Chapter One: Bones and Ashes
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Sep 7, 2024 5:11 am
Jathus moves inside, looking over the map to try and makes sense of what it represents. He then checks inside and around the desk, looking for anything of use or interest before checking the door to the south. He opens it if he feels it is safe to do so.
Sep 8, 2024 11:25 am
Most of what's on the table crumbles and breaks apart upon contact. The map is in better condition, though and seems to show the surrounding area, but all of the writing on the map is in Thassilonian, which Perf can help with translating.
The coastline on the map is labeled as "The Rasp" and the location where Sandpoint now sits is "HF Compound". Instead of the goblin-inhabited island of Thistletop to the east of Sandpoint, there appears to be a large statue on the map. There are also several locations of possible hidden bases marked and the area where the Pit* is has been circled with a note reading "Captured spies whisper of a sizable Shalast cohort stationed here, led by someone named Liralarue—must secure authorization from Mistress for a raid."A small closet in the Southeastern corner is mostly empty, but contains a keyring with two keys: one is a sneaky key talisman and the other is an iron key. You also find a fragile scroll detailing the workings of something called "The Three Steps" which appears to be a trap located in the compound here somewhere.
Catacombs Map
The coastline on the map is labeled as "The Rasp" and the location where Sandpoint now sits is "HF Compound". Instead of the goblin-inhabited island of Thistletop to the east of Sandpoint, there appears to be a large statue on the map. There are also several locations of possible hidden bases marked and the area where the Pit* is has been circled with a note reading "Captured spies whisper of a sizable Shalast cohort stationed here, led by someone named Liralarue—must secure authorization from Mistress for a raid."
OOC:
The Pit is where the Sandpoint Devil is rumored to be located and is a very dangerous place atop the Devil's Platter, a large plateau SE of Sandpoint[ +- ] The Three Steps

Sep 9, 2024 7:04 am
Jathus reads over the text detailing the trap after pocketing the key. He shrugs and affixes the talisman to his armor, then hands the trap information to the others - "We'll need to keep an eye out for this, if these notes are right, it could be quite dangerous."
He turns to Perf, "What do you make of this map, my friend? It appears as old as the other things in this room, which crumble upon touch...and the locations are both familiar but different. I would venture to guess the complex we've found ourselves in must predate Sandpoint itself, yes?"
He turns to Perf, "What do you make of this map, my friend? It appears as old as the other things in this room, which crumble upon touch...and the locations are both familiar but different. I would venture to guess the complex we've found ourselves in must predate Sandpoint itself, yes?"
Sep 9, 2024 11:32 am
I would agree, Jathus. Sandpoint isn't terribly old to begin with, but this is written in Thassilonian; a truly ancient tongue pertinent to why Sandpoint was founded in the first place. This may be the biggest find to date and something we must follow up on.
Sep 10, 2024 4:26 am
"There must be more. We should check beyond the other doors, yes? We may yet learn why this place was built. Do you think the map could be preserved if taken from the wall? It is worthy of returning to the town with us, I think."
Jathus checks the door to the north, then opens it cautiously.
Jathus checks the door to the north, then opens it cautiously.
Last edited September 10, 2024 4:29 am
Sep 10, 2024 7:50 am
Jathus moves north to the next door in line. This room’s southern portion is lower than the rest of the chamber, with a set of steps leading up to the room itself. A carving of a seven-pointed star, a flame flickering at its center, adorns the walls to the east and west, while to the north, doors stand in a wall of dark red stone—a contrast to the gray stone walls elsewhere in the chamber. Each door’s handle features a tiny little metal basket that looks like it’s meant to hold a small bead-shaped object.
Based on the setup and what you gleaned from the notes in the other room, you must place the garnet beads you found in the brimorak's room into the baskets on the door in order to progress. This knowledge makes it easy to progress until you reach a final chamber.
To the north of this room, the wall curves in a semicircle. A single red stone statue of an angry woman holding a ranseur stands to the north, her weapon held in one hand pointed toward the southern doors, while her other hand reaches out with a cupped palm, as if expecting a gift. The ranseur itself appears to be a real weapon, and not an integrated part of the statue itself. You have one of the garnet beads remaining, the largest of them all.
Perf recognizes this figure as Runelord Alaznist, ruler of this portion of the Thassilonian empire before its fall.
Catacombs Map
Based on the setup and what you gleaned from the notes in the other room, you must place the garnet beads you found in the brimorak's room into the baskets on the door in order to progress. This knowledge makes it easy to progress until you reach a final chamber.
