@soises welcome to the game. Hope to see you take active part in the game soon. For now some recap and where to start:
1. To understand what and why are party doing in the dungeon
read this but it may not be important to know just yet, you actually just want to survive while move through the dungeon
2. Here as some previous
dungeon maps and resources collected - again probably not immediately important
The important:
Party
Tinkara - Sorceror, Wild Magic
Nyx - Moon Druid + Barbarian
Tante Lude - Twilight Cleric
Criella - Fighter (Eldritch)/Ranger
Game structure
I believe it is perfectly suited for new players to jump in because:
Each dungeon level is a "subchapter" you mostly don't need to know what happened in other levels.
Each level consists of multiple challenges (room or set of rooms) and there is a list of hints, but you don't know which hint correspond to what challenge. There is little to no connection between those challenges
Where are we now?
Just started lvl-2 and explored as much as possible without touching anything. And done with the first challenge - reflected water rooms.
Party deciding what to do next (I believe there are exactly 2 options - move forward on get into crawlway.
Oh yes, there are "crawlway" here and there in the dungeon, where you can crawl freely, but are "squeezed". And mostly everything is dark of course, but Tinkara has light cantrip.