Before answering one the Oracular vision, I thought I should toss out my attempt for Erin.
She is just pure Warrior. She is basically a soldier who has learned a couple other things, not someone who is good at two things (like a Warrior/Expert Adventurer). She can fight, but then also do a couple other things when needed.
I am also presenting two Levels. I know I said just Level 1 earlier, but I just don't think SWN characters really have their foundation until they are Level 2. So, pick what you want, but I am still presenting two Levels.
[ +- ] Erin Brand
S:13, D:17, C:13, I:10, W:10, C:11
Level 1:
Soldier: Exert-0, Punch-0, Shoot-0
Warrior: Focus (Gunslinger-1) Shoot-1
Focus: Unarmed Combat Punch-1
Bonus: Exert-1
Level 2:
Focus: Savage Fray Stab-1
Skill1: S:14
Skill2: Fix-0
Skill3: Notice-0
If she ever makes Level
The result is this:
Erin Brand
S:14 (+1), D:17(+1), C:13, I:10, W:10, C:11
Soldier/Warrior
HP: 7
Skills:
Exert-1, Punch-1, Shoot-1, Stab-1, Fix-0, Notice-0
Foci:
Gunslinger-1
Unarmed Combat-1
Savage Fray-1
So, the lady can fight, though she is brittle. Her Level 3 will give her Shoot-2. But that won't be happening anytime even remotely soon. Her primary role is as a stevedore, which is where Exert comes in. She also helps Corbin around engineering, thus the Fix-0. I consider the Notice part of her basic structure, but I do it in the order given to get the extra skill level for Exert.
For her Equipment Package, I recommend the Soldier package, but modified to have a Laser Rifle and four type A power cells instead of a Combat Rifle and 80 rounds of extra ammo (cost is the same).
Last edited February 14, 2024 2:23 pm