Talking About the Weather (OOC)

Aug 23, 2024 12:40 pm
Out of character chatter about Talking About the Weather can go here to avoid cluttering up the Roleplay thread.
OOC:
Use the OOC tag in your posts in the Roleplay thread to clarify what is happening or suggest Moves.
This is for longer questions and answers related to that Roleplay, general rules questions not answered in the Help! or Resources threads can go in General Chat or here is they are directly related to the RP.

Add a link back to the post in question so we can have context. After posting you can right-click on the orange header and select 'copy link address' (or whatever your browser calls it), then paste that in your OOC post.
Aug 23, 2024 12:41 pm
Jabob, if you are with Benji [ref] one of you can be on lookout and roll to Keep Your Cool and the other can roll to Lend a Hand. Else tell us where you are.
Aug 23, 2024 2:52 pm
Yes, Jacob is going with Benji. As it's him who knows about Elliot and their minions, I think it makes more sense that he rolls the main Keep your Cool Move and I can just Lend a Hand. Not sure how "lending a hand" would look like in the fiction, for this particular situation, though. But we'll see once Benji rolls and describes his action.
Aug 23, 2024 3:42 pm
gnomius says:
... As it's him who knows about Elliot and their minions, I think it makes more sense that he rolls ...
Probably, yes. Though it seems you are driving, so you may be paying more attention to the outside world.
gnomius says:
... Not sure how "lending a hand" would look like ...
Probably something simple like 'who are those guys?' :)
They are not really hiding, so you will spot them, it is just a matter of whether you do that in time.
gnomius says:
... we'll see once Benji rolls and describes his action. ...
Agreed. I like that this game says Lend a Hand happens after the roll. I almost always run it that way anyway, even in PbtAs that say it has to happen before. If the +1 won't help it is not worth waiting for a roll (especially in PbP), in this case the 'you expose yourself to danger, entanglement, or cost' happens regardless as you are in it together.
Aug 23, 2024 3:52 pm
Delirium says:
(OOC in RP) ... Emma is here to figure him out. ...
There are two or three mechanical ways to do that:

• You are flirting pretty hard, and you could leverage that into Persuade an NPC, though he might expect follow-through on a lower roll and escalation even on a 10+. This also assumes you are wanting to get him to do something he would rather not do. And we need to establish the parameters before we think about rolling. I don't think we are there yet, and don't think this is likely to be the Move you are looking for. Just putting it out there since the fiction is vying close to that.

• The other Move to figure some one out is Figure Someone Out. I don't know if that is what you were referring to. :)
If you meant the Move, then you have not met the fictional triggers for that Move. Mainly think about what you could learn after doing what you did in the fiction, and see if your actions could possibly lead to your character learning answers to any of the questions in the Move, and in sufficient detail for your liking. You can be generous in your interpretation of the questions, stretch their meaning if you can, but the Moves is limited to those questions.

Figure Someone Out is one of the least fiction first of the Moves. It can sometimes make sense to keep talking (or however you are figuring them out) after rolling to substantiate and flesh out the questions in the fiction. You don't, of course, ask them those questions, they are asked and answered OOC, but which ones are valid and how much you learn is based on what you do in the fiction.

• The other option that might apply, though it is bit strange, is Hit the Streets. It is unusual to use that Move to gather information about the person you are visiting, but it does seem to apply here, and the outcomes also make sense to define how much you can learn.

Similar to using Hit the Street, you can just keep roleplaying and talking, that does reveal information about the person you are talking to, but also reveals information about you, to them (as does Figure Someone Out, I suppose).
Hit the Streets would be a way to see how much time Elliot is willing to spend talking to you before other things intrude.

Do any of those Moves grab you? We can angle the scene to a place where you can roll.
Aug 23, 2024 5:32 pm
Sorry, only saw your post after writing my own.
I wont go for a Persuade, because Emma doesn't want to offer him anything right now.
'figure someone out' is a bit confusing; do I roll and then ask my questions in the fiction, or is it the other way around?
Aug 23, 2024 6:35 pm
Delirium says:
... only saw your post after writing my own.
Yeah, it happens all the time. We live with it. :)

Do you get email notifications while you are writing your response posts? If not I will hold off on posting the RP post till after the OOC post in this sort of situation, I did worry a little about the time between them while doing the OOC which ended up more involved than I planned for. :)
Delirium says:
... 'figure someone out' is a bit confusing;
It sure is. :)
Delirium says:
... do I roll and then ask my questions ...
Yes, you need to roll before you know if you get to ask questions at all ... but...
Delirium says:
... ask my questions in the fiction ...
You do not ask those questions in the fiction, they are asked out of character. But you need to show in the fiction how your character would learn those answers, so you need to first do that before you can roll. If you haven't probed enough be able to get the answers you want from the fiction you have written, then you can't roll, we can't frame a response to a Miss, for instance, if you have not done the action.

