Chapter 2: The Gorgon Queen's Lair

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Hythonia

Ironmonger42

Jul 16, 2024 2:41 pm
Hythonia

The final warrior falls dead at Omero's hands. Hythonia's voice rings out, echoing as if from everywhere. "Those fools served their purpose. I am ready to slay you all by my own hands." At that, Hythonia suddenly appears to the east over the water. She drops 2 empty vials in the water, licking her lips. She seems more vicious than before. "The best thing about you heroes what you bring with you. I will enjoy seeing what I have for next time when you are all dead or stone."

With that, her lair activates, returning to the actions they had been previously. Spectral snakes appear everywhere, biting everyone.
OOC:

Chironides: nothing
Isaiah: nothing
Kadmos: nothing
Omeros: 4 piercing and The creature doesn't move or take actions this turn.
Kelnes: 4 piercing and The creature doesn't move or take actions this turn.
Ranger: 6 piercing and The creature uses all its movement to move in a random direction. To determine the direction, roll a d8 and assign a direction to each die face. The creature doesn't take an action this turn. Goes north 30 feet.

@Basil,@MaJunior you are up

Note: for Chironides, his stary cloak will end at the end of his turn, and haste will end at the end of his turn the next round

Rolls

Secret Roll

Secret Roll

Chironides: Constitution save DC 19 - (1d20+11, 2d4piercing)

1d20+11 : (9) + 11 = 20

2d4piercing : (32) = 5

Isaiah: Con - Save DC 19 - (1d20+11, 2d4piercing)

1d20+11 : (12) + 11 = 23

2d4piercing : (13) = 4

Kadmos: CON - Save DC 19 - (1d20+7, 2d4piercing)

1d20+7 : (15) + 7 = 22

2d4piercing : (13) = 4

Omeros Sylvanos: Con - Save DC 19 - (1d20+2, 2d4piercing)

1d20+2 : (13) + 2 = 15

2d4piercing : (22) = 4

Kelnes: Constitution save DC 19 - (1d20+2+3, 2d4piercing)

1d20+2+3 : (1) + 5 = 6

2d4piercing : (22) = 4

Ranger Constitution save DC 19 - (1d20+6+3, 2d4piercing)

1d20+6+3 : (2) + 9 = 11

2d4piercing : (24) = 6

Confusion Roll for Omeros - (1d10)

(6) = 6

Confusion Roll for Kelnes - (1d10)

(3) = 3

Confusion Roll for Ranger - (1d10)

(1) = 1

Ranger movement (1 = north) - (1d8)

(1) = 1

Omeros Sylvanos: Con - Save (reroll since he has advantage vs magic) DC 19 - (1d20+2)

(13) + 2 = 15

Jul 16, 2024 3:47 pm
Chironides moves to m9 and casts magic missile from behind cover.

Rolls

Magic Missile - (3d4+3)

(343) + 3 = 13

Jul 16, 2024 4:44 pm
Kadmos strides boldly near the sound of Hythonia's voice, hurling a mote of raw fire as he closes.
"Your time is coming to an end, Hythonia. Erebos comes for you as he comes for us all eventually. But it is in Iroas' name you will meet your fate!"
OOC:
Moving to T21, towards the sound of her voice.
Last edited July 16, 2024 4:50 pm

Rolls

Attack (Firebolt) - (1d20+8)

(20) + 8 = 28

Damage (Fire) - (3d8)

(818) = 17

Crit Damage - (3d8)

(412) = 7

Hythonia

Ironmonger42

Jul 16, 2024 5:39 pm
Hythonia

Hythonia flinches from the small barrage of the magic missile and the surprising force of the firebolt. She looked at the her options. Chironodes was too far away, as was Isaiah. She never saw Kelnes use much in the realm of ranged weaponry, the Kadmos had an annoying cantrip but otherwise was in the same boat. She made a devilish grin and went over to Omeros, someone she recognized as having some decent ranged options. Floating 15 feet away from Omeros, she reached out with her floating snakey lower half to grab him and pull him up. She seems more accurate than usual, potentially a result for the vial that was now empty and floating in the water. Despite the starry form, the tail manages to connect. Omero's icey armor only blocks a minor amount, but it is enough to send the chills up Hythonia's spine. She pulls Omeros up closer, lashes out with her other attacks, and then drops Omeros into the water as she had done to Kadmos earlier.
OOC:
Summary:
Hythonia deals 20 bludgeoning, 11 slashing, 7 poison, and 38 bludgeoning damage to Omeros (76 total if nothing changed, 1 point absorbed by armor of agathys)

