Jul 8, 2024 10:19 am
NATHEM SON OF NHEAN
Male, age 34. Hunter from the Hendarli Tribe in Old Tarsh.
"It is true that I have not seen much battle, nor have I witnessed many of the great events that have shaped this land. I have instead spent most of my life in the heartland of Old Tarsh, hunting and knowing the ways of the woods and of its denizens. I threw my lot in with the rebels in the Battle of the Aurochs Hills, but even then I was uncertain of my place in the world at large.
The Dragonrise changed me, and I knew the time had come to act. I left the quiet farm and forest that had been my whole world, and went to Nochet, seeking adventure. I found it in the form of a group of adventurers, and I have put my woods-craft and bow to work alongside them.
They know me for my silence. I am always watching, listening, and waiting. When I act, it is decisively."
Nathem is a sturdy, quiet man. His clothing is rough, mostly patched leather and thick linen, and he gives the impression of one who has spent long years outdoors. His skin is marked with complex patterns of Runes and scars.
Some are born to greatness, while others are thrust into turbulent times and find their merit. For Nathem son of Nhean, neither is true. Born a farmer in Old Tarsh, Nathem learned the huntsman’s trade from his father, protecting their steading against the occasional raiders or wolves, hunting to support the family in lean times. Aside from the tragic deaths of his sisters during the second year of the Great Winter, Nathem saw little turmoil or strife, until he joined the rebels at the Battle of the Aurochs Hills. He discovered within himself a taste for adventure, and a curiosity about the world outside of the Bush Range.
Returning to the farm, Nathem settled back into rural life, though it was now ill-fitting. The day he saw the godlike presence of the Dragonrise, he knew the world had changed forever, and he could not sit and watch. Nathem left home then, hiking across the countryside, eventually throwing his lot in with a group of adventurers led by a fierce warrior named Vasana. He has found fast friends among them, putting his bow-skill to great use alongside them.
How to Play Nathem
. You fight with your bow and have good Perception skills. With Multimissile or Speedart cast, you are very dangerous.
. You are mediocre in melee combat and have little armor. However, you have a lot of hit points and very high Constitution so you can take quite a bit of damage.
. Your Rune magic can make you very strong, or make you larger and give you more armor. If you use Claws, it starts at only 35%.
. Your shadowcat Rurik is a stealthy sidekick and surprisingly dangerous against unarmored foes.
. Your high Beast Rune means you are better with animals than people, and your Movement and Disorder Runes likely keep you wandering. . Your passions are strongest about your kin back in Old Tarsh, and may require some roleplaying to work into play
Male, age 34. Hunter from the Hendarli Tribe in Old Tarsh.
"It is true that I have not seen much battle, nor have I witnessed many of the great events that have shaped this land. I have instead spent most of my life in the heartland of Old Tarsh, hunting and knowing the ways of the woods and of its denizens. I threw my lot in with the rebels in the Battle of the Aurochs Hills, but even then I was uncertain of my place in the world at large.
The Dragonrise changed me, and I knew the time had come to act. I left the quiet farm and forest that had been my whole world, and went to Nochet, seeking adventure. I found it in the form of a group of adventurers, and I have put my woods-craft and bow to work alongside them.
They know me for my silence. I am always watching, listening, and waiting. When I act, it is decisively."
Nathem is a sturdy, quiet man. His clothing is rough, mostly patched leather and thick linen, and he gives the impression of one who has spent long years outdoors. His skin is marked with complex patterns of Runes and scars.
Some are born to greatness, while others are thrust into turbulent times and find their merit. For Nathem son of Nhean, neither is true. Born a farmer in Old Tarsh, Nathem learned the huntsman’s trade from his father, protecting their steading against the occasional raiders or wolves, hunting to support the family in lean times. Aside from the tragic deaths of his sisters during the second year of the Great Winter, Nathem saw little turmoil or strife, until he joined the rebels at the Battle of the Aurochs Hills. He discovered within himself a taste for adventure, and a curiosity about the world outside of the Bush Range.
Returning to the farm, Nathem settled back into rural life, though it was now ill-fitting. The day he saw the godlike presence of the Dragonrise, he knew the world had changed forever, and he could not sit and watch. Nathem left home then, hiking across the countryside, eventually throwing his lot in with a group of adventurers led by a fierce warrior named Vasana. He has found fast friends among them, putting his bow-skill to great use alongside them.
How to Play Nathem
. You fight with your bow and have good Perception skills. With Multimissile or Speedart cast, you are very dangerous.
. You are mediocre in melee combat and have little armor. However, you have a lot of hit points and very high Constitution so you can take quite a bit of damage.
. Your Rune magic can make you very strong, or make you larger and give you more armor. If you use Claws, it starts at only 35%.
. Your shadowcat Rurik is a stealthy sidekick and surprisingly dangerous against unarmored foes.
. Your high Beast Rune means you are better with animals than people, and your Movement and Disorder Runes likely keep you wandering. . Your passions are strongest about your kin back in Old Tarsh, and may require some roleplaying to work into play