Sep 15, 2024 1:29 am
Ok here's the relevant rules for Nightcrawler's attack: Nightcralwer makes 1 Agility attack which is compared to everyone's Agility Defense score. The helicopter is Huge size, which gives a +2 to both attack and damage multiplier. This will really hurt if it hits lol.
[ +- ] Improvsed Weapons
When making an attack with an improvised weapon—in either close or ranged combat—it inflicts the attacker’s full damage on the target. On a Fantastic success, double the damage, but the improvised weapon is now effectively destroyed.
The larger an improvised weapon is—relative to its target’s size—the more targets it can be used to attack at once, as shown in the Potential Targets column on the table. The number there is a maximum, and it assumes that all the potential targets are average sized and standing in adjacent spaces—which is rare. It’s up to the Narrator to decide how many targets can actually be affected.
When making an attack against multiple targets, the attacker makes a single attack roll. Each of the targets then compares that against their appropriate defense score.
Larger objects do more damage, as shown in the Damage Multiplier column. Damage multiplier modifiers do not stack with other things that affect damage multiplier modifiers in the same direction.
The larger an improvised weapon is—relative to its target’s size—the more targets it can be used to attack at once, as shown in the Potential Targets column on the table. The number there is a maximum, and it assumes that all the potential targets are average sized and standing in adjacent spaces—which is rare. It’s up to the Narrator to decide how many targets can actually be affected.
When making an attack against multiple targets, the attacker makes a single attack roll. Each of the targets then compares that against their appropriate defense score.
Larger objects do more damage, as shown in the Damage Multiplier column. Damage multiplier modifiers do not stack with other things that affect damage multiplier modifiers in the same direction.