[OOC] General talk

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Sep 25, 2024 9:24 am
spinningdice says:
I periodically go on nostalgia trips for old cartoon intros, Cities of Gold did have a great intro, another favourite was Ulysses 31 (which was greek myth retold as sci-fi, if anyone doesn't know it) and Trap Door (claymation silliness).
Ulysses 31 was also amazing, but I think in my country it was only available on VHS... so I have seen only like 5 episodes in total.
Sep 25, 2024 10:59 am
@GreyWord
GreyWord says:
OOC:
Do we have one player to make decision for the group as we discussed before? I would prefer that person to answer at least "how are you traveling". I have no opinion on that.
No. No such person/player yet. My preference for now are:
1. resolve it in character,
2. resolve it with OOC posts/parts,

For this to work - I think - some players should be pro-active and take some roles or state opinions not waiting for all other players confirmations. BUT if anyone would disagree with their statements/propositions the rest have to always feel obligated to say that.

If above would take too long, I will try to "make it faster manually" - trying to figure out from your recent posts what the majority wants or I will make some poll.

In case: it won't be working too (or also will be too slow), we will try to "designate the Decisive Player in a rotational manner" - idea from earlier.
Sep 29, 2024 1:17 pm
Pedrop says:
you were dropped into an overgrown clearing, surrounded by remnants of a once-great civilization—crumbling stone towers adorned with intricate carvings, and great wheels half-buried in the earth, still ticking away in some unfathomable rhythm.
I think I touched this already, but don't believe I can find and answer. So asking this:
Are our PCs even aware of the stone towers and other remnants of civilization ? Or was it just a meta info for players?
Sep 29, 2024 5:30 pm
I will be unavailable between Wednesday afternoon, October 2, and Saturday Night October 5. @Pedrop, if necessary to move the story along, please play my character as best you think I would. Thank you.
Oct 1, 2024 7:20 am
Avraham says:
OOC:
Is there a map, perchance? Barthoolomer would know the geography of the empire. If not, no worries, we'll develop it as we go along.
I think, soon I will conjure an abstract map for you - so you can see how your journey looks from birds view. If you will ever encounter any other civilized person around those parts - probably someone of them will have a map of area you are in.

BUT the kingdom is far away, aircraft used by your captors (available in kingdom, but still very rare, and to your knowledge only there) is much faster then even fastest water ship, not to mention overland travel... so even knowing which direction to go - your PC only has approximate sense of its direction - you will have to be well prepared for your journey. Or find something as fast as flying mechanical pterodactyl...

Besides... wouldn't be wise to amass some bigger forces or stronger means before returning to the castle? :)

All of this could come to your PCs minds, from their knowledge about the world... but what they will do - we will see by your choices:)
Oct 1, 2024 7:30 am
GreyWord says:
Pedrop says:
you were dropped into an overgrown clearing, surrounded by remnants of a once-great civilization—crumbling stone towers adorned with intricate carvings, and great wheels half-buried in the earth, still ticking away in some unfathomable rhythm.
I think I touched this already, but don't believe I can find and answer. So asking this:
Are our PCs even aware of the stone towers and other remnants of civilization ? Or was it just a meta info for players?
So far more like meta, flavor descriptions for the area you are in. But the have some merit -> your PC will have chance to encounter such stone structures either by chance of die roll or looking in proper places. And by "looking in" I mean taking a decisions that will lead them to such things. It DOESN'T mean you should describe your PC is looking into every bushes encountered on their way in case they will found such things - unfortunately it wouldn't be fun in PbP format in my opinion.
Oct 1, 2024 7:31 am
Avraham says:
I will be unavailable between Wednesday afternoon, October 2, and Saturday Night October 5. @Pedrop, if necessary to move the story along, please play my character as best you think I would. Thank you.
Thanks for heads up! I will use Barth only as last resort, but he will be reasonable as always... :)
Oct 1, 2024 3:00 pm
"Making such rope would take about 1h "

I never wanted to suggest my PC would try to craft anything here, sorry. Looks like I misunderstand the environment.

To avoid the mistake, can you please give us at least rough length of the bridge we see and the depth of the gore ? Are we talking of a few hundreds a thousand or many thousand feet?
Oct 1, 2024 4:10 pm
Perhaps you could also explain what would "go down the ravine" mean? My assumption was that it would involve some dangers and my PC with a good Str score would make it easy, while other PCs have a greater change to fall while trying to climb up.
Perhaps I'm also wrong there and there is no risk, only a time wasted because "ravine" rather this
https://i.imgur.com/t5a7T7A.png
not that
https://i.imgur.com/UzNENXe.png
Oct 1, 2024 4:31 pm
How safe would it be for the group to stay the evening by the bridge?
Oct 1, 2024 8:42 pm
You could use lianas as short ropes, but they would be like 10ft(3m) max long and can brake, especially under heavier wight. That's why - if your PC would want to have useful rope to make your idea possible, I proposed you making a bigger rope by connecting many lianas together. Only stating how long it would take.

I was afraid that someone would ask me about exact numbers ... ;) But let's go with this, but please remember that my aim here is more to gamify this, rather telling you values carved in stone.

The rope bridge is quite long: like 130ft(40m) so in game terms it will be Very Far and requiring 7 Moves to cross(i.e. 3 double move rounds + 1 normal turn - doing something else besides moving).

The slopes of the ravine are quite symmetrical and measure about 360 feet(110m) from the edge to the bottom on both sides - or at least that's what you think they are.

As I have written in my last RP post's second paragraph -> if you will take a proper time to traverse them they shouldn't be too dangerous. They are rough terrain, steep, but mostly it takes time. They would only be dangerous if you would be in hurry: trying to run down the slope or climb up not paying attention to hard surfaces.

