Chapter 1: Something in the Water

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Blue Dragon

Ironmonger42

May 28, 2024 3:14 pm
Blue Dragon

The dragon flies overhead and surveys the battlefield. It looks for the most people it can catch in its breath as it flies over the battlefield.
OOC:
The way I tend to handle breath weapons for dragons is that they can be used in special ways while they fly. Cones can become radiuses with a diameter based on the cone's size, limited by the height it can achieve if there is a limit. Lines can be held as it flies past, thus the line might be longer because the line is continuous going as it flies overhead, with the length being how close it has to be to the ground.
It sees the best way to get 3 people in the line is to fly from the south-west and go over Chironides, then through Kel and Isaiah. Any other pattern would yield only 2 people. It gets in position and breathes lighting straight on the ground, electrifying everything directly below it as it passes over and flies off, ending its turn nearby but high off the ground (in this case, 40 feet off the ground).
OOC:
Looks like all 4 take 73 damage, though I suspect Isaiah will use absorb elements. No one is a rogue or monk, so I don't think anyone has evasion. I need Isaiah to make a DC 18 Constitution saving throw, assuming the absorb elements that reduces his damage to 36, half of which is 18. Chironides also casted absorb elements, taking 36 instead of 73.

@Basil Chironides and @annex Omeros are up

Rolls

Blue Dragon Lightning Breath DC 19 Dex Save for half damage - (12d10lightning)

(10101573477397) = 73

Chironides: Dexterity save - (1d20+1)

(6) + 1 = 7

Kelnes: Dexterity save (Aura included) - (1d20+3)

(9) + 3 = 12

Isaiah: Dex - Save (+3 from Kelnes's Aura of Protection) - (1d20+4+3)

(2) + 7 = 9

May 28, 2024 3:21 pm
OOC:
using heroic destiny
[ +- ] Heroic Destiny
May 28, 2024 3:27 pm
Reaction to cast absorb elements…will finish up post when I get a chance!
May 28, 2024 3:38 pm
OOC:
certainly absorb elements to have a chance to still stay in this game.

Rolls

Con - Save +3 from aura - (1d20+11+3)

(9) + 14 = 23

May 28, 2024 4:02 pm
Chiron thumps 2-1 with his lightning and thunder infused hammer knocking him into c-12

Then Moves and flank tramples 1-3 ending up in e-1

Rolls

Thunda Hamma! (Hammer +2 Booming Blade) to hit - (1d20+11)

(7) + 11 = 18

Thunda Hamma! (Hammer +2 Booming Blade) damage - (3d8+6)

(543) + 6 = 18

Lightning - (1d6)

(1) = 1

Hooves to hit (advantage) - (2d20H1+9)

(82) + 9 = 17

Hooves damage - (1d6+4)

(1) + 4 = 5

May 28, 2024 4:08 pm
OOC:
@Basil C12 would still be within 5 feet of you, giving an opportunity attack. Did you mean C10? the numbers on otfbm go down as you go to the top left
May 28, 2024 10:59 pm
OOC:
hold the phone. I have advantage on Dexterity saving throws on effects I can see
[ +- ] Danger Sense
edit: Well still down to 1HP I guess
Last edited May 28, 2024 11:00 pm

Rolls

Dexterity save (with Aura) - (1d20+3)

(3) + 3 = 6

May 28, 2024 11:42 pm
Ironmonger42 says:
OOC:
@Basil C12 would still be within 5 feet of you, giving an opportunity attack. Did you mean C10? the numbers on otfbm go down as you go to the top left
Ahhh yes thank you I meant to bop him away to avoid aoo!
May 29, 2024 2:19 am
Upon the death of his cursed victim, Omeros inhaled its last breath to heal some of his wounds. The dragon's arrival was as sudden and destructive as he'd feared but Omeros focused on felling snake-men to free his friends for the draconic battle.