By the general rule of PbtA you first do the fiction, then you roll, then we resolve the roll. This Move can deviate from that a bit. I generally ask to see, in the fiction you describe, how your character is going about gathering answers, we may also possibly need to continue the fiction long enough for their question to you to be answered (or to see how you reveal that information), but this is standard the fiction-roll-fiction cycle.

One question can often follow on from the answer to the first question, so we can sometimes deal with one question and then continue the fiction based on that to get to another. We can also roll Figure Someone Out again in the same conversation, but it probably ups the stakes for a Miss, asking a few questions and being thought nosy is different to being found to be interrogating someone who thought they were having a friendly chat. :)
Delirium says:
(OOC in RP) ... let me know when 'figure someone out' triggers. ...
When you feel you have narrated Emma doing enough that she could have gleaned answers to the questions in the Move. You can roll it whenever, but what do you think you would learn with the fiction as it stands? First establish in the fiction what you are doing and how, then we can deal with Moves. Nothing you have done so far would reveal the answers to any of the Figure Someone Out questions, right? To do it, you have to do it.
Delirium says:
(OOC in RP) ... Or do I need to roll 'mislead' for throwing him off his line of questioning? ...
How are you Misleading him? About what? To what end? The fiction does not seem to be in need of a Mislead roll, and a 6- would turn things from friendly to not-so-friendly in a hurry. Don't rush to making Moves if you don't absolutely have to.

Speaking of Mislead, Distract, and Trick. Remember that, because of In Sheep's Clothing (on your sheet), you are better at that with people you have Shared a Moment of Intimacy with [sic]. Intimacy does not need to be sex (though it can be) and apparently the time you let Elliot feed on you did not count for some reason (damned mechanics:). But if you actually, genuinely Share a Moment with him you might have an easier time going forward. You could save the pushing for answers with Trickery till later.
Delirium says:
... I wont go for a Persuade, because Emma doesn't want to offer him anything right now.
For sure. Anyway, he probably does not need much persuasion (small 'p', not the Move) to get him to talk about himself... not until you get to ferreting secrets out of him. If we get to that stage you might well need to Mislead and Persuade him.
Let's put it this way: What exactly are you trying to do with the scene?

You can ignore the mechanics and Moves, and just let it play.

Or you can decide you want a particular thing and discuss OOC how to get the scene to that point. 'Figure Someone Out' is not a thing in and of itself, figuring out one of the questions on the list might be, but then you need to address how you get to that question. Looking at his bookshelf might help you figure out ' • how could I put your character in my Debt?', but it is unlikely to tell you '• what's your character's beef with ˍˍˍˍˍ?' for instance. Let the fiction lead.

Follow the links I posted (the orange text, missing the expected underlines for links, but still links): and read the text of the Moves, as well as the Notes on each of the moves (in the [ + ] Spoiler) for details on what is needed to trigger each Move.

You can also just talk to him and I will call out if we need a Move.

But honestly, so far it sounds like you are 'going to your vampire contact to try to learn about the vampire world'? Right? That sounds a lot like Hit the Streets, don't you think? Hit the Streets does not mean they are willing to just give you 'the stuff' but a Hit does mean they are 'available and have the stuff'. This seems the most direct route to allow you to 'ask him questions', those questions could lead you to trigger Figure Someone Out to dig deeper. The trigger for Hit the Streets is met (you went to a contact seeking something), so if you want to roll it, you can do that now, in your existing post.
Aug 23, 2024 6:38 pm
Delirium says:
(in RP) ... "Unfortunately, I still have a day job. Got to make rent" ...
Just a minor point: Rather don't rely on formatting to show you are speaking, not everyone can see your formatting. You are welcome to use it (unless someone complains that they can not read the colours you have chosen, they look OK to me, but that blue might be too faint on the dark theme for some people). Pretend there is no formatting and write the sentence like you would in a book: "... Got to make rent" Emma says(or Emma lies, or Emma says coquettishly or whatever best describes how you are talking).

This keeps things clear. It was pretty clear from context this time (and even more so in your first RP post), but can be confusing.
Aug 23, 2024 8:07 pm
vagueGM says:
By the general rule of PbtA you first do the fiction, then you roll, then we resolve the roll. This Move can deviate from that a bit.
yes, it is not the best design choice to deviate from fiction first guideline. I can intuitively understand when the other moves trigger. This one, not so much.
vagueGM says:
Let's put it this way: What exactly are you trying to do with the scene?
My only intention going into this scene was to learn a little bit about the NPC and engage with him. I'm perfectly OK with whatever information he is willing to provide without coercions or capital-P Persuasion. If there is particular interesting question he refuses to answer, we will figure out which move applies, assuming it is important enough for Emma to get the truth out of him.
Aug 24, 2024 10:26 am
Delirium says:
... I can intuitively understand when the other moves trigger. This one, not so much. ...
It is actually less confusing in play, when it triggers it is usually pretty clear. When it is unclear how it would trigger it probably has not triggered. But it is also easy to overlook the Move.

