EDIT: Remember that the healing will only be applied at the end of the one-hour period.
Prologue - Death House
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Oct 8, 2024 6:02 am
OOC:
Last week was busy for me too. Things should speed up now that recruiting is over :) .OOC:
Taniwha and Abraham may roll their hit die for taking a short rest. @MaJunior assuming you're resting too because if anyone needs it it's you, lol.EDIT: Remember that the healing will only be applied at the end of the one-hour period.
Oct 8, 2024 11:25 am
Noticing nothing interesting except the longsword, Taniwha takes a position with his back against a wall and attends any wounds. While recovering he ponders the cameo on the longsword.
Rolls
HP dice recovery - (1d8+2)
(3) + 2 = 5
History check on windmill - (1d20+1)
(7) + 1 = 8
Oct 8, 2024 11:52 am
Finding a place to sit, Abraham chews at his lip a bit as he mulls over what the spirit said... and the "children" they met outside.
Rolls
Hit Die - (1d10+1)
(2) + 1 = 3
Oct 8, 2024 7:53 pm
Taniwha doesn't recognize the windmill; the design is pretty basic and would fit in any farming town or village. When he turns around, he sees the same thing everyone else does.
Standing in the middle of the room is a tiefling in dark clothes and hood, skin the color of blood and horns curling backwards out of auburn hair. Her eyes burn with an intensity as silent as her approach, and you realize that she could have easily had a knife around anyone's throat before they knew it.
Standing in the middle of the room is a tiefling in dark clothes and hood, skin the color of blood and horns curling backwards out of auburn hair. Her eyes burn with an intensity as silent as her approach, and you realize that she could have easily had a knife around anyone's throat before they knew it.
Oct 8, 2024 9:08 pm
Drina knew there was a huntress within her. In moments when her nostrils flared to catch a scent or her vision would narrow down to focus on a far off detail, the ranger knew she was connecting to a more primal force than most others, a bit less civilized. So was it a surprise after feeling the rush of adrenaline and her body preparing to fight that she found the library being empty a disappointment? No, but reason stated it was for the best. Her companions needed the rest. With a mind toward practicality Drina had approached the fireplace with plans to restore the fire and banish the chill.
Oct 9, 2024 9:16 am
"Shit!" is the only word to slip from the Tieflings lips, as he springs to his feet and drops into a low defensive stance. How had he allowed himself to be so distracted, on the streets he would have been dead. His eyes searched the new arrival for signs of intention and glint of a weapon, though he did start thinking himself a little hypocritical as he recognised the telltale horns.
Oct 9, 2024 5:58 pm
Green eyes pivoted to the spot that Tani stood when he let out a curse. A lifted eyebrow and a questioning look suddenly morphed into alarm as Drina saw two tieflings where only one should be. The log cradled in her fist seemed solid but not solid enough but if she threw it then the ranger could draw her sword. "We're not alone, you're outnumbered so I suggest you drop any weapons you have," Drina firmly said in the voice used when telling Vai time for a bath had arrived.
Rolls
Intimidation - (1d20+2)
(16) + 2 = 18
Oct 10, 2024 2:35 am
Amalthea shrugs when no one takes her offer to drink and takes a large swig before putting the moonshine away. She sets herself down by Abraham and does some of her training meditations to calm down and review all they have encountered so far. Taniwha and Drina busy themselves investigating the area and her eyes begin to close as she feels almost safe when suddenly she hears exclamations and swishing movements.
She blinks hard, eyes wide open now, and sees a familiar sight. Her eyes move between Taniwha and the female tiefling, hooded and silent like he looked outside the house.
Amalthea grips her shield hard, prepared to use it at a moment's notice, but doesn't move.
"Aye lass, don't you know it's dangerous to sneak up on people with weapons?"
She tries to see if this newcomer looks like she is wet and came from outside like them or if she is dry and more likely another one of the strange residents of the house.
She blinks hard, eyes wide open now, and sees a familiar sight. Her eyes move between Taniwha and the female tiefling, hooded and silent like he looked outside the house.
Amalthea grips her shield hard, prepared to use it at a moment's notice, but doesn't move.
"Aye lass, don't you know it's dangerous to sneak up on people with weapons?"
She tries to see if this newcomer looks like she is wet and came from outside like them or if she is dry and more likely another one of the strange residents of the house.
Oct 11, 2024 2:38 am
Shit! Narissa thinks, she was sure she could sneak past the group and find the exit. They had all been so preoccupied.
Standing up to her full hight, which isn't much at 5'5, she lifts her chin, "I don't know who you are, or why you brought me here, but I will not go easy. If you let me go I won't hurt any of you!