απόκοσμος έκρηξη

At the sacred words, three more force bolts flew from Invictus at the heavily injured snake-man attacking Kadmos! Should it fall, he redirected his other bolts at the snake-man who squeezed Isaiah!
OOC:
Since the cursed target died, Omeros regains hit points equal to your warlock level + your Charisma modifier = 18. Now at 64/81 HP.
Focusing on 1-3 until dead, then any leftover Eldritch Blasts at 1-1.

Rolls

Eldritch Blast attack, force damage - (1d20+11, 1d10+5)

1d20+11 : (6) + 11 = 17

1d10+5 : (9) + 5 = 14

Eldritch Blast attack, force damage - (1d20+11, 1d10+5)

1d20+11 : (10) + 11 = 21

1d10+5 : (7) + 5 = 12

Eldritch Blast attack, force damage - (1d20+11, 1d10+5)

1d20+11 : (2) + 11 = 13

1d10+5 : (9) + 5 = 14

May 29, 2024 2:30 pm
OOC:
Isaiah and Kelnes can go after you see a post for the Worshipers of Hythona and the OOC says that they are done

@Basil For the record, I just realized you assumed flanking was available. I have a house rule at my table, but technically flanking is an optional rule and can't be assumed to be in affect. For all, flanking in my games gives a flat +2, not advantage, but I never said flanking was active. It is available as of now, but do not give yourself advantage. Give yourself a +2. I prefer that rule so that features that provide advantage are still worth investing in.
Chironides hits and shifts the snake man, using the new opening to help Kadmos some.
Omeros blasts one of the snake men dead, finishing with the one grabbing Isaiah. His first shot hits, however his second shot vears off as he fears hitting Isaiah.
OOC:
Isaiah is giving 1-1 half cover from Omeros, so the 13 missed. I didn't see any text about moving.

Worshiper of Hythonia

Ironmonger42

May 29, 2024 2:34 pm
Worshiper of Hythonia

The three remaining snake men look at the dragon with delight, though this delight is cut short as they realize how many of their brothers in worship have been slain. The two fighting Isaiah and Kelnes consider fleeing, but know such actions would result in their death anyways at the hands of those near them and thus decide to fight to the death. The one Chironides does, however, consider fleeing. It almost works up the courage to stay, but ultimately gives in.
OOC:
Summary:
1-1 deals 13 damage to Isaiah (7 piercing and 6 poison)
1-2 deals 13 bludgeoning damage (before resistance) to Kelnes and restrains him as he is grappled
2-1 flees combat

Isaiah and Kelnes can act now. Kadmos may act if he wishes as well, though his actions would be after Isaiah and Kelnes both have acted.

Rolls

1-1 Worshiper of Hythonia Bite vs Isaiah AC 18 - (1d20+5, 1d4+3piercingplus2d6poison)

1d20+5 : (9) + 5 = 14

1d4+3piercingplus2d6poison : (3) + (22) + 3 = 10

1-1 Worshiper of Hythonia Bite vs Isaiah AC 18 - (1d20+5, 1d4+3piercingplus2d6poison)

1d20+5 : (13) + 5 = 18

1d4+3piercingplus2d6poison : (4) + (42) + 3 = 13

1-2 Worshiper of Hythonia Constrict vs Kelnes AC 17 - (1d20+5, 2d6+3bludgeoning)

1d20+5 : (13) + 5 = 18

2d6+3bludgeoning : (55) + 3 = 13

2-1 Worshiper of Hythonia Moral Check DC 15 - (1d20+1)

(13) + 1 = 14

1-2 Worshiper of Hythonia Bite vs Kelnes AC 17 - (2d20h1+5, 1d4+3piercingplus2d6poison)

2d20h1+5 : (83) + 5 = 13

1d4+3piercingplus2d6poison : (4) + (42) + 3 = 13

Secret Roll

May 29, 2024 3:34 pm
OOC:
kelnes is down no matter what.

edit: for the record, when/if I come up during this combat my rage/resistences will have dropped. advantage on the death save is from the Defy Death feature of Heroic Destiny
[ +- ] Heroic Destiny
Last edited May 29, 2024 3:47 pm

