Pedrop says:
(...)
OOC:
This will be a nice opportunity to check how the group is capable of decision making:) If it will prolong for too much, we will try my meta rule of designating one player as Decision Maker and then, moving that position to the next player in rotation
GreyWord says:
(...)
OOC:
I hereby renounce my as a PLAYER rights on group decision making.
As my PC could keep their own decisions until player decision is reached, for example my PC would like not to return to the party before he have seen the hut
To be clear:
- it was only about "global decisions" - like if the group (if they decided not to split) stays or goes for the night. Or if they will go left or right in dungeons.
- I would never expect players making "specific" decisions about other player's PCs.
- this remark was a remainder that I was thinking about solving the problem in this way, but I don't intend to take such measures too soon, or maybe not at all.
"The problem" I'm referring to here is that:
- at the table or at online video cal you can have a quick exchange of ideas and deciding where to go next in such a way that no-one feels left out from the decision process is easy,
- in PbP format, such discussion can take literal weeks.
SO: I hope you will be able to make decisions fast as a group, if not I will try to make polls or wanted you to know that I think about different measures too.
I have seen quite a few games here on GP, that stopped because there was lack of decision about next direction:(