Chapter 1: Seeds of Destruction
Rolls
Attack and damage - (2d20l1+5, 5d10)
2d20l1+5 : (154) + 5 = 9
5d10 : (99882) = 36
That last thought makes Imti try to focus on finding a star elf that looks exactly like her.
Rolls
Perception - (1d20+8)
(15) + 8 = 23
Quaxiver fires another shot from the mangonel, but it gives wide of the target. The unfamiliar weapon takes some adjusting to.
Init Group | Name | HP | AC | Notes |
A | Quax | 37 / 37 | 21 | Using Mangonel |
A | Ziggy | 60 / 60 | 15 | |
A | This One | 42 / 42 | 15 | |
A | Imti | 43 / 43 | 16 | Using Ballista #1 |
B | Astral Elf Star Priest | 90 / 90 | 13 | |
B | Astral Elf Warrior 1 | 58 / 58 | 16 | |
B | Astral Elf Warrior 2 | 58 / 58 | 16 | |
B | Astral Elf Warrior 3 | 58 / 58 | 16 | |
B | Plasmoid Explorer 1 | 16 / 16 | 11 | |
B | Plasmoid Explorer 2 | 16 / 16 | 11 | |
B | Plasmoid Explorer 3 | 16 / 16 | 11 | |
B | Plasmoid Explorer 4 | 16 / 16 | 11 | |
B | Plasmoid Explorer 5 | 16 / 16 | 11 | |
B | Plasmoid Explorer 6 | 16 / 16 | 11 | |
B | Plasmoid Explorer 7 | 16 / 16 | 11 | |
B | Plasmoid Explorer 8 | 16 / 16 | 11 | |
B | Plasmoid Explorer 9 | 16 / 16 | 11 |
Notes
Moondancer: 400 / 400
Star Moth: 376 / 400
Distance: 470
Long Range (Disadvantage) for mangonels, ballistae, and longbows
This One can still take an action if he wants to and Ziggy has a turn still
Not much Zig can do right now but continue to be awesome.

Init Group | Name | HP | AC | Notes |
A | Quax | 37 / 37 | 21 | Using Mangonel |
A | Ziggy | 60 / 60 | 15 | |
A | This One | 42 / 42 | 15 | |
A | Imti | 43 / 43 | 16 | Using Ballista #1 |
B | Astral Elf Star Priest | 90 / 90 | 13 | |
B | Astral Elf Warrior 1 | 58 / 58 | 16 | |
B | Astral Elf Warrior 2 | 58 / 58 | 16 | |
B | Astral Elf Warrior 3 | 58 / 58 | 16 | |
B | Plasmoid Explorer 1 | 16 / 16 | 11 | |
B | Plasmoid Explorer 2 | 16 / 16 | 11 | |
B | Plasmoid Explorer 3 | 16 / 16 | 11 | |
B | Plasmoid Explorer 4 | 16 / 16 | 11 | |
B | Plasmoid Explorer 5 | 16 / 16 | 11 | |
B | Plasmoid Explorer 6 | 16 / 16 | 11 | |
B | Plasmoid Explorer 7 | 16 / 16 | 11 | |
B | Plasmoid Explorer 8 | 16 / 16 | 11 | |
B | Plasmoid Explorer 9 | 16 / 16 | 11 |
Notes
Moondancer: 400 / 400
Star Moth: 376 / 400
Distance: 370
Long Range (Disadvantage) for mangonels, ballistae, and longbows
You may all act
Rolls
Ballista, Long Range vs AC13 - (2d20l1+6, 3d10)
2d20l1+6 : (2018) + 6 = 24
3d10 : (633) = 12
Rolls
Mangonel attack and damage - (1d20+5, 5d10)
1d20+5 : (14) + 5 = 19
5d10 : (101536) = 25
The return volley isn't near as effective as your initial attack, but the Moondancer does take a minor hit, splintering wood on the deck.
Moondancer: 17 vs AC. Damage: 23
The two ships move ever closer. The boarding party on the star moth prepares for close combat.
