So, in general terms, think of the loadout as "that particular equipment that I care about".
The loadout is a theme, so it gets 3 power tags and 1 weakness tag.
The difference is that you can only "load" 1 power tag before each job (you can increase this number with character progression by choosing appropriate power tags), the others are considered burned.
It's up to you which tag you prefer, but you can find a catalogue on page 252.
You might want to focus on one thing (theme: high-precision rifle. Tags: High precision rifle, telescopic sight, long range).
Or you might want to do something broader (Subject: Exoskeleton legs. Tags: exoskeleton legs, high jump, power kick).
Or, another example, you might want to have a piece of equipment with different options (Topic: Shotgun. Tags: Shotgun, Armour Piercing Bullets, Anti-Drone Shock Shot)
So, once you load a tag (i.e. "shotgun") you can use it, is considered that you have everything you need to use that Shotgun (remember that a Loadout theme is burned after use).
Of course, if you're against an opponent in armor, if you use both "shotgun" and "armour piercing bullets" you get +2 Power to your move (bt, initially, you can load only one tag)
Alepous says:
I have my character almost ready. Just some clarifications.
1) What is the THEME tag?
2) If I choose a
shotgun as my loadout, I need to buy basic ammo or only custom ammo counts? Because we have only 1 Load Up Power.
3) How I choose MYTHOS - NOISE - SELF points? Just add the themes I have chosen? So for me it will be MYTHOS 0 - NOISE 2 - SELF 2?
1) Each theme have a name/title which is also a tag and is the mandatory tag you have to take (then you choose other two).
So also the "theme" is a tag, is usable for the moves and is burneable too.
2) If you load a loadout tag, you fictionally get everything to use it. So of course is considered that you got ammos for that shotgun. Consider that you can take the bonus from that Loadout only once (the tag are burdner once used) but fictionally you still can use when you want (without getting bonus from it)
3) You can list your theme or count them as you prefer. Is something generally needed by the GM.
Example: if there's an an anti-intruder system with magic detection, the GM may say that the sistem is pointing to [character with highest Mythos value)