OOC

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Mar 13, 2025 3:44 pm
In my books you need to attune to cursed item to get the curse.
Mar 13, 2025 6:40 pm
Woot. Then it is safe for Criella to pick up and examine the horn closer and all.
Last edited March 13, 2025 6:40 pm
Mar 13, 2025 8:08 pm
just tell me you touch it and something will happen, that's what Tinka or Nyx could explain you.
Mar 13, 2025 9:57 pm
Assuming Nyx or someone else doesn't prevents Criella, she is definitely handling the horn. You think having a unicorn horn on her head would offset her succubus look? She wonders where the rest of the creature that owned it is? Well, considering she has its horn, it is probably "X"ed.

By the ways, she is still maintaining those three scents.
Last edited March 13, 2025 10:02 pm
Mar 13, 2025 10:58 pm
Go for it. Though Nyx is cautious he is also for freedom and about fairness so he might caution you but its your head :)
Mar 13, 2025 10:58 pm
Go for it. Though Nyx is cautious he is also for freedom and about fairness so he might caution you but its your head :)
Mar 19, 2025 6:46 pm
@Psybermagi could you please remind me how does rage+sneak+Shillelagh work. I'm not expert on multi-classing, but as far as I remember they don't work together too well, because
Rage: When you make a melee weapon attack using Strength, you gain a +2 bonus to the damage roll
SneakThe attack must use a finesse or a ranged weapon.
Shillelagh is cast on The wood of a club or quarterstaff (not a finess or ranged) For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon

I believe you either use Str modifier and add your +2 rage damage or use +4 wisdom bud don't add rage damage. And you can't do Sneak with a club/Shillelagh. Am I wrong there?
Mar 19, 2025 7:26 pm
Lol wow, ignore that sneak attack. I got my characters mixed up. I have 2 druid, my bad
That's 13 damage
Last edited March 19, 2025 7:28 pm
Mar 19, 2025 7:50 pm
I see. Now just curious how is it 13?
Do you use wisdom or str for your attack?
Mar 19, 2025 9:16 pm
[ +- ] Shillelagh (+1ba@Tch,=1min*VSM)
Sigh, just realized that won't stack with that so 11 damage
Made notes on sheet to avoid this going forwards
Last edited March 19, 2025 9:21 pm
Mar 21, 2025 2:17 pm
@Psybermagi sorry to do this again, but how do you get a spell cast Heat Metal and a weapon attack on the same turn?
[ +- ] Two-Weapon Fighting
Say
When you take the Attack action and .... you can use a bonus action to attack with ...

You can't do Two-Weapon Fighting if you are casting a spell as action
Mar 21, 2025 2:55 pm
it is an if or thing in post see
Quote:
if not hit he leaves his rage and casts heat metal on the chains between the two things.
if hit hurls his hand ax at whichever is looting to be hurt more
I just did that in case I was hit while moving away.
Mar 21, 2025 3:57 pm
missed that, jumped for conclusions too soon
Mar 21, 2025 4:00 pm
Well when you see a guy repeatedly stumble you expect a fall so .... understood :)
Mar 21, 2025 4:53 pm
Hmm. NPC is wiped out. I wonder who the undead is going to hit now when there is no NPC's. Dodging Criella is her new name.
Mar 21, 2025 5:03 pm
well, they are literally chained together, maybe just back them up to the railing and push one over?
Still curious about the chain linking them. Do we cut it or just pound them?
Mar 21, 2025 5:08 pm
Criella thought about cutting the chain but then it meant even single it could pursue us. With even on dead, it makes pursuing us difficult. But there could be some reason they are taking advantage of both being chained together as well. Why to ask about how strong that chain looks.
Last edited March 21, 2025 5:10 pm
Mar 21, 2025 5:10 pm
IDK. I've dropped 83 points of electrical damage on number two... but I have 8 more rounds with this spell!
Last edited March 21, 2025 5:12 pm
Mar 21, 2025 5:14 pm
I was thinking the chain let them distribute damage or share benefits . . . Thus heating the chain in the hopes it hurts them both and/or interferes with the magic and/or is easier to break
Mar 21, 2025 5:17 pm
Welp, I may have read that spell wrong, DM. The text does say that it does the elevated damage on the initial round... leaving the impression that on the following rounds it should do 1d12 each round, not 5d12. Please make a ruling; if I'm incorrect we can just use the first die from the second round of the spell.
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