Rolls

Death saving throw - (2d20h1)

(319) = 19

May 29, 2024 4:34 pm
Ignoring the worshiper grappling him Isaiah node the shield and cast another spell, while asking elemental to help him with the annoying worshiper
OOC:

Action: done shield, put AC at 20
BA: healing word, lvl 2, target - Kelnes
Earth Elemental Attack 1-1

Rolls

Healing Kelnes - (2d4+5)

(14) + 5 = 10

Healing self (Chalice constellation) - (2d8+5)

(33) + 5 = 11

Elemental Slam 1 - (1d20+10)

(7) + 10 = 17

Damage (bludgeoning) - (1d10+8)

(10) + 8 = 18

Elemental Slam 2 - (1d20+10)

(7) + 10 = 17

Damage (bludgeoning) - (1d10+8)

(10) + 8 = 18

May 29, 2024 6:38 pm
OOC:
1-1 is dead, thus Isaiah is now free. The order of people's turns when grouped does not matter. As such, unless valdattaMadun is against it, Isaiah could have acted before him.
May 29, 2024 7:02 pm
OOC:
Yeah that would be good with me. So I would be at 10hp. Still restrained/grappled. Would I also be prone or since he was holding me in place am I still upright still?
Kelnes wakes from the magic of Isiah Remind me to thank you later...., he touches his heart and shield and he attacks recklessly against the serpent man holding him.
OOC:
bonus action Harness Divine Power
Action Reckless Attack
[ +- ] Harness Divine Power

Rolls

Trident +1 (one handed) to hit - (1d20+11)

(8) + 11 = 19

Trident +1 (one handed) damage - (1d8+8)

(2) + 8 = 10

Trident +1 (one handed) to hit - (1d20+11)

(18) + 11 = 29

Trident +1 (one handed) damage - (1d8+8)

(5) + 8 = 13

May 30, 2024 2:52 am
The blows are solid, though the enemy is tough and has good endurance. The dragon begins to turn around for another pass, though Kadmos goes first.
OOC:
Isaiah and his elemental killed the one grappling you. Technically you would not have been restrained anymore. It is up to you if you want to say you didn't attack recklessly or if you want to roll 2 more d20s in case they were nat20s
@MaJunior Kadmos is up before the dragon goes next
May 30, 2024 3:28 am
OOC:
lets go no reckless attack
May 31, 2024 3:21 pm
OOC:
DM: it is been 48 hours since I declared Kadmos's turn was up. I am going to have him move down to G5 and take the attack action against 1-2. 2 hits for 28 total damage. 1-2 is still alive, but bloodied

Rolls

Kadmos: Crystal Blade - Attack - (1d20+9)

(13) + 9 = 22

Kadmos: Crystal Blade - Attack - (1d20+9)

(2) + 9 = 11

Kadmos: Crystal Blade - Attack - (1d20+9)

(11) + 9 = 20

Kadmos: Crystal Blade - Damage - (1d8+1d8+4)

(3) + (7) + 4 = 14

Kadmos: Crystal Blade - Damage - (1d8+1d8+4)

(8) + (1) + 4 = 13

Kadmos: Crystal Blade - Damage - (1d8+1d8+4)

(8) + (2) + 4 = 14

Blue Dragon

Ironmonger42

May 31, 2024 3:24 pm
Blue Dragon

The dragon inhales, checking it's breath. No sparks appear, so the dragon makes plans without that option available. It's presence radiates from it, as each member of the party is forced to steal their will before it swoops down. It lands near Kadmos and Kelnes, people who it can see are shaking from its presence. It uses its long neck to try and bite Kelnes and uses both of its claws to slash at Kadmos.
OOC:
Ok, SUPER IMPORTANT: The dragon has legendary actions. Chironides and Omeros are up next. Whichever posts first goes first unless they ask to be second. Whoever goes first, the dragon is still on the ground occupying D6 to F8.
The first legendary action it is going to take is to use its tail against Kadmos. The second legendary action it is going to take is to use Wing attack against Kadmos, Kelnes, and the elemental and then move to where you see it on the map now. Kadmos and the elemental may make opportunity attacks as it moves, though if they are frightened or prone then the attack is at disadvantage. I am rolling things now, but that is when they will actually occur. if somehow someone does something that ruins those actions, I will make a new post.

