[2] The Library & The Lighthouse

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May 23, 2024 10:42 pm
"Oh please, as if you are important enough to go through the effort for." S'sylin condescendingly pointed out.
"I am sorry to disappoint your ego, but this is merely to protect something down this hallway behind me. I was quite close to solving the whole matter when you set off these traps. Now, if you can manage, observe my footsteps and follow them, yes? That shall avoid more bother to my eardrums..."
May 24, 2024 6:27 am
I know my ego is just a small thing compared to the kobolt god S'sylin, may his divine farts never smell, but we were trapped inside a basement with a shadow creature. We can't go up the stairs. There is a sonic trap, and lucky I found a second door. One that you jumped through without thought.
So if you step into more sonic traps, don't come crying to me about it!


She waves him on.
Don't worry. I'll stay back to see what traps you trigger.
OOC:
I really enjoyed writing this biggering post with S'sylin
Last edited May 24, 2024 6:27 am
May 27, 2024 2:29 am
Verin giggles at the exchange as she looks around their surroundings and wonders what is actually going on here.
May 29, 2024 3:43 pm
OOC:
I thought I un-privated the descriptions of what was down here, but apparently I did not do it successfully. So instead...
There's not much here in this first room. The book that at first glance looked like an ornate ancient relic was just a mock-up of one, probably designed to make people come closer to look at, and almost certainly the trigger for the trap that's now behind you. Smaller, less important books line the walls, although each of these are undoubtedly worth more all the books up above. They're all locked though, behind the same type of arcane lock that Fallowcrest had to open to let you into the library at first.

The only way to go is the hallway that S'sylin had been going down when the rest arrived - a long narrow hallway that ends in a 'T' after a couple hundred feet or so. From one end of the T comes mechanical clunking; from the other, the sizzle of electricity. You'll have to go one way or the other.

Which way to go...

Toward the clunking
Vote to view results.
Toward the sizzling
Vote to view results.
Jun 3, 2024 10:01 pm
S'sylin, naturally the leader of the group, decided to head down to the clunking of the machinery.
Jun 4, 2024 11:20 am
As promised Astrid follows S'sylin but let him have a 2 meters lead, or 6-8 feet.
Jun 4, 2024 8:07 pm
The hallway here is narrower than before, but soon turns a corner. As you go around the corner, a flagstone in the floor shifts ever so slightly, and the clanking stops.

You can see into the room ahead of you now. The room is shaped like a hexagon, with your entrance on one side (let's call this side Side 1). On the opposite side of the hexagon, there's a small inset (let's call this side 4). There, in the inset, is a huge lever. Above it is a huge iron "X" in a fine serif font.

On each other wall of the square (sides A, B, C, and D), there's an enclosure. Inside each enclosure there is also a pile of dessicated corpses. In front of each enclosure is a smaller lever with an engraved iron plaque: I, II, III, and V, in the same font as the X. Whoever designed this place is clearly testing your intelligence. If only they'd been nice enough to tell you what the test was.

You can see easily into each enclosure, and nothing is rushing your exploration of the room, so you can take your time to look around. Here's the obvious things you see:
-- The enclosure on Side A has four corpses in it. A golden cross hangs from the ceiling on a heavy iron chain. The lever has an engraved plaque with a "V".
-- The enclosure on Side B has twelve corpses in it. An ancient halberd wit a darkwood handle hangs horizontally on the back wall on golden hooks. The lever has an engraved plaque with a "III".
-- The enclosure on Side C has five corpses in it. A silver cross hangs at an angle on the back wall after one of the bolts holding it broke long ago. The lever has an engraved plaque with a "II".
-- The enclosure on Side D has five corpses in it. A wooden cross eaten through with termites hangs on the back wall. The lever has an engraved plaque with a "IV".
OOC:
This is obviously a puzzle. If you'd like to solve it, vote on the poll below and then go for it. It's not terribly complex, but it has been obfuscated just a bit. If you don't want to solve it, vote on the poll below, and wait. On Thursday, if no one's solved it, give me a INT check of 12. Alternatively, if NO ONE wants to solve it, someone can roll after everyone's voted. Either way, you only get one shot.