To the north of this room, the wall curves in a semicircle. A single red stone statue of an angry woman holding a ranseur stands to the north, her weapon held in one hand pointed toward the southern doors, while her other hand reaches out with a cupped palm, as if expecting a gift. The ranseur itself appears to be a real weapon, and not an integrated part of the statue itself. You have one of the garnet beads remaining, the largest of them all.
Perf recognizes this figure as Runelord Alaznist, ruler of this portion of the Thassilonian empire before its fall.
Catacombs Map
Sep 10, 2024 10:27 am
"Well," Jathus says, looking at the last, larger garnet. "Do you think this will do anything? Perhaps it best if I take a closer look first?"
Jathus carefully approaches the statue, looking all around for signs of traps.
Jathus carefully approaches the statue, looking all around for signs of traps.
Sep 12, 2024 5:50 am
"Stand back, just in case," he says. "The notes we found seem to indicate this area to be trapped, but doesn't make any mention of this statue." He steps forward and places the larger garnet into the upturned hand of the statue.
Sep 13, 2024 12:35 am
As soon as the garnet is set, the statue's hand closes around it in a fist and it holds out the ranseur in its hand for you to take. The ranseur has a Fearsome rune engraved on it as well as a small Sihedron rune engraved on either side of its head.Catacombs Map
OOC:
There is nothing magical about the Sihedron rune. It's just fancySep 15, 2024 4:10 am
Jathus carefully takes the ranseur from the statue's hand and looks it over. "Not my style, but this is very nice," he says when he returns to the others. "Win, is this something you could make use of? Zani?"
Sep 15, 2024 3:36 pm
"I'm not sure how to wield such a weapon, as pretty as it is. I mean, while in a pinch I'm sure I could whack people with it, it seems designed for more complex uses than I've learned."
Sep 16, 2024 1:11 am
"Well, a weapon such as this, we should hold onto it anyway. These runes look fancy." He looks over the fine weapon, seeing the potential value in it and stores it as best he can.
He returns and heads to the end of the hallway, checking the door there before opening it.
He returns and heads to the end of the hallway, checking the door there before opening it.
Sep 18, 2024 7:05 am
In the ceiling of this unfurnished room, in a single carved star, a fire flickers. The floor next to the southeast door bears a scorch mark, as if the area beyond the closed portal suffered an intense blast long ago. A 7-foot-tall statue of a bat-winged, vaguely humanoid bull with gold-colored horns stands in the southwest corner.
Perf recognizes the statue as being carved in the image of Haagenti, demon lord of alchemy, invention, and transformation. It holds a battle axe in its hands.
Catacombs Map
Perf recognizes the statue as being carved in the image of Haagenti, demon lord of alchemy, invention, and transformation. It holds a battle axe in its hands.
Catacombs Map
Sep 18, 2024 11:58 pm
Jathus carefully approaches the statue and looks it over for signs of danger.
OOC:
Does the axe look real, like the weapon from the last statue, or a part of the statue itself?Sep 22, 2024 11:15 pm
As Jathus steps into the room, he can tell that the axe is certainly real. As he steps closer, it suddenly raises the axe and swings it at him. He manages to get mostly out of the way, taking a nasty cut on his arm, but avoiding being cut down. After the slash, it resets into its prior pose.
24 vs AC. Damage: 15 slashing
Catacombs Map
24 vs AC. Damage: 15 slashing
Catacombs Map
Sep 23, 2024 5:16 am
"Ow!" Jathus yells at the statue, "That was decidedly not very nice!" He licks the wound on his arm and looks at the statue while pursing his lips, then lets out a low hiss.
OOC:
No indications of the trap mechanism or a way to disarm it?Sep 23, 2024 10:57 am
Let's find out if it's a possessed statue or not.
Perf fires a Divine Lance into the statue.
Perf fires a Divine Lance into the statue.
[ +- ] Divine Lance
Last edited September 23, 2024 10:58 am
Rolls
Sir Perf Lewis (ABP): Spell Attack Roll - (1d20+10, 3d4spiritdamage)
1d20+10 : (14) + 10 = 24
3d4spiritdamage : (441) = 9
Sep 25, 2024 1:56 am
The statue is unaffected by Perf's spell and you can't see any sort of mechanical method of triggering the trap. As best you can tell, the trap is magical in nature and animates the statue in order to attack any who get close.
Thankfully, you know you can go around through B5 to get past it.
Catacombs Map
Thankfully, you know you can go around through B5 to get past it.
Catacombs Map
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