I do agree that the bonus action spell rule can be restrictive. The main reason I don't remove it is because of sorcerer quicken spell. If this were a campaign, not a one-shot, I'd probably talk about removing the bonus action spell rule but adding it back in as a rule that only applies to quicken spell metamagic. For a one-shot, I don't think we will be playing these characters long enough that reading a long list of house rules would be worthwhile. I will probably run other Tier 3 one shots in the future. If I see a lot of the same players, I may start having a list of house rules like that.
yeah, this has been a fun one and while I am sure I can be a PITA sometimes with rules. I do feel like you adjudicated fairly and would love to play in another game
Apologies, I normally mention everyone, but I don't always do that. I presumed the turn order was simple enough that following others posts would be enough. I'll try to remember to mention in the future.
I'll try to survive this round, set up some bonus action damage for future rounds use Cloak of Stars for enemies' disadvantage, and quaff a potion the following round.