So mostly like sharp triangle (like latter V), not like square - if we are talking about its cross-section.
quilltid says:
How safe would it be for the group to stay the evening by the bridge?
I presume you mean 'night' ? I would say 1-in-6 chances for travel event during the night here, assuming that you will manage to do a proper camp(no TF).
Oct 2, 2024 6:12 am
Thanks for clarity. Lianas that are few times shorted than a tree were totally unexpected by my, that's why my confusion came. No more lianas from me 😉

GreyWord sent a note to Pedrop
Oct 2, 2024 9:38 am
GreyWord says:
Thanks for clarity. Lianas that are few times shorted than a tree were totally unexpected by my, that's why my confusion came. No more lianas from me 😉

Probably you are right! I'm not expert in lianas! Just checked and asked AI and it says: "On average, lianas can grow to lengths between 30 to 60 meters (100 to 200 feet), with some species capable of reaching even greater lengths under ideal tropical rainforest conditions"

So... my error or... maybe the lianas that you saw so far are those of shorter species? ;) Either way your PCs can spend around 20 minutes to look for lianas as long as 30+d30 meters, but they are not as sturdy as regular ropes (I checked that too) so there will be 2-in-6 chances for it to brake in case of higher load (only 1 roll for the scene).

About the numbers and time - as Grey expressed doubts about them - I took them from OSE SRD and Movument rates section. They go as fallows:

Movement Rate
The speed at which the character can move when exploring, travelling, or during combat. Every character has a base movement rate and an encounter movement rate (noted in parentheses). The encounter movement rate is one third of the base movement rate. The default movement rate for characters is 120’ (40’)—a base movement rate of 120’ and an encounter movement rate of 40’.

Overland: The number of miles a character can travel in a day in the wilderness is determined by dividing their base movement rate by five.
Exploration: When exploring unknown areas of a dungeon, characters can move their base movement rate in feet per turn (10 minutes)

So walking down the slop is taken as Exploration by me - it would be 120ft * 6 / h (6*10m) -> 720ft/h. And as it is "rough and steep terrain", where you have to go around, under or above some heavy vegetation including big trees, I figured your PCs would be going at least at half of this speed -> 360ft/h. It's not European forest, but really dense jungle. So... those numbers feels "not that bad" to me. But as always any feedback is welcome.

Do you feel - @GreyWord especially - that OSE is doing it wrong? How it would go in 5E?

Keeping all that in mind: you can always try to go much faster then that i.e. running down from the slope. But as I described: you will risk some damage than and we will roll to see if you can avoid such injuries.

I have been trying to describe what feels mostly reasonable for your PCs, but that shouldn't make you resign from taking some more risky approaches if that's what you like. But there will be consequences for risky behavior, but mostly after bad roll that I will require in such situations:)

I wanted to describe you that the main choice is:
1. You take faster, but riskier way: rope bride,
2. If you take much more time, the risk is much lower or almost non existent: you go down and then up the ravine.

But this is RPG - the game of imagination, NOT a computer game and you can always try to do something else! But... if it will be risky, there will be a roll and it's consequences... :)

Pedrop sent a note to GreyWord
Oct 2, 2024 11:33 am
My mistake - I should have asked if Sadur estimate he can make it much faster than in 2 hours if alone. But since taking very long rope with me is not an option question is irrelevant regardless.


GreyWord sent a note to Pedrop
Oct 2, 2024 9:56 pm
Probably my descriptions were too "leading", too. Next time I'll try to use fewer words.
Pedrop sent a note to GreyWord
Oct 4, 2024 2:10 am
Pedrop says:
So it is the rope bridge that is chosen... :)
https://preview.redd.it/t6thvucfuh931.png?width=1080&crop=smart&auto=webp&s=70b047b234cfff022772092e5ecbf84da5f9bab2
Oct 7, 2024 10:37 am
Shadowknight says:
Pedrop says:
So it is the rope bridge that is chosen... :)
https://preview.redd.it/t6thvucfuh931.png?width=1080&crop=smart&auto=webp&s=70b047b234cfff022772092e5ecbf84da5f9bab2
Hmmm... not yet:)
Avraham says:
You're showing an Andean condor—appropriate given the campaign—which has high areas as its habitat but not necessarily mountains. For that matter, they aren't found in the jungle in real life 😋
Hehe... with this group of players - it seams - I have to check everything 3 times! :) And that was a compliment:)

Thanks for this interesting info - I'm always interested to learn something about real world while playing. I will try to act upon it.

Fortunately - what I have established about the condor - works with this info, as you may be able to discover:)
Oct 14, 2024 4:48 am
Hello. I will be out for a couple more sets of 2.5 days and then I should be good for a while. I will be offline from the afternoon of Wednesday October 16 to Saturday night October 19 and once again a week later from Wednesday afternoon October 23 until Saturday night October 26. If necessary, during that time I trust @Pedrop to run Bartholomew as an NPC to keep the story going. Thank you.
Last edited October 14, 2024 4:51 am
Oct 14, 2024 11:36 am
Thanks a lot for heads up! I will do as asked:)

BTW: I have posted my crude try of making a map for you in parallel thread. I hope it doesn't break/kill your immersion too much... :) Any feedback welcome - as always.
Oct 17, 2024 6:02 pm
as I've mentioned earlier i have light version of dyslexia, please bear with me. It has been a lot of text to read lately and it just keep jumping off of my brain. Could you tell me in simple words what just happened? Does condor carry Bartholomew or did he die? I'm reading "Was the price they had to pay " again and again and it sound like monk is dead is he?
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