The OOC thread

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Oct 4, 2024 4:12 pm
Faramos is keeping Nindia's throwing axe for her the whole time:) So we can assume she took it from him while we were preparing the ambush :)

Besides... it's not completely clear in the rules but I would judge it this way:
- the ambush and sneak attack are similar in the way they works, but mechanically two different things
- so far we managed to organize a proper ambush,
- but I would say that Nindia can use this one free action from ambush, to make an sneak attack so she will have to roll Stealth again( quite a drawback) but on a success she will be able to make "free attack".

Thats how I see this, but maybe I'm overcomplicating it. Anyway: the throw axe was attached to Faramos backpack and kept for Nindia by him:)
Oct 4, 2024 4:15 pm
Quote:
So I see rules on how to roll ambush at arm' s length. But how do I do I trigger that? Can't I?
You can. When you roll for the ambush, we use that -2 modifier and the encounter starts at Arm's length.

In this specific situation, I forgot to ask how close you wanted to get before we rolled, so I put you at the closest range that would let you succeed. Faramos’s skills were used, instead of Nindia’s, because the group was part of this ambush.
Quote:
May we say I left his armor behind and picked throwing ace instead? And use that axe to attack at the current encounter? Thanks
You could have changed the equipment in the depot room, Faramos is carrying it. No need to retcon back to the camp.
Oct 4, 2024 4:17 pm
Besiedes... looking at the rules once more... I think we probably should have choose at what distance we want to make our Ambush, and making it at Near it would be -1 for our ambush, for total of +1 (+2 for ambush -1 for Near). Discarding the last die from Faramos stealth roll - keep the success for us still:)

And it should work the same way for Ninda - when she will try to do the sneak attack - it's her choice at what distance it will be.
Oct 4, 2024 4:18 pm
Ok... now seeing Htech last post - it seams we agree:)
Oct 4, 2024 10:36 pm
Yup, we agree. But ambush and sneak attack are the same for me (the former with a +2) so I don't think Nindia could roll (again) for the "same" sneak attack.

Group stealth always uses the lowest skilll from the whole party, not separate rolls for each character. That's why Brenda left for this combat.
Oct 9, 2024 7:44 am
Can you tell/remind me how are orcs in our game? As in the rules books or different?

Are they somehow wild, but honorable warriors, maybe full of hatred but keeping their word? Or more close to mindless monster/animals, not caring too much?
Oct 9, 2024 9:14 am
Pedrop says:
Can you tell/remind me how are orcs in our game? As in the rules books or different?

Are they somehow wild, but honorable warriors, maybe full of hatred but keeping their word? Or more close to mindless monster/animals, not caring too much?
Not all are monsters, although some can be called that (some humans can too).

In essence, orcs are feared and hated by most other kins, but like all people from all kins, it is difficult to generalize. They can be honorable, they can be monsters. It depends on the individual, how they were raised, treated, circumstances, desires and everything else.
Oct 14, 2024 6:12 pm
GreyWord says:
What a funny coincidence. This weapon of my enemy (the orc who tried to ambush us) served me to destroy your servant just a few minutes ago. I admit - I tried to harm your servant. I'm sorry I failed. I destroyed it instead of harming. Nindia laughs. You can have your revenge on my servant Nindia say tossing her throwing axe on the floor in front of Uggoth.

Still holding her scimitar in the right hand Nindia watches the reaction and try to understand what did Thragg mean when he say "Let them prove their strength now" - do he want to fight? If yes she would reach for her dagger to hold in the left.
That was really badass, Grey! :)))

Sorry, for delay. I had a very busy end of the last week. I will post in RP thread soon.
Oct 16, 2024 8:40 pm
Now seeing how good you are at GMin Forbidden Lands and seeing that you have long going sci-fi game here on GP - HTech - I started to wonder what you think about Coriolis and if you ever considered GMing it or playing? Besides the Great Dark version seem to be even more interesting. I'm myself like Y0E very much and space ship battles look very good in Coriolis - want to try them someday.
Oct 16, 2024 8:55 pm
Thanks!

Never read or played it... My problem with it was mainly the "Arabian Nights" feel. I have no inspiration for GMing it, because unfortunately I'm mostly used to Western influence.

Alien RPG, however, is on my wishlist. Maybe when I finish my current sci-fi campaign here on GP (months away, there are many things still going on there), I'll start a Colonial Marines campaign... I really enjoyed Y0E, I think it works better for me than most other systems. =)
Oct 16, 2024 9:39 pm
Yeah... "Arabian Nights" don't drive my interest either, especially in space:) For now I was looking at it more from rules-engine perspective to play sci-fi with Y0E-like rules. And - repeating myself - to look how the spaceship battles work in it:) Although I must say I'm interested in looking into the official campaign, but haven't have time to do so for now.

