone day or Night. " He heads to the door to the Tavern ready to leave...
Jun 26, 2024 8:24 pm
Less than a days walk? Thinks Crow. That simply will not do.

Turning to the party, "You wouldn't have any incense on you by any chance would you?"
Jun 27, 2024 12:07 am
She shakes Ismark’s hand as well before shaking her head at Crow. "I have none, but I don’t see why we can’t escort the siblings to Vallaki so you can get the supplies you seek while they can get to safety."

Turning to Ismark, she asks the last question on her mind at the moment. "If you leave, who will lead the town?"
Jun 27, 2024 12:18 am
Jerinvar continues to watch from his table t the exchange between the doctor, Alyria, and Ismark.
Jun 27, 2024 8:45 am
The fairy leans into the soothing hand of her friend as the conversation unravels around the table, pondering the situation and its potential outcomes. "No incense, unfortunately. But I think Alyria’s idea is good. We can get them to safety and you can get your smelling sticks!" Then she turns back to Ismark. "If you are in charge, can’t you just tell the father you need to have the burial completed? Isn’t that his job? Doesn’t sound like he’s doing it very well."
Jun 27, 2024 1:26 pm
Ismark

He stop at the door and turns to Alyria shrugs. "I do not know who will run the town nor do I really care. The town is falling a part, last I counter there were only a few dozen villagers left, hordes of undead attacking every night, it might be better to burn the whole place down or let the mist take it over." Turning back to the door he walks outside a little and points up the road. "The church is up the road. Less than a year ago his son, some villagers and a few adventures, Much like all of you, decided to stormed Castle Ravenloft. His son never returned and he has not be right since."
Jun 27, 2024 6:11 pm
"My friend Jorah here is a cleric, perhaps he can perform the rites?"
Last edited June 27, 2024 6:11 pm
Jun 28, 2024 1:58 pm
At the mention of his name, Jorah -- who had been dozing off lightly in his seat -- snaps awake. "What now?" He looks around sheepishly, embarassed that he'd missed... well, whatever just happened. Or was said. He really wasn't sure. He coughs a bit and stands, one hand firmly on the table as a brace. He yawns, covering his mouth politely, and adds, "Very sorry. Those mists really took it out of me. Why did I hear my name?"
Jun 28, 2024 2:05 pm
"Ismark, Jorah...Jorah Ismark..."

"I was just telling Ismark that you are a Cleric and perhaps you could be of some service with performing some funeral rites."
Jun 28, 2024 2:11 pm
"Oh, yes of course. Most certainly," Jorah says, offering a weary smile.
Jun 28, 2024 3:56 pm
Ismark

"While I appreciate the gesture this land's customs are very strict due to the other beings that reside here." He starts walk down the path to the mansion at the end. "I need to prepare a few rooms for you. You are welcome to follow me if you wish."
Jun 28, 2024 4:43 pm
Dr. Crow thinks it would be a good idea to follow Ismark...At least this way he will know where the mansion is and if he has any questions along the way he can ask.
Jun 28, 2024 6:55 pm
Briar falls in line, following to the mansion with a little more zig-zag in her flight pattern than before; the effects of a standard glass of wine on such a small body taking effect. The leaves on her shoulders dance playfully as she sways around the path.
OOC:
Liiiightweeeight
Jun 28, 2024 7:45 pm
Jerinvar too follows, but maintains some distance. His eyes and ears alert to his surroundings. There is something about all this that has the hair standing on the back of his neck. He can't help but think that they were walking toward trouble.
Jun 29, 2024 12:42 am
Alyria trails behind Briar, watching for if or when she needs to carry the overly inebriated friend, as she says, "After you show us where your home is, I think I’d like to meet with Father Donavich and talk with him about performing the rites, see if we can assist with getting your affairs in order."
Jul 1, 2024 1:11 pm
Ismark leads the party down the main road, the weight of the town's despair palpable with each step. Sparse light from a nearby building spills out from behind heavy, drawn curtains. Above the door, a sign creaks on its rusty hinges, reading "Bildrath's Mercantile." The mournful crying that fills the city streets grows louder as you pass the shop, echoing a haunting symphony of sorrow.

Ahead, a weary-looking mansion squats behind a rusting iron fence, its once-grand presence now a shadow of decay. The iron gates are twisted and torn, with the right gate cast aside and the left swinging lazily in the wind, emitting a stuttering squeal and clang that repeats with mindless precision. Weeds choke the grounds, pressing with menace upon the house itself. Yet, against the walls, the growth has been trampled down, creating a narrow path that encircles the domain. Heavy claw markings have stripped the once-beautiful finish from the walls, and great black scorch marks tell tales of fires that have assailed the mansion. Not a single pane or shard of glass remains in any window, all of which are barred with planks marked with stains of evil omen, casting a foreboding atmosphere over the dilapidated structure.


Ismark strides up to the house and pounds five times on the scratched wooden door, calling out, "Ireena! It's Ismark. Open up!" From within, you hear the sounds of movement, heavy objects being dragged, followed by the clinking of latches and locks being undone. After a tense moment, the door creaks open, and Ismark gestures for everyone to enter.

Once inside, the door slams shut, and a young woman quickly begins relocking it and moving items back to barricade it. The mansion's interior, though well-furnished, shows signs of significant wear and tear. The windows are boarded up, and holy symbols are prominently displayed in every room. In a side drawing room, the burgomaster lies on the floor in a simple wooden coffin, surrounded by wilting flowers and a faint odor of decay.

Ireena is a striking young woman with auburn hair cascading in loose waves around her shoulders. Her eyes, a deep and vibrant shade of green, hold a mixture of determination and sadness. She wears practical, though somewhat worn, clothing—a sturdy leather tunic over a simple dress, both showing signs of frequent mending. A silver pendant shaped like a sunburst hangs around her neck, glinting faintly in the dim light. Despite the weariness in her eyes, there's an air of resilience and strength about her, emphasized by the way she carries herself with an almost regal bearing. Her face, though beautiful, is marked with faint lines of worry and exhaustion, telling a silent story of the burdens she has borne.

Ireena Kolyana

Once everything is closed Ireena gives the party a stern look as if searching for something. "Who are they?"
Ismark sitting down in one of the old chairs. "They are here to help. Hopefully they can put some sense into Father Donavich so we can get father Buried..."
Jul 1, 2024 2:09 pm
Dr Crow glances over at the corpse and tries to determine how long he’s been dead

Rolls

Dr. Crow: Medicine - (1d20+3)

(13) + 3 = 16

Jul 2, 2024 12:46 am
OOC:
@Basil The coffin is closed. Do you wish to open it?
Jul 2, 2024 1:27 am
Crow is morbidly curious but does refrain.
Jul 2, 2024 1:55 am
Upon entering the mansion, a hint of sobriety creeps into Briar’s mind. Trying to find politeness, she nods to the siblings and compliments the grounds as best she can without being untruthful. "You have a very … big home." Her smile is awkward but friendly. "We’re kind of heroes in training," she explains. "Your brother told us a bit about the situation here already. How long have you been trying to put your papa to rest?"
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