Omeros is now in the water. Since he cannot move, he sinks to the bottom, which is about 20 feet deep. he is already poisoned so no need for the save.

@GreyWord,@valdattaMadun,@annex you are up, though I think only Isaiah can really do anything right now.

Rolls

Hythonia Constrict vs Omeros AC 18 - (2d20L1+13+1d4, 2d10+7bludgeoning)

2d20L1+13+1d4 : (27) + (3) + 13 = 18

2d10+7bludgeoning : (310) + 7 = 20

Hythonia Claws vs Omeros AC 18 - (d20+13+1d4, 1d8+7slashingplus1d8poison)

d20+13+1d4 : (10) + (3) + 13 = 26

1d8+7slashingplus1d8poison : (4) + (7) + 7 = 18

Hythonia Snakey Hair vs Omeros AC 18 - (d20+13+1d4, 4d12+7bludgeoning)

d20+13+1d4 : (6) + (3) + 13 = 22

4d12+7bludgeoning : (810103) + 7 = 38

Jul 16, 2024 6:22 pm
Isaian switch Constellations yet again to dragon, and moves behind elemental, ordering it to attack Hythonia and shooting Guiding Bolt to show target.
OOC:
Turn on dragon Constellations just in case
Moving M27 (or less if I can't ream M27 with 30 feet movement)
Action: guiding bolt
AE attack Hythonia

Rolls

Guiding bolt - Attack - (1d20+10)

(15) + 10 = 25

Guiding lotd damage - (4d6)

(4565) = 20

Elemental slam (advantage from guiding bolt) - Attack - (2d20H1+10)

(716) + 10 = 26

Elemental slam - Damage - (1d10+8)

(7) + 8 = 15

Elemental slam - Attack - (1d20+10)

(18) + 10 = 28

Elemental slam - Damage - (1d10+8)

(5) + 8 = 13

Elemental slam - Attack - (1d20+10)

(3) + 10 = 13

Elemental slam - Damage - (1d10+8)

(7) + 8 = 15

Jul 16, 2024 7:10 pm
GreyWord says:
OOC:
Moving M27 (or less if I can't ream M27 with 30 feet movement)
You can get there in 30 speed, but if you are going 30 speed I am assuming you are on the ground as your fly speed is 20 and you wouldn't be able to get there without dashing but you used guiding bolt so I know you didn't dash.

Hythonia

Ironmonger42

Jul 16, 2024 7:23 pm
Hythonia

Hythonia lets out a loud screech as the ray of light and following slams hit her. Infuriated, she uses her legendary action to move her speed, no opportunity attacks, towards Isaiah, the source of the elemental and damage. With Omeros's turn ending, she moves again to finish approaching Isaiah. As Kelnes's turn ends, she lunches at him with her snakey hair (reach 10 feet, so she is 10 feet away from Isaiah in the air).
OOC:
Hythonia's petrifying gaze only matters if the target started its turn within 30 feet of hythonia. Since Isaiah's turn started with him far away, he can be looking at her and no problems. However, when he starts his next turn he will have to make a decision, if Hythonia is still around.
As that concludes, the ranger confusingly meanders north, climbing over the corpse of the elite warrior, and the lair hums with magic as the statues in the area temporarily animate and lunch for everyone they can (those in the are with pillars, statues aren't anywhere else).
OOC:
Summary:
Isaiah takes 22 bludgeoning damage (due to dragon form, no concentration roll)
Kelnes takes 7 bludgeoning damage, reduced to 3 by resistance, and is grappled until the next lair action or unless he escapes the grapple with a DC 15 Athletics/Acrobatics with his action.

