Rolls
Con save - (1d20+5)
(13) + 5 = 18
Blessed - (1d4)
(3) = 3
Greatsword - (1d20+6, 2d6+4)
1d20+6 : (12) + 6 = 18
2d6+4 : (33) + 4 = 10
Second Wind - (1d10+1)
(7) + 1 = 8
Con save - (1d20+5)
(13) + 5 = 18
Blessed - (1d4)
(3) = 3
Greatsword - (1d20+6, 2d6+4)
1d20+6 : (12) + 6 = 18
2d6+4 : (33) + 4 = 10
Second Wind - (1d10+1)
(7) + 1 = 8
Athletics (STR) - (1d20+1d4)
(5) + (1) = 6
Zik WIS save DC13, necrotic damage on a fail - (1d20, 1d8)
1d20 : (20) = 20
1d8 : (3) = 3
Zik attempts to avoid the grapple DC7 - (1d20+1)
(7) + 1 = 8
Zik chooses a target (1- Gunter, 2 - Morik, 3- Adran) - (1d3)
(3) = 3
Zik tries to bite Adran AC18, piercing damage on a hit - (1d20+4, 1d4+2)
1d20+4 : (20) + 4 = 24
1d4+2 : (1) + 2 = 3
Zik chooses a different target for claws (1 - Gunter, 2 - Morik) - (1d2)
(2) = 2
Crit damage to Adran - (1d4)
(2) = 2
Zik raking claw attack on Morik AC14, slashing damage on a hit - (1d20+4, 1d4+2)
1d20+4 : (1) + 4 = 5
1d4+2 : (3) + 2 = 5
Rapier w/Booming blade - (1d20+6, 1d8+4)
1d20+6 : (2) + 6 = 8
1d8+4 : (6) + 4 = 10
adv due to werewolf being prone - (1d20+6)
(17) + 6 = 23
Shillelagh (advantage) - Attack - (2d20H1+1d4+6)
(514) + (3) + 6 = 23
Shillelagh - Damage - (1d8+4)
(2) + 4 = 6
CON Save - (1d20+4+1d4)
(4) + (3) + 4 = 11
Attack (Improvised Weapon) - (1d20+1d4)
(20) + (4) = 24
Damage (Bludgeoning, Silver) - (1d4)
(2) = 2
Fine... Crit Damage - (1d4)
(3) = 3
Zik WIS save DC13, necrotic damage on a fail - (1d20, 1d8)
1d20 : (1) = 1
1d8 : (4) = 4
Zik chooses a target to bite (1 - Morik, 2 - Elowin, 3 - Adran), and claw - (1d3, 1d2)
1d3 : (3) = 3
1d2 : (1) = 1
Zik bite attack on Adran AC18, piercing damage on a hit - (1d20+4, 1d4+2)
1d20+4 : (3) + 4 = 7
1d4+2 : (3) + 2 = 5
Zik claw attack on Morik AC14, slashing damage on a hit - (1d20+4, 1d4+2)
1d20+4 : (16) + 4 = 20
1d4+2 : (1) + 2 = 3
Crit Damage (Bludgeoning, Silver) - (2d6)
(65) = 11
Attack (Improvised Weapon) - (1d20+1d4)
(9) + (3) = 12
Damage (Bludgeoning, Silver) - (1d6)
(4) = 4
Shillelagh - Attack - (1d20+1d4+6)
(13) + (3) + 6 = 22
Shillelagh - Damage - (1d8+4)
(7) + 4 = 11
Rapier w/Booming blade adv vs prone - (2d20H1+6, 1d8+4)
2d20H1+6 : (174) + 6 = 23
1d8+4 : (1) + 4 = 5
Booming blade if moved - (1d8)
(6) = 6
Level | 1st |
Casting Time | 1 Action Ritual |
Range/Area | Self (30 ft ) |
Components | V, S |
Duration | Concentration 10 Minutes |
School | Divination |
Attack/Save | None |
Damage/Effect | Detection |