Feb 27, 2024 4:02 pm
OK here is something I could propose if there are enough takers:
I can run tomb of annihilation official WotC Adventure starting from chapter 5 (dumping knowledge players are expected to know experiencing first 4 chapters). Chapter is a huge dungeon crawl with some puzzles and some opportunities for DM to hint when they stuck.
- We would start with LVL 9 chapters (expect to reach 11 by the end)
- Starting equipment as per DMG standard campaign (500 gp plus 1d10 x 25 gp, normal starting equipment). You will discover quite equipment in the dungeon
I only see this happening if all players can do at least 3 posts per week, preferably more. I will either setup discord for faster combat or ban feats, spells, even subclasses that rely on reaction. And I guess it would take about a year with 5 posts per week or longer if players post less frequent.
I can run tomb of annihilation official WotC Adventure starting from chapter 5 (dumping knowledge players are expected to know experiencing first 4 chapters). Chapter is a huge dungeon crawl with some puzzles and some opportunities for DM to hint when they stuck.
- We would start with LVL 9 chapters (expect to reach 11 by the end)
- Starting equipment as per DMG standard campaign (500 gp plus 1d10 x 25 gp, normal starting equipment). You will discover quite equipment in the dungeon
I only see this happening if all players can do at least 3 posts per week, preferably more. I will either setup discord for faster combat or ban feats, spells, even subclasses that rely on reaction. And I guess it would take about a year with 5 posts per week or longer if players post less frequent.
Last edited October 6, 2024 12:07 pm