The statues are not combatants, but petrified people that magically moved temporarily under the lair's command.

@Basil,@MaJunior You are up. Reminder: at the end of Chironides turn, Haste will end, which will mean he skips his turn after this.

Rolls

Hythonia Snakey Hair vs Isaiah AC 20 - (d20+13+1d4, 4d12+7bludgeoning)

d20+13+1d4 : (4) + (4) + 13 = 21

4d12+7bludgeoning : (2166) + 7 = 22

Lair Action: statue ties to grab Kadmos AC 25 (assuming shield reaction if 20-24) - (1d20+11, 3d6bludgeoningonahit)

1d20+11 : (12) + 11 = 23

3d6bludgeoningonahit : (252) = 9

Lair Action: statue ties to grab Kelnes AC 17 - (1d20+11, 3d6bludgeoningonahit)

1d20+11 : (19) + 11 = 30

3d6bludgeoningonahit : (511) = 7

Lair Action: statue ties to grab Isaiah AC 20 - (1d20+11, 3d6bludgeoningonahit)

1d20+11 : (5) + 11 = 16

3d6bludgeoningonahit : (363) = 12

Jul 16, 2024 7:24 pm
OOC:
ground yes. dragon for advantage on saves - don't want to loose AE
Jul 16, 2024 7:40 pm
Chiron lets loose an Eldritch blast before darting back behind the Throne to catch his breath.

Rolls

Eldritch Blast (All Purpose Tool +1) to hit - (1d20+9)

(10) + 9 = 19

Eldritch Blast (All Purpose Tool +1) damage - (1d10)

(6) = 6

Eldritch Blast (All Purpose Tool +1) to hit - (1d20+9)

(4) + 9 = 13

Eldritch Blast (All Purpose Tool +1) damage - (1d10)

(6) = 6

Eldritch Blast (All Purpose Tool +1) to hit - (1d20+9)

(20) + 9 = 29

Eldritch Blast (All Purpose Tool +1) damage - (1d10)

(10) = 10

CRITICAL Eldritch Blast - (1d10)

(5) = 5

Jul 16, 2024 8:01 pm
OOC:
Was at T21, now moving to N25.
Thankfully Hythonia was not quiet. Kadmos will again advance and hurl fire.

Rolls

Attack (Firebolt) - (1d20+8)

(9) + 8 = 17

Damage (Fire) - (3d8)

(546) = 15

Hythonia

Ironmonger42

Jul 16, 2024 8:09 pm
Hythonia

Chironides fires, narrowly missing the first beam, firing wide with the second, and landing a strong hit on the third. Kadmos fires his bot, but it just isn't quite enough to get past Hythonia's armor.

Hythonia ignores the minor damage from the others and attempts to constrict Isaiah. With a success, she flies as far as she can, bashing Isaiah as she goes, before dropping him in the water as she did Omeros.
OOC:
Summary:

Isaiah takes 18, 13, and 31 damage. He is now in the water. No need for concentration saves, as dragon make minimum DC above 15, the highest DC these damages would inflict.

@GreyWord,@valdattaMadun,@annex you are all up
Kelnes is grappled and is within 30 feet of Hythonia, so he needs to decide if he averts his gaze.
Omeros is in the water. he cannot see Hythonia from where he is. Unless you can fly or climb walls automatically, he will need to either swim south or attempt a DC 20 Athletics check to climb the smooth wall while wet and dash to do so as the wall is 20 feet high.
Isaiah is also swimming so everything happening to Omeros is true for him too. In his dragon form he can fly, though, so up to him.

