Questions for DM

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May 10, 2024 8:23 pm
Do you want me to put my find steed stats on my character sheet as well? At least basic ones
May 10, 2024 8:25 pm
Yes, probably in the notes section
May 14, 2024 6:59 pm
I see canons on the ship...am I right to assume these are usable? Are there rules on using them?
May 14, 2024 8:32 pm
Sure, why not. This is what the DMG says. Note that shooting at a moving, nimble monster may be harder than a slow moving boat that is a big target.
[ +- ] Cannon
Big thing to note: it takes 3 actions to fire (load, aim, shoot), and the crew knows they will die to any hit from this thing and thus is very unlikely to help, so could be worth it, but only if you feel you can't help otherwise.
May 14, 2024 8:46 pm
So it is more opportunity cost evaluations.

8d10 averages to 55 damage, so basically. Do I think I can deal 55 damage or more in 3 turns doing something else. Or is "loading" "aiming" and "firing" all "attack actions" and if you have two attacks, you could basically load/aim in one turn. Fire, reload turn two. aim, fire turn three...etc?

I know there will be a lot of battlefield development before my turn hits but figured I would ask.
May 14, 2024 9:02 pm
The average is 44, not 55, and as far as I can tell it is an entire action to do one of the three things needed to attack with it. This means two people teaming up. Up could fire more quickly, but you can't a little bit more quickly just because you have the extra attack feature
May 14, 2024 9:08 pm
makes sense. and my math was terribly off...
May 14, 2024 11:18 pm
Do we all have ranged attacks? Omeros is rocking Eldritch Blast. Maybe those without ranged options can man a cannon until the leviathans come in close.
May 29, 2024 3:05 am
I am trying to determine how Gust of wind would interact with the flying dragon.
[ +- ] Gust of Wind (Level 2) (Cha)
Assuming he is 40ft up. I would need to be 20ft horizontally to him to hit? Then a push would then get him functionally move him to 75ft and he would just have to move 5ft vertically down to avoid the movement penalty? So basically on a failed throw he is 80ft from me?
May 29, 2024 12:10 pm
It would potentially push the dragon 15 feet away each round, but mostly the dragon would move so that it is not in the gust and still fly at full speed. Assuming you don't lose concentration, the main benefit would be essentially a bonus action push each round on a failed strength save
May 29, 2024 2:18 pm
Make sense. Just trying to think of creative ways to stay alive at this point.
May 29, 2024 2:20 pm
Worth noting, Dragons usually have pretty solid strength scores. Anything can roll a 2, but I feel like the odds of the dragon succeeding on most saves is high.

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