She makes no move towards the crossbow over her shoulder or the daggers at her hip. No move to drop or draw but her eyes do dart toward the rooms exits.
Standing up to her full hight, which isn't much at 5'5, she lifts her chin, "I don't know who you are, or why you brought me here, but I will not go easy. If you let me go I won't hurt any of you!
She makes no move towards the crossbow over her shoulder or the daggers at her hip. No move to drop or draw but her eyes do dart toward the rooms exits.
Rolls
Intimidation - (1d20+3)
(6) + 3 = 9
Oct 11, 2024 7:25 am
As the new arrival speaks Taniwha relaxes in to his defensive stance, his eyes searching the Tiefling for signs of danger. "It was not us the brought you here, Spirit." he says quietly.
Oct 11, 2024 5:01 pm
Amalthea looks at the others confusedly, but eases the grip on her shield. The tiefling seems less like a spirit with the way she is shouting.
"Right lass, don't hurt yourself with that shouting. Like my mate says, we certainly didn't bring you here. We were led to this house by unknown forces too. I'm Amalthea. And you are...?"
"Right lass, don't hurt yourself with that shouting. Like my mate says, we certainly didn't bring you here. We were led to this house by unknown forces too. I'm Amalthea. And you are...?"
Oct 11, 2024 5:20 pm
There was a tone that Vai, Drina's younger brother, had come to know too well. The pitch and cadence had actually come from Drina's mother but that memory had been lost with time but some things never are truly gone so the daughter now used it thinking it was her own. But which ever generation spoke, if that tone was used then action had better be following. Drina did not see any weapons on the floor and no one received a second warning. "You won't hurt me? I don't promise the same!"
Drina charged across the room to tackle the new arrival.
Drina charged across the room to tackle the new arrival.
OOC:
I had to read how to grapple. Last edited October 11, 2024 10:23 pm
Rolls
Str - Check - (1d20+0)
(12) = 12
Oct 11, 2024 6:08 pm
Narissa looks very confused, "Spirit?" She doesn’t get a chance to reply to... Amalthea before an attack comes.
Narissa, dodging away from the tackling stranger now ignores all else. She tries for one of the doors she can see. "I won't go back." She uses thaumaturgy in an attempt to swing the door open before she gets there. "He doesn't own me anymore!" Her voice cracks, she is afraid. The intensity in her eyes evolving into desperation.
Narissa, dodging away from the tackling stranger now ignores all else. She tries for one of the doors she can see. "I won't go back." She uses thaumaturgy in an attempt to swing the door open before she gets there. "He doesn't own me anymore!" Her voice cracks, she is afraid. The intensity in her eyes evolving into desperation.
[ +- ] (C) Thaumaturgy
Casting Time: 1 action Range/Area: 30ft. Components: V Duration: 1 minute Source: PHB, pg. 282 You manifest a minor wonder, a sign of supernatural power, within range. You create one of the following magical effects within range: Your voice booms up to three times as loud as normal for 1 minute. You cause flames to flicker, brighten, dim, or change color for 1 minute. You cause harmless tremors in the ground for 1 minute. You create an instantaneous sound that originates from a point of your choice within range, such as a rumble of thunder, the cry of a raven, or ominous whispers. You instantaneously cause an unlocked door or window to fly open or slam shut. You alter the appearance of your eyes for 1 minute. If you cast this spell multiple times, you can have up to three of its 1-minute effects active at a time, and you can dismiss such an effect as an action
OOC:
Narissa has no idea which door leaves outside so she just goes to the nearest one.Oct 11, 2024 8:57 pm
"Dammit all..." Abraham is on his feet in a flash, sword in hand and moving towards Drina. "Knock it off."
Oct 13, 2024 5:58 am
OOC:
Rolling to resolve this scene.OOC:
Narissa must make a Dex check with DC 15 or stop fall and land prone at the doorway of the den. Either way, you end up in this room:[ +- ] Description of the Den
This room is a comfortable hunter's den full of taxidermy. Three huge, snarling wolves circle the room, and a stag's head is mounted above a cold fireplace of black marble. Two padded chairs flank a side table holding goblets, a pipe rack, and a candelabrum. On the other side of the room is a table and four chairs. Against the walls, somewhat flanking the door, are two cabinets, and hanging from the ceiling is a crystal chandelier. At the west end of this room are two windows, but Narissa will find them both as stuck as if they were welded shut.