How do we solve the puzzle?

Try to figure it out.
Vote to view results.
Make a DC 12 INT check on Thursday.
Vote to view results.
Jun 4, 2024 9:32 pm
S'sylin looks over the bodies.
"Well. This seems a bit grim. Which thankfully is my specialty.."
OOC:
What species are they, are the bodies intact, is a cause of death apparent, and are they wearing anything of note?
Last edited June 4, 2024 9:33 pm
Jun 5, 2024 8:43 pm
There's corpses of all the major races here. The bodies are more or less intact, and it appears that they died in battle. There's no overt signs of battle here though, so perhaps they were transported here after?
Jun 6, 2024 6:14 am
I think we should move some corpses so there are 5 by the golden cross, 3 by the wooden cross and 2 by the halberd.
Then I think it would be safe to moved the X lever. X is 10, V = 5, III = 3 and II = 2 by the way
Jun 6, 2024 8:26 pm
runekyndig says:
I think we should move some corpses so there are 5 by the golden cross, 3 by the wooden cross and 2 by the halberd.
Then I think it would be safe to moved the X lever. X is 10, V = 5, III = 3 and II = 2 by the way
OOC:
The corpses are IN the enclosures, so you'll have to pull a few levers to do that.

Buuuuut... It's late Thursday, so someone do something or make an INT check.
Jun 7, 2024 6:15 am
Astrid grabs the golden cross, the wooden cross and then the halberd. Then she pulls the leaver.
Jun 7, 2024 6:16 am
As the leaver goes "click" she rethinks her choice
OOC:
These 2 posts are deliberately seperated

Rolls

Int - Check - (1d20+2)

(13) + 2 = 15

Jun 7, 2024 3:54 pm
S'sylin takes two steps back out of the room when Astrid is about to pull the lever...
"Wait, I can resurre...." ressurect a zombie to pull the lever, you insufferable simian. Though truth be told, nothing of worth is about to be lost..
Last edited June 7, 2024 3:56 pm
Jun 10, 2024 8:06 pm
Astrid pulls the lever surrounded by the crosses and halberd. Rethinking it, she realizes there must have been a meaning to those other levers, but it's too late now. The only other helpful thought that comes to mind is that these things she has at her feet are all supposed anti-undead weapons.

Every closed enclosure opens. The door behind you rattles shut with a bang.

Every zombie shuffles to their feet.

They're slow, so I'm giving initiative to you guys first.

Jun 11, 2024 6:18 am
Seeing no real way out, Astrid turns invisible and moves south towards the door they came in through.
OOC:

Bonus actin: Shit pants
Action: Cast invisibility
Move: to k8
[ +- ] 2: Invisibility
Jun 12, 2024 10:13 am
"YOU DUMB BALD MONKEY! LOOK AT WHAT YOU DID!" S'sylin exclaimed, only to watch the object of his ire disappear.
"OH NO! YOU FIX THIS OR I SWEAR I WILL HUNT YOU DOWN AND USE YOUR FLIMSY THIN SKIN FOR VELLUM!"
OOC:
Oi! I wanted to retreat out before the inevitable deathtrap snapped closed!

S'sylin draws his longsword and shield. He moves to I-16
Last edited June 12, 2024 10:13 am

Astrids disembodied voice

runekyndig

Jun 12, 2024 4:37 pm
Shut up you diddling idiot. You only complain, play it safe and take credit for others' work.

In mock imitation of S'sylin voice: Oh no! A thinking challenge.
If I get it wrong everyone will see how stupid I am.
It's best if I don't do anything, then I don't make mistakes.


When I was trying to solve this, did you do anything? ANYTHING?! No, you played it safe, and waited for me take the decisions while hoping for the best.
Now you better stop complaining about the decision you did not make and deal with those zombies!

Or are you afraid that you cant swing a sword either?


Astrids disembodied voice
Jun 14, 2024 3:26 pm
OOC:
I thought about letting you get out but then you'd have been almost completely out of action for a while, so I figured you just didn't quiiiiite get there. Also, this is sort of S'sylin's wheelhouse, isn't it?

@MaJunior,@JoshuaMabry - You guys still have turns to take.
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