Apr 26, 2024 8:54 pm
Hero Girl Sprite, or "HGS" when I’m rich and famous, is a Rules-Lite game. But there are rules, so lemme get that outta the way now.
1st Rule: Choose Your Heroine
There are four heroines, and each of you has to pick a different one. Perhaps if you know a little about each one, you can make an informed choice.
P2 - FAIRY GIRL
GAME: SUPER FAIRY GODMOTHERS
INTO: FAIRY TALES & KEYHOLES
ROLE: THE LITTLE SPRITE
LIFE: 💛💛
P3 - PEPPY GIRL
GAME: VYNIL FANTASY
INTO: MUSIC & SPELL-DANCING
ROLE: THE MAGICAL GIRL
LIFE: 🩷🩷🩷
P4 - KICKY GIRL
GAME: FEET OF RAGE
INTO: FASHION & @$$-KICKING
ROLE: THE ACTION HEROINE
LIFE: ❤️❤️❤️❤️
P5 - BARBY GIRL
GAME: BARBARIC COMMANDO
INTO: BODY-SCULPTING & SPAS
ROLE: THE WARRIOR PRINCESS
LIFE: 🩵🩵🩵🩵🩵
2nd Rule: Rolling the Dice
There are two types of rolls, "Hero" and "Sprite."
Roll "Hero" to attack a villain, perform a feat of strength, or do something brazenly heroic.
⬇️ To hit, roll UNDER your Player Number!
Roll "Sprite" to cast magic (but not attack), make a deft, graceful or stealthy move, or do something zestfully fey.
⬆️ To hit, roll OVER your Player Number!
Roll "Anti-Hero" (or "Antihero") when a villain attacks you!
⬇️ If you roll UNDER your Player Number, you get hit!
🎲🎲 Roll 2d6, normally.
🎲🎲🎲 Roll 3d6 (or 1d6) when using a power-up.
3rd Rule: Safety First
Or since it’s Rule #3, I guess that’s Safety Third. Well, better late than never.
My nanobot spies have already vetted you and confirmed you are nice people, so I don’t need to worry about the PCs flipping each other off in front of the Blastroid Horde.
Besides party-infighting, my other pet-peeve is evil campaigns. I don’t mean they shouldn’t exist, but that I shouldn’t play them. I definitely won’t GM an evil campaign. But enough about me…
I want all of you to feel like your characters are heroic. So what level of violence do you prefer?
• Street Fighter (you definitely aren’t killing anyone)
• Double Dragon (you can’t tell whether your enemies are unconscious or dead)
• Secret of Mana (you are definitely killing enemies, but there’s no graphic violence)
• MORTAL COMBAAAAAAT!! (…)
—or—
• Tetris (the level of violence fits whatever game you’re in at the time, like a 4x1 block in a 9x4 heap)
To recap, please do the following.
1. Choose a heroine. (Feel free to discuss with each other, or do like at an arcade and just take your pick before someone else does. But kidding aside, I hope there won’t be any hard feelings.)
2. Optional: do a test roll!
• For the Reason, choose one: Hero 2 / Sprite 3 / Antihero 4 / Anti-sprite 5 …but please use your selected character’s number. The hyphen is optional for the Anti- rolls. (My code only knows "hero" or "sprite" should be followed by a space an a whole number from 2 to 5.)
• For the Roll, it’s 2d6. (It’s ALWAYS 2d6 until you acquire an item/weapon/spell that improves your roll.)
3. Optional: safety stuff
• Choose the level of violence. ("Tetris" means okay with any. @dmbrainiac, this would be the same as Cartoon Peril, where the Mad Max-like scene was less violent than transformation sequence for the Voltron-like creature made of giant birds.)
• Also feel free to mention anything you don’t want to see in a campaign.
1st Rule: Choose Your Heroine
There are four heroines, and each of you has to pick a different one. Perhaps if you know a little about each one, you can make an informed choice.
P2 - FAIRY GIRL
GAME: SUPER FAIRY GODMOTHERS
INTO: FAIRY TALES & KEYHOLES
ROLE: THE LITTLE SPRITE
LIFE: 💛💛
P3 - PEPPY GIRL
GAME: VYNIL FANTASY
INTO: MUSIC & SPELL-DANCING
ROLE: THE MAGICAL GIRL
LIFE: 🩷🩷🩷
P4 - KICKY GIRL
GAME: FEET OF RAGE
INTO: FASHION & @$$-KICKING
ROLE: THE ACTION HEROINE
LIFE: ❤️❤️❤️❤️
P5 - BARBY GIRL
GAME: BARBARIC COMMANDO
INTO: BODY-SCULPTING & SPAS
ROLE: THE WARRIOR PRINCESS
LIFE: 🩵🩵🩵🩵🩵
2nd Rule: Rolling the Dice
There are two types of rolls, "Hero" and "Sprite."
Roll "Hero" to attack a villain, perform a feat of strength, or do something brazenly heroic.
⬇️ To hit, roll UNDER your Player Number!
Roll "Sprite" to cast magic (but not attack), make a deft, graceful or stealthy move, or do something zestfully fey.
⬆️ To hit, roll OVER your Player Number!
Roll "Anti-Hero" (or "Antihero") when a villain attacks you!
⬇️ If you roll UNDER your Player Number, you get hit!
🎲🎲 Roll 2d6, normally.
🎲🎲🎲 Roll 3d6 (or 1d6) when using a power-up.
3rd Rule: Safety First
Or since it’s Rule #3, I guess that’s Safety Third. Well, better late than never.
My nanobot spies have already vetted you and confirmed you are nice people, so I don’t need to worry about the PCs flipping each other off in front of the Blastroid Horde.
Besides party-infighting, my other pet-peeve is evil campaigns. I don’t mean they shouldn’t exist, but that I shouldn’t play them. I definitely won’t GM an evil campaign. But enough about me…
I want all of you to feel like your characters are heroic. So what level of violence do you prefer?
• Street Fighter (you definitely aren’t killing anyone)
• Double Dragon (you can’t tell whether your enemies are unconscious or dead)
• Secret of Mana (you are definitely killing enemies, but there’s no graphic violence)
• MORTAL COMBAAAAAAT!! (…)
—or—
• Tetris (the level of violence fits whatever game you’re in at the time, like a 4x1 block in a 9x4 heap)
To recap, please do the following.
1. Choose a heroine. (Feel free to discuss with each other, or do like at an arcade and just take your pick before someone else does. But kidding aside, I hope there won’t be any hard feelings.)
2. Optional: do a test roll!
• For the Reason, choose one: Hero 2 / Sprite 3 / Antihero 4 / Anti-sprite 5 …but please use your selected character’s number. The hyphen is optional for the Anti- rolls. (My code only knows "hero" or "sprite" should be followed by a space an a whole number from 2 to 5.)
• For the Roll, it’s 2d6. (It’s ALWAYS 2d6 until you acquire an item/weapon/spell that improves your roll.)
3. Optional: safety stuff
• Choose the level of violence. ("Tetris" means okay with any. @dmbrainiac, this would be the same as Cartoon Peril, where the Mad Max-like scene was less violent than transformation sequence for the Voltron-like creature made of giant birds.)
• Also feel free to mention anything you don’t want to see in a campaign.