The river deep

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Aug 12, 2024 3:28 pm
What... How did you two get here? Dree is obviously shocked and concerned to find others, especially a child in such a place.

She glances at Serig, Does he see it too? Is it another illusion from the tower? Does this path lead to the surface?
Aug 12, 2024 6:10 pm
Upon seeing the two figures rise from beneath the water Glidbem grabs Nel and immediately pulls him with her behind the nearest cover, cupping the amulet and its light in her hands to further hide their presence. Oh please don't hurt us, I'm so terribly sorry to intrude upon your cave she says quickly in a panicked tone, We fell into the river above and were carried here by some sort of vortex, but I promise that we'll leave as soon as we can.
Aug 12, 2024 11:10 pm
Serig is also a bit shocked at seeing people here, but he doesn't let it show on his face. Hearing the woman panic, and seeing that she's accompanied by such a young boy, he subconsciously softens his voice and tries to placate them. "It's not our cave, lady, don't worry," he says.

Something the gnome said does catch Serig's attention though, so he also asks her, "You got sucked in because of a vortex?" He turns to Dree and says, "Just like those people on the boat, do you think?"
Aug 12, 2024 11:31 pm
Yeah, just like the boat. She nods at Serig before addressing the woman and child, I’m Dree, how long have you been down here? She will try and give an encouraging smile despite the strangeness that the amulet has made her look.
Aug 13, 2024 3:11 am
As you talk the two figures move slowly closer to shore to be heard without shouting. As they near Glidbem notices they are not quite normal looking. The larger one has a pair of horn peaks atop their head which has a large tooth filled snout and odd spiky iridescent scales. The other is smaller and has long flowing tresses that but likewise covered in scales.
Aug 13, 2024 4:30 pm
Glidbem peaks from behind her cover to get a better look at the two figures, before slowly stepping out into the open with Nel in tow. Still audibly nervous but not quite as panicked now, she says My name is Glidbem ma'am, and this is Nel. We've both been down here only a moment now, and speaking for myself I'd very much like to leave. I don't suppose either of you know a way out? She also stops covering up her amulet, allowing its faint red light to illuminate the cavern once again.
Aug 15, 2024 12:50 am
Serig gives a scrutinizing glance towards the red amulet Glidbem in her person, though he doesn't say anything about it. "Only if you can breathe underwater," he answers to her question. Unfortunately they don't have any spares of the water-breathing amulet those elves gave to him and Dree. That said, he remembers that one of the tower wardens could teleport to the foci once they bring the rod there.

"You two could come with us, if you'd like. We're looking for something with this," he adds, while waving the rod in his hand. "And once we do we should be able to get out of here."

He pauses, and realizes he hasn't introduced himself yet. "The name's Serig."
Aug 15, 2024 8:39 pm
Glidbem gives a light bow of her head and says It's nice to meet you mister Serig. Speaking for myself, I've never spent any time under water before; or swimming through it for that matter, and now doesn't seem like the best time for me to practice. So, I suppose that means I'll be joining the both of you on your search. Nel, would you be able to make your way through the water at all? A cave is no place for a child to be exploring, even if you have proven yourself quite capable.
Aug 15, 2024 11:42 pm
Nel

The looks around, not nearly as frightened as might be expected. I'm a good swimmer, but . . . We were moving pretty fast when we were pulled down here with the boat and it seemed pretty deep. Besides my captain and his crew are down here somewhere with the boat. We might bump into them while searching. I have my knife and can help. I know it is dangerous here promise to follow instructions.

Serig and Dree confirm that the cave is about 50' below the surface of the river and the tunnel into the cave is at least another 50 feet. Without aid or extreme skill it is doubtful anyone can swim out. Though city born youths may lack the most basic survival skills, those raised on farms or traveling with their parents often learn at a young age how to behave when faced with danger. From his expression he does not want to be sent away or left behind and there is not guarantee that would be safer anyhow.
Aug 16, 2024 11:28 am
Serig softens when he sees the young boy's expression. "You can stick with us, kid, don't worry," he assures, with a gruff but warm voice.

Because he and Dree was distracted by the sudden appearance of the other two, it's only then that Serig finally looks around and examine the cave they are in. He also raises the magical rod again to recheck where the direction of the foci is.
OOC:
Gonna primarily look around the cave to examine it, and also sniff around in case there's something I can detect with my nose. Mainly looking to see if there's some sort of other passage other than back to the water we just came out of.

Rolls

Serig: Test DC: 4 - Focus + Sensitive Nose - (3d6)

(331) = 7

Aug 16, 2024 1:18 pm
As Serig and Dree dry off after climbing ashore and standing a bit the necklaces magics fade and Nel exclaims in surprise at the change but seems a bit more reassured by the human woman and wolf-kin man.