When/if I will have less games on my plate, than currently - I will consider GMing one-shoot (award winning, polish adventure) with Coriolis rules here on GP, but it also won't be too soon probably:)

I like Alien rules too, but the book and world seamed too... how to say it... "sad"? Depressing? To me :( But in second edition they plan to introduce some stealth rules - and I'm really exited to check them:)
Oct 16, 2024 9:42 pm
Other subject: are we (as I'm still not sure I want it myself... ;) ) - considering checking "advanced melee combat" rules form Forbidden Lands one day? I will still have to look/read them first... :D
Oct 16, 2024 10:12 pm
Pedrop says:
Other subject: are we (as I'm still not sure I want it myself... ;) ) - considering checking "advanced melee combat" rules form Forbidden Lands one day? I will still have to look/read them first... :D
Not for me, at least not in PbP. Advanced rules are slower, IMHO.
Oct 23, 2024 9:07 pm
Technically Faramos has 1 unit of Wood already - taken from the storage. But I think thematically it will be better to "chop" some bigger tree trunk for the item Grey proposed? Or we wan to abstract it and take this 1 unit we already have?
Oct 23, 2024 9:12 pm
I guess we should chop a new one. I am saying that wood is normally cut down into pieces, as it's usually not easy to carry a large, single piece of the tree's trunk. But that's precisely what's needed for a trough...
Oct 31, 2024 10:58 am
GreyWord says:
OOC:
@Pedrop you just OOC encouraged Nindia to never help your PC in future.
@GreyWord are you serious about this??

First of all: by "not-helping" I meant that Nindia was working with Faramos, but that her help... "wasn't very helpful" and her tries worked against their common effort in the end. NOT: that she didn't done anything. Probably my lack in English skills again... :(

Second: it was dice that gave that result, not my choice. So I thought it could be a nice opportunity about funny(comedic even? ) interaction between our characters. "About how we do everything we can with good intentions, but got the worst possible result... with this stupid three trunk".

Third: I intentionaly didn't write anything about Nindia's actions in my post to leave it completely to you: to decide about her approach.

Maybe you just don't want any interaction between our PCs?
Last edited October 31, 2024 10:59 am
Oct 31, 2024 11:50 am
The way I see it, Grey plays Nindia as always deflecting blame and never owning it. Nindia could learn to take responsibility for it over the course of the game, but it's unlikely she'll change in this particular scene. I don't see a problem with that and I find it interesting.

However, I wanted to point out to @GreyWord that we're all non-native speakers, so I would ask that you keep the conversation OOC always between players and the conversation IC between characters. Crossing that barrier is extremely confusing and the way I see the message above was Ninda talking to Pedrop or the PC reading and reacting to an OOC message. That's awkward.
Oct 31, 2024 12:07 pm
Quote:
I hope Grey will add some narration how Nindia was not-helping... so Faramos will be able to feel better;)
1. I'm sorry to fail as a player to come up with words to make him feel better. I'm just not good enough as a player to do that. Even if I wanted Nindia to be.

2. @htech is right, I was just RPing Nindia after the negative experience. She is deflecting the blame.

3. What I mean in OOC was that Nindia has lost the trust in her own ability to help Faramos (she had the trust before we started). Does it makes sense?
Oct 31, 2024 12:18 pm
htech says:
The way I see it, Grey plays Nindia as always deflecting blame and never owning it. Nindia could learn to take responsibility for it over the course of the game, but it's unlikely she'll change in this particular scene. I don't see a problem with that and I find it interesting.
I didn't notice it earlier, but now it seems very interesting!
GreyWord says:
Quote:
I hope Grey will add some narration how Nindia was not-helping... so Faramos will be able to feel better;)
1. I'm sorry to fail as a player to come up with words to make him feel better. I'm just not good enough as a player to do that. Even if I wanted Nindia to be.

2. @htech is right, I was just RPing Nindia after the negative experience. She is deflecting the blame.

3. What I mean in OOC was that Nindia has lost the trust in her own ability to help Faramos (she had the trust before we started). Does it makes sense?
ad. 1 I thought it was obvious joke on my side (I even used ";)" for this) ? I didn't expect Nindia doing anything -just- "to make Faramos feel better", BUT: proposing you interaction between our characters that she could take part in this "little disaster of ours" - considering the dice results. If you wanted to. I would never try to force your PC to do something just for my character benefit alone.

ad. 2. Ok, now I understand this. Thanks!

ad 3. Somehow:) But most importantly: now I know how you see this.
Oct 31, 2024 12:25 pm
I think the root of our misunderstanding is that I look at things from "story perspective" ("it would be fun to share our common fail") and you look solely from your PC perspective. So I didn't expect your PC to do any single particular thing, I just wanted to point out a nice - at least in my mind - opportunity for our PCs interaction -> indicated by dice. It is NOT that I expected your PC to behave in any specific way.

My OCC comments are of player, not my PC.
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