you with an attack, you can use your
reaction to cause the creature to make
a Dexterity saving throw. The creature
takes 2d8 lightning or thunder damage
(your choice) on a failed saving throw,
and half as much damage on a successful
one. You can use this feature 5 times. You
regain all expended uses when you finish
a long rest.
Also nothing another 20... of dmg... :/
If reaction worked and deal some dmg(I choose lightning) , that would mean Zean is also using:
creature, you can also push it up to 10
feet away from you.
If creature #3 is still alive/active, Zean would try to hit it - rolling for that.
- If still constrained: with his sword:I presume disadvantage and adv negates each other again.
- if wine elemental was thrown away: he would use his
Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw.
The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 for each slot level above 1st.
on himself. For now I will roll for attack(sword and secret flame), if #3 is dead - tell me that and then I will edit to add my healing roll - not crossing out the spell slot for now.
In battle | D crawl |
Reaction used 1 | Always ON: Resistance, Light |
Holding shield 1 | Inspiration: 1 |
Resistance(C): turns left 8/10 | HD used: 9/9 - d8 |
Health: 19 / 57 | AC: 19 |
Rolls
case 1: Longsword - Attack, Damage - (1d20+7, 1d8+3)
1d20+7 : (19) + 7 = 26
1d8+3 : (5) + 3 = 8
case 2: Sacred flame - (2d8)
(57) = 12