The feeble light from Glidbem's amulet makes it easier to rumage through your packs to get a torch and light it. The brighter light reveals a bit more of the cave and a quick search reveals a tunnel leading away from it. Unfortunately it does not lead directly towards where the rod points, but neither is it completely the wrong way.

Serig sniffs the ait but is only able to scent out your own little party, water, dampness, and aquatic life. As you move to examine the tunnel it is apparent it was either crafted or expanded by mining. As none of you are miners you can only guess how long ago the tunnel was carved but it's dimensions make it obvious it was for something vaguely person like in form and size.

With no other easy options you begin making your way down the passage and soon come to an intersection with two other tunnels. From the one to the right you hear faint echos of distant sounds. The passage to the left looks to have a downwards slope and matches more closely with the rods directions.

Give me the order you guys are waling in, any standard actions, who has a torch/lantern, etc..
Aug 16, 2024 2:57 pm
Perhaps the crew? Dree looks down the tunnel with sound. Should we investigate? I will take front or rear guard, Dree suggests. Be certain of you footing as you move. As they walk she will keep a look out too of course.

foxfire spirit
Foxfire will also keep lookout and stay near the boy least he be frightened.
Last edited August 16, 2024 9:06 pm

Rolls

Dree: Test DC: 5 - Basic - (2d6)

(33) = 6

Aug 17, 2024 4:52 am
"I'll guard the front," Serig says, taking a torch from his pack and lighting it. He then glances towards Glidbem and Nel. The wolfkin is a bit confused on what exactly their relationship is, and to that boat from the whirlpool from before. Well, whatever, he'll let them decide.

"Dree is right. There's a good chance the sounds are from your crew. We can meet up with them if you'd like," Serig addresses Glidbem and Nel. "Not like the foci is gonna move anywhere," he mutters under his breath.
OOC:
For walking order we could probably do Serig, Dree, Nel, Glidbem? I'll also try to roll to see if I could make out whatever the sounds are.
Last edited August 17, 2024 4:55 am

Rolls

Serig: Test DC: 5 - Basic - (2d6)

(35) = 8

Aug 17, 2024 3:09 pm
OOC:
In groups I usually wait for a decision and to have it seconded, so there is a chance for alternate opinions/options.
If you want to go with any single or a full group consensus just let me know.
You head down the passage towards the sounds but quickly discover that you have no way of gauging how far it may be as the sounds echo on the tunnels stone walls. You are definitely drawing closer as the sounds get louder and Serig catches the what sounds like a shouted word but is uncertain. Nel follows along and seems calm, if a bit anxious, and though he does seem interested in Dree's companions he tries to stay focused and alert.

When the spirit is active you can have it act and even test with you, thus gaining 2 test rolls for things like spot/listen/search etc. It just can not interact with physical objects.
Aug 17, 2024 7:14 pm
Glidbem would definitely stay as far back as possible, making sure to look over her shoulder constantly as the group moves. As for which tunnel to go down, seeing as how the the rest of the group wants to go towards the sounds she would stick with them for now; though the thought of meeting more potential strangers in a cave does make her nervous.
Aug 17, 2024 11:20 pm
As you follow the tunnel Glidbem notices her amulet is glowing ever so slightly brighter. The sounds become clearer and you all soon realize that the sounds are a mix of talking, with intermittent shouting, and what sounds like a waterfall. Soon the air becomes thick with mist that becomes thicker and thicker and it drifts about, blown by a faint air flow. The tunnel makes a turn and you see it opens into a large cavern full of mist that drifts into the tunnel. The mist and darkness make seeing any distance impossible but you clearly hear shouts of people shouting and calling to each other in common, form one direction, and a different language, off to the side of the first group. The other language is odd and more songlike than the common tongue. A sudden clash of metal on metal, followed by a bit more accompanied by shouting form both groups. Your best guess from the mist and echoes is that the cavern is large and the groupd are dozens fo feet from where you are but the thick mists limit sight to 10 to 20 feet at the most.
Aug 18, 2024 8:56 pm
Whispering to Serig, I think I hear fighting, do you as well?
Aug 19, 2024 2:12 am
Serig acknowledges Dree with a grim nod. "Be careful, let's take it slow," he whispers to the rest of the group. "Any of the voices sound familiar to you two?" he asks Glidbem and Nel.
Aug 19, 2024 2:53 am
Nel

The boys listens to the sounds . . . and gets an excited look on his face.
Thats captain Hank! he shouts pointing He's that way! Lets go! the boy shouts excitedly.

Rolls

Nel Test - (2d6)

(65) = 11

Secret Roll

Aug 19, 2024 6:13 pm
OOC:
Im assuming Nel is correct in knowing what Hank sounds like, but does Glidbem also recognize the voice as Hank, or any of the voices as being from the boat? Can we make out what is being shouted? And what about the other language we hear, do any of us recognize it?

Rolls

Test to listen with Advantage from Perceptive - (3d6)

(544) = 13

Test to possibly recognize language - (2d6)

(24) = 6

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