Init Group | Name | HP | AC | Notes |
A | Quax | 37 / 37 | 21 | Using Mangonel |
A | Ziggy | 60 / 60 | 15 | |
A | This One | 42 / 42 | 15 | |
A | Imti | 43 / 43 | 16 | Using Ballista #1 |
B | Astral Elf Star Priest | 53 / 90 | 13 | |
B | Astral Elf Warrior 1 | 58 / 58 | 16 | |
B | Astral Elf Warrior 2 | 58 / 58 | 16 | |
B | Astral Elf Warrior 3 | 58 / 58 | 16 | |
B | Plasmoid Explorer 1 | 16 / 16 | 11 | |
B | Plasmoid Explorer 2 | 16 / 16 | 11 | |
B | Plasmoid Explorer 3 | 16 / 16 | 11 | |
B | Plasmoid Explorer 4 | 16 / 16 | 11 | |
B | Plasmoid Explorer 5 | 16 / 16 | 11 | |
B | Plasmoid Explorer 6 | 16 / 16 | 11 | |
B | Plasmoid Explorer 7 | 16 / 16 | 11 | |
B | Plasmoid Explorer 8 | 16 / 16 | 11 | |
B | Plasmoid Explorer 9 | 16 / 16 | 11 |
Notes
Moondancer: 377 / 400
Star Moth: 376 / 400
Distance: 250
Long range (Disadvantage) for ballistae, mangonels, shortbows, longbows, light crossbows, and heavy crossbows
Moondancer Stats
You may act again!
Rolls
Ballista, Long Range vs AC13 - (2d20l1+6, 3d10)
2d20l1+6 : (73) + 6 = 9
3d10 : (652) = 13
Load a stone in the basket!
Stand back as I fire!
Repeat! He calls out instructions while aiming the weapon at the same target as Imti. Seeing how the shot didn't even hit the ship is scolds the team.
Lads! When you hear the "click" then the trigger is locked. The trigger was not locked and we were all lucky that we are not damaged.
Rolls
Ballista, Long Range vs AC13 - (2d20l1+5, 3d10)
2d20l1+5 : (51) + 5 = 6
3d10 : (625) = 13
Rolls
Attack and damage - (1d20+5, 5d10)
1d20+5 : (17) + 5 = 22
5d10 : (99642) = 30
With Jzu as spotter, Quaxiver is able to get a good shot, which hits and crushes the leg of the robed figure on the star moth's deck.
The enemy siege ballistae miss as well, but the mangonel's payload strikes Moondancer.
Init Group | Name | HP | AC | Notes |
A | Quax | 37 / 37 | 21 | Using Mangonel |
A | Ziggy | 60 / 60 | 15 | |
A | This One | 42 / 42 | 15 | Using Ballista #2 |
A | Imti | 43 / 43 | 16 | Using Ballista #1 |
B | Astral Elf Star Priest | 23 / 90 | 13 | |
B | Astral Elf Warrior 1 | 58 / 58 | 16 | |
B | Astral Elf Warrior 2 | 58 / 58 | 16 | |
B | Astral Elf Warrior 3 | 58 / 58 | 16 | |
B | Plasmoid Explorer 1 | 16 / 16 | 11 | |
B | Plasmoid Explorer 2 | 16 / 16 | 11 | |
B | Plasmoid Explorer 3 | 16 / 16 | 11 | |
B | Plasmoid Explorer 4 | 16 / 16 | 11 | |
B | Plasmoid Explorer 5 | 16 / 16 | 11 | |
B | Plasmoid Explorer 6 | 16 / 16 | 11 | |
B | Plasmoid Explorer 7 | 16 / 16 | 11 | |
B | Plasmoid Explorer 8 | 16 / 16 | 11 | |
B | Plasmoid Explorer 9 | 16 / 16 | 11 |
Notes
Moondancer: 354 / 400
Star Moth: 376 / 400
Distance: 120
Moondancer Stats
Once more she aims the ballista at the elf in robes, this time giving a bit of lead with the way each ship is moving. "Release!" she declares.
Imti brandishes her club and prepares her wooden shield. Regardless of whether or not her crew have any, she orders, "Ready weapons!"
Rolls
Ballista vs AC13 - (1d20+6, 3d10)
1d20+6 : (20) + 6 = 26
3d10 : (977) = 23
That's gotta hurt - (3d10)
(888) = 24
Crank!
Lock!
Load!
Release!
No, up a nugde says Ziggy. And the stone strikes true.
The released stone glances of a mast does no damage at all.
Rolls
Ballista vs AC13 - (1d20+5, 3d10)
1d20+5 : (7) + 5 = 12
3d10 : (1019) = 20
Help action from Ziggy to hit straight - (1d20+5)
(18) + 5 = 23
Rolls
Attack and damage - (2d20h1+5, 5d10)
2d20h1+5 : (820) + 5 = 25
5d10 : (107148) = 30
Crit damage - (5d10)
(36348) = 24
"Adjust your aim by this much. That's it, baby!"

All PCs should still have 5 THP from when Ziggy used Mantle of Inspiration.