Rolls

Hythonia Constrict vs Isaiah AC 20 - (d20+13+1d4, 2d10+7bludgeoning)

d20+13+1d4 : (9) + (4) + 13 = 26

2d10+7bludgeoning : (38) + 7 = 18

Hythonia Claws vs Isaiah AC 20 - (d20+13+1d4, 1d8+7slashingplus1d8poison)

d20+13+1d4 : (8) + (2) + 13 = 23

1d8+7slashingplus1d8poison : (5) + (1) + 7 = 13

Hythonia Snakey Hair vs Isaiah AC 20 - (d20+13+1d4, 4d12+7bludgeoning)

d20+13+1d4 : (5) + (3) + 13 = 21

4d12+7bludgeoning : (6864) + 7 = 31

Jul 16, 2024 8:26 pm
OOC:
You don't see Isaiah
Air Elemental disapper
Last edited July 16, 2024 8:27 pm

Rolls

death save - (1d20)

Jul 16, 2024 9:10 pm
Kelnes attempts to break the Grapple and then Move one space Northeast of Kadmos, whispering a prayer as he does so. Diverting his eyes
OOC:
Action: Break Grapple attempt
Bonus Action: Harness Divine Power to get a 3rd level spell slot back
[ +- ] Harness Divine Power

Rolls

Athletics (advantage) - (2d20H1+10)

(419) + 10 = 29

Jul 16, 2024 9:15 pm
Kelnes is successful
Jul 18, 2024 7:32 pm
As he sank into the poisoned depths, Omeros once again commended his soul unto his god.
OOC:
Literal holy $#!7!
Last edited July 18, 2024 7:33 pm

Rolls

Death Save #1 - (1d20)

(20) = 20

Jul 18, 2024 9:24 pm
annex says:
As he sank into the poisoned depths, Omeros once again commended his soul unto his god.
OOC:
Literal holy $#!7!
Omeros finds something well up within him. He suddenly realizes he is underwater and wakes up with 1 hp. @annex what does Omeros do?
Jul 18, 2024 9:40 pm
The first word out of the satyr's mouth was a very ungodly oath garbled by the filthy water. With the last of his major arcana, he summoned his ice armour once more, then swam to the surface. If he made it, he'd keep just up to his nose above the water to bide his time.
OOC:
Action: Spending my final spell slot on Armor of Agathys for 25 temp HP.
Move: Swimming to the surface.
https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExNjN0NzR0MnBiY3ZtdmJ3cm5qazZwa3J2ajUyZDVreGpuYWJya2tqbiZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/XmtiPw0mRxpte/giphy.gif
Last edited July 18, 2024 9:42 pm

Christos Cosmilis

Ironmonger42

Jul 19, 2024 2:21 pm
Christos Cosmilis

Christos does his best to take aim at Hythonia and strike hythonia. The first is a clean hit, the other strikes a pillar.

Rolls

Ranger Longbow - (1d20+1d8+6, 1d8+4)

1d20+1d8+6 : (18) + (6) + 6 = 30

1d8+4 : (2) + 4 = 6

Ranger Longbow - (1d20+6, 1d8+4)

1d20+6 : (7) + 6 = 13

1d8+4 : (8) + 4 = 12

Hythonia

Ironmonger42

Jul 19, 2024 2:24 pm
Hythonia

Hythonia's lair acts again. Kadmos and Kelnes are the only ones close enough to each other for the effect to hit more than one. Once again, the spectral snakes appear and try to bite them and inflict confusion. This time, Kadmos sucums but Kelnes resists.
OOC:
I am going to assume Kadmos uses arcane deflection to give himself +4 to the save. If for some reason he can't, then he would take 3 piercing damage and be unable to act this turn.

@MaJunior You are up, assuming I was right about above.

@Basil I was doing my best, but I think haste timed out at the end of your last turn. As such, unfortunately that means you lose a turn.

Rolls

Kadmos: CON - Save (+3 from Kelnes aura) DC 19 - (1d20+7+3, 2d4piercing)

1d20+7+3 : (7) + 10 = 17

2d4piercing : (12) = 3

Kelnes: Constitution save DC 19 - (1d20+2+3, 2d4piercing)

1d20+2+3 : (15) + 5 = 20

2d4piercing : (23) = 5

Kadmos confusion effect - (1d10)

(4) = 4

Jul 19, 2024 2:27 pm
OOC:
Reaction: Arcane Deflection to add a +4 bonus to that Save. I can only cast cantrips till my next turn.
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