SUMMARY:
Frightened: Chironides, Kadmos, Kelnes, Earth Elemental
[ +- ] Frightened Condition
Kelnes takes 20 piercing damage and 5 lightning damage
Kadmos takes 34 slashing damage (16 and 18)

The first legendary action will miss Kadmos
After Chironides and Omeros have both gone, Kadmos will take 8 bludgeoning damage and remain standing while Kelnes and the Elemental will take 16 damage and be knocked prone.

Rolls

breath weapon recharge check (5-6) - (d6)

(1) = 1

Chironides: Wisdom save DC 17 - (1d20+0)

(11) = 11

Isaiah: Wis - Save (+3 from kelnes aura) DC 17 - (1d20+12+3)

(5) + 15 = 20

Kadmos: WIS - Save (+3 from kelnes aura) DC 17 - (1d20+0+3)

(6) + 3 = 9

Omeros Sylvanos: Wis - Save DC 17 - (1d20+6)

(17) + 6 = 23

Kelnes: Wisdom save (+3 from kelnes aura) DC 17 - (1d20+4+3)

(3) + 7 = 10

Blue Dragon Bite vs AC Kelnes AC 17 - (d20+12, 2d10+7piercingplus1d10lightning)

d20+12 : (15) + 12 = 27

2d10+7piercingplus1d10lightning : (94) + (5) + 7 = 25

Blue Dragon Claw vs AC Kadmos AC 20 - (d20+12, 2d6+7slashing)

d20+12 : (12) + 12 = 24

2d6+7slashing : (36) + 7 = 16

Blue Dragon Claw vs AC Kadmos AC 20 - (d20+12, 2d6+7slashing)

d20+12 : (10) + 12 = 22

2d6+7slashing : (65) + 7 = 18

Isaiah's Elemental Wisdom save vs DD 17 (+3 from Kelnes's aura) - (1d20+3)

(3) + 3 = 6

Blue Dragon Tail vs Kadmos AC 20 - (d20+12, 2d8+7bludgeoning)

d20+12 : (4) + 12 = 16

2d8+7bludgeoning : (35) + 7 = 15

Blue Dragon Wing Attack damage - (2d6+7bludgeoning)

(45) + 7 = 16

Kadmos: STR - Save (+3 from Kelnes's aura) - (1d20+9+3)

(20) + 12 = 32

Kelnes: Strength save(+3 from Kelnes's aura) - (1d20+5+3)

(3) + 8 = 11

Isaiah's elemental strength save(+3 from Kelnes's aura) - (1d20+4+3)

(3) + 7 = 10

May 31, 2024 4:13 pm
Chironides shaken, uses his bonus action to power up his armors defensive systems (+10 Temp HPS from Armor) before firing off a volley of crackling bolts of pure magical force at the dragon… Too frightened to do much more he paces skittishly not wanting to approach and further enrage the creature.

Rolls

Eldritch Blast (All Purpose Tool +1) to hit (disadvantage) - (2d20L1+9)

(129) + 9 = 18

Eldritch Blast (All Purpose Tool +1) damage - (1d10)

(5) = 5

Eldritch Blast (All Purpose Tool +1) to hit (disadvantage) - (2d20L1+9)

(1418) + 9 = 23

Eldritch Blast (All Purpose Tool +1) damage - (1d10)

(1) = 1

Eldritch Blast (All Purpose Tool +1) to hit (disadvantage) - (2d20L1+9)

(184) + 9 = 13

Eldritch Blast (All Purpose Tool +1) damage - (1d10)

(2) = 2

Dragonfear Save dc 17 - (1d20+0)

(3) = 3

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