OOC:
Finally, everyone gets a point of inspiration for adding great tension to the scene! Call this a mix of good roleplaying and good genre emulation :) .Rolls
Drina Dex Check - (1d20+4)
(15) + 4 = 19
Narissa Dex Check - (1d20+1)
(19) + 1 = 20
Narissa Grapple Escape - (1d20+1)
(20) + 1 = 21
Oct 13, 2024 11:17 am
Taniwha is stunned by Drina’s sudden launch at the Tiefling, but shakes it off snatching up his pack and spear to chase it into the now darkened den. "Hum, not a spirit then." He says as he heads through the door.
As he enters the den Taniwha drops the spear and pack, extends his hands with open palms. "No one’s going to take you anywhere, we don’t even know where the hell we are anyway. Just take a chill!" he says in Infernal.
As he enters the den Taniwha drops the spear and pack, extends his hands with open palms. "No one’s going to take you anywhere, we don’t even know where the hell we are anyway. Just take a chill!" he says in Infernal.
Last edited October 13, 2024 11:21 am
Oct 13, 2024 2:06 pm
Amalthea scrambles up as well, keeping her shield ready, but leaving her warhammer and crossbow sheathed for now as she follows the others to keep up with the tiefling to the den.
Guess rest time is over. Perhaps she'll go out the window they had cracked open?
She sees the new arrival crash into one of the taxidermy wolves they had initially seen and stops in surprise that it appears to have moved! Peeking down, around the others, she sees that the room is dark now, but the window she thought she had wedged open with a rock is now solidly shut.
She tries to see if there are any clues that the wolves themselves moved or if someone else moved them.
Guess rest time is over. Perhaps she'll go out the window they had cracked open?
She sees the new arrival crash into one of the taxidermy wolves they had initially seen and stops in surprise that it appears to have moved! Peeking down, around the others, she sees that the room is dark now, but the window she thought she had wedged open with a rock is now solidly shut.
She tries to see if there are any clues that the wolves themselves moved or if someone else moved them.
Rolls
Perception - (1d20+1)
(13) + 1 = 14
Investigation - (1d20+0)
(17) = 17
Oct 13, 2024 11:15 pm
Narissa hurdles through the door as it opens, intent on escape. She sees a wolf blocking her path and doesn’t even slow down but dives up and over top of it rolling back to her feet on the other side. A few steps to the closest window and another flick of her wrist to throw a fire bolt into the fireplace hoping for light. The window doesn’t budge open, shit. She turns back to the strangers as the other Tiefling calls for calm, they’re ‘lost’ too.
She stays with her back to the wall, watching everyone closely, but doesn’t move to run or attack. Mostly she’s watching Drina. "I’m Narissa, I just woke up in that room. No idea how I arrived or where I am. Last I knew I was running from a bunch of goons through a back ally in Baldurs Gate."
She stays with her back to the wall, watching everyone closely, but doesn’t move to run or attack. Mostly she’s watching Drina. "I’m Narissa, I just woke up in that room. No idea how I arrived or where I am. Last I knew I was running from a bunch of goons through a back ally in Baldurs Gate."
Last edited October 13, 2024 11:25 pm
Rolls
Dex - Check - (1d20+1)
(20) + 1 = 21
Oct 14, 2024 2:43 am
Drina wasn't slow to react so the fact the tiefling slipped her grasp was telling. Perhaps fear was the motivator driving the new comer but whatever the reason, the tiefling was no longer in easy reach. The damn wolf now stood between them. Yes, the wolf that should have been stationary and planted across the room. Just another creepy threat from this house.
"Your story is not much different than the one told by any of us gathered in this room but no matter how we came, the house seems intent that we should not leave. Evil rituals performed in the basement have empowered the undead to prey upon the living lured here." The ranger shrugged her shoulders while the tone of her voice very much stated an indifferent attitude on whether her story was believed but Drina's green eyes held an intensity that spoke truth. "To be honest, it seems unlikely any of will see the morrow but I do not run from evil. If you choose to do so then go! I wish you the best. But, if you are tired of running then stand beside the living, join us and let's kill this evil!"
"Your story is not much different than the one told by any of us gathered in this room but no matter how we came, the house seems intent that we should not leave. Evil rituals performed in the basement have empowered the undead to prey upon the living lured here." The ranger shrugged her shoulders while the tone of her voice very much stated an indifferent attitude on whether her story was believed but Drina's green eyes held an intensity that spoke truth. "To be honest, it seems unlikely any of will see the morrow but I do not run from evil. If you choose to do so then go! I wish you the best. But, if you are tired of running then stand beside the living, join us and let's kill this evil!"
Oct 14, 2024 10:21 am
Taniwha pauses as Narissa mentions where she had been, Baldurs Gate. After an extended pause to gather his thoughts he simply answers, "I am Taniwha, and can promise you we only wish to leave this place."
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