QuietPanther says:
... I didn’t have a very good reason for Jordash’s death. Now I want it to be a mystery. ...
Tricky part is your leaving the area and not investigating that mystery. Maybe Jordash left a clue that the answers were to be found far away?
QuietPanther says:
... Was it related to the mists? ...
I have tried to keep you out of the Mist events since you did nothing to solve that problem. If you knew about it then we have to explain (for a given value of 'explain') why you guys did not do anything. It is hard to insert you into the events without making your contributions seems ineffective, but I can come up with some ways to slightly-involve you if you really want.
When did Jordash die? Yesterday? Last week? Last month? Maybe his death contributed to the spirit's upramp in activity this moon? It is tricky since
Lille was not involved. We don't want to deprotagonise
Lille, but we also don't want to devalue the other players solution.
The cleanest solution (off the top of my head) is for you and your mentor be from far enough away on the other side of town that you were not involved. And for him to have died before the Mist problem became a problem he would have heard of.
QuietPanther says:
... Or something else? ...
Could just be old age and part of nature. It might be hard explore this death out here in a location that we may never come back to.
We can always introduce a mystery later, if we ever do have time to come back here. Maybe we come back and find there was more to it, or we find there was more to it and have to come back, but leaving the area with a mystery hanging over us seems wonky from a story point of view, no?
QuietPanther says:
... Tomorrow I will get on the character sheet part. ...
I have accepted your blank sheet. Note that the others will not be able to see the contents until you
Add it to the Library.
QuietPanther says:
... Is there a template I should be using? ...
You can use this template for
World of Dungeons.
Since you have created a sheet, the simplest is to Quote that post and copy/paste the bits between the 'charsheet' tags to you sheet (don't include the [ quote] and [ charsheet] bits).
Give a shout if you want me to do that for you, I don't mind, it is trivially easy once one knows what needs to be done.
Don't worry if you get it wrong, we can fix anything.
Or you can free-form the sheet if you want. There is benefit to having something consistent to ease looking things up, but this sheet is simple enough that you can just write down the numbers and four words and be done. :)
QuietPanther says:
... are plotting to write an interaction scene ...
OK. Those can get a bit awkward if the plotting goes too far and then has to be reeled back in to fit the world and the story, so keep it flexible. Also be sure to provide enough up front so the other players can follow the reasoning for your character to be around (even if unseen).
QuietPanther says:
... Lille will trail Ezme/the group a bit as her method of "joining" ...
Cool. There are events in motion that will put the other characters at fewer inns and more camping. Apparently it is more intense that way.