Jul 29, 2024 1:08 pm
This is an interest check only, not a recruitment yet.
More than anything - I'm looking for inspiration to purchase the module, read it and spoil myself an opportunity to experience it as a player (actually, as much as can read GoS provides player an experience similar to what I've experienced as a player in a home brew campaign, so it would be as much of a loss)
I would be grateful for more than interest acknowledgment. Please share your thoughts on the following approach running a module on pbp: I would reward players willing to invest time and effort and read/analyze/post more (not necessarily more often but more) by two main tools:
1. Downtime happens in parallel to adventuring requiring players to read/post in several threads simultaneously
2. As game progress player may need to constantly revisit amount of information provided earlier
Details:
1. I am yet to learn what are the downtime activities suggested by module, but regardless of what module suggests I want players to be able to gather not only resources/money during downtime, but also information and your PC reputation/renown within each of multiple organizations operate in Saltmarsh. I want to create separate thread per player (or maybe even more) to give everyone opportunity to spend their downtime (i.e. in-game-time between adventures) individually. Your reward will depend on both dice roll and your choices/roleplay.
2. PCs are supposed to be Saltmarsh residents, so I assume we will not be playing Saltmarsh exploration. Nevertheless it's quite a town and they say there is a whole chapter on locations. I want to believe in each adventure (or most) players will benefit of the Saltmarsh location knowledge. And while assume each adventure will take at least a few months on pbp it would mean that you will need to dig through the location descriptions every time we start a new adventure.
More than anything - I'm looking for inspiration to purchase the module, read it and spoil myself an opportunity to experience it as a player (actually, as much as can read GoS provides player an experience similar to what I've experienced as a player in a home brew campaign, so it would be as much of a loss)
I would be grateful for more than interest acknowledgment. Please share your thoughts on the following approach running a module on pbp: I would reward players willing to invest time and effort and read/analyze/post more (not necessarily more often but more) by two main tools:
1. Downtime happens in parallel to adventuring requiring players to read/post in several threads simultaneously
2. As game progress player may need to constantly revisit amount of information provided earlier
Details:
1. I am yet to learn what are the downtime activities suggested by module, but regardless of what module suggests I want players to be able to gather not only resources/money during downtime, but also information and your PC reputation/renown within each of multiple organizations operate in Saltmarsh. I want to create separate thread per player (or maybe even more) to give everyone opportunity to spend their downtime (i.e. in-game-time between adventures) individually. Your reward will depend on both dice roll and your choices/roleplay.
2. PCs are supposed to be Saltmarsh residents, so I assume we will not be playing Saltmarsh exploration. Nevertheless it's quite a town and they say there is a whole chapter on locations. I want to believe in each adventure (or most) players will benefit of the Saltmarsh location knowledge. And while assume each adventure will take at least a few months on pbp it would mean that you will need to dig through the location descriptions every time we start a new adventure.
Last edited October 18, 2024 6:54 am