I found the original Apocalypse World wording valuable. That Move says "When you read a person in a charged interaction", 'charged' being the operative term. I found it useful to explain to players that they can't use it in a situation that is not charged —with tension and danger— but if they do use it, the situation immediately becomes charged, they have upped the stakes by pressing too hard, 'why are you looking at me like that?' sort of thing, on a Miss. The same applies here, once you start making Moves you are no longer 'having a nice conversation', there is the potential for things to go wrong.
Delirium says:
... My only intention going into this scene was to learn a little bit about the NPC and engage with him. ...
OK. Let's engage with him then. We can look at Moves later, if we need to.
Aug 24, 2024 10:30 am
oopsylon says:
(OOC in RP) Can I also roll Put a Name to a Face for Teddy? I mean, obviously Benji knows him, but to establish if there are any debts in either direction (and to mark Night!)
I am a bit torn on this. The Move text is a bit inconsistent. It does refer to 'the first time' but this is the first time we are seeing Teddy. It also says:
Quote:
This move lets you establish history or learn someone's reputation upon seeing them or hearing about them for the first time.
I reserve the right to change my mind if it becomes a problem, but yeah, I think it cool to establish history with the NPC using this Move. Obviously on a Miss you don't have the option to say you don't know them, so a Miss means you Owe them.

I am also more inclined towards saying we deal with this Move the first time someone becomes significant in play. So, like with Byron, we don't roll whenever we hear about someone, all the lackeys in Elliot's penthouse might become someone important, but we can Put a Name to a Face for them if that happens, later, in the story. If we roll for someone they become important, but we can also wait for them to become important before rolling. Teddy has just become important enough to warrant a roll.

Add the roll and take your Advance! :)

You also rolled a 10 to Keep your Cool, even with your -1. No need for any Help from Jacob. You are in control of the situation and can narrate what you do till that changes.
Aug 24, 2024 11:34 am
vagueGM says:
I found the original Apocalypse World wording valuable. That Move says "When you read a person in a charged interaction", 'charged' being the operative term. I found it useful to explain to players that they can't use it in a situation that is not charged —with tension and danger— but if they do use it, the situation immediately becomes charged, they have upped the stakes by pressing too hard, 'why are you looking at me like that?'
Thank you. It makes more sense to me now.
Aug 25, 2024 12:24 am
Added the roll to my most recent post! It was a failure so I’ll have to think up a reason Benji owes Teddy a Debt

In terms of advancement, I’m thinking of choosing this move from the Fae playbook as I think I can probably get a lot of use out of it:
Quote:
In Our Blood: When you mislead, distract, or trick someone from a different Circle through lies of omission or clever misdirection, roll with Heart instead of Mind.
Where would I add it to my character sheet?
Aug 25, 2024 8:06 am
oopsylon says:
... I’ll have to think up a reason Benji owes Teddy a Debt ...
Yep. That's why we use the Move, we get interesting fiction out of it. What could Teddy possibly have done for you that you Owe him a Debt? That's a cool question. How does it change the scene? :)
oopsylon says:
... In Our Blood: When you mislead, distract, or trick someone from a different Circle through lies of omission or clever misdirection, roll with Heart instead of Mind. ...
Nice one. Make sure you noted the specific restrictions on that Move. Must be from another Circle, must be subtle.
oopsylon says:
... Where would I add it to my character sheet? ...
The way I did it (and I am happy to do it for you) is:

• Hit the Quote button below The Fea entry in the Playbooks thread [ref].
• In the wall of bbCode soup use the Search function (ctrl-f, maybe) to search for In Our Blood.
• Notice that the first occurrence is shorter than expected and see that there is a place on your own sheet that just has the Move names and Stats. This is for easy rolling from the menu below where we post. If you want to use that, copy that line to your sheet in the right place.
• Edit your own sheet. Search for Eternal Hunger. The first result will be in the roll-table for the Moves on your sheet. Add the short version below the ones that are there.
• Search again in your sheet for Eternal Hunger (or any Move on your sheet). The seconds result should be the full text.
• Copy the 'Vamp Moves ...' heading (or create from scratch, whichever you find easier at the time:) and create a new heading below all your Moves, call it 'Moves from Other Playbooks'.
• Back In the Fae sheet, Search again for In Our Blood, the second result should be the full text.
• Copy the text of the Move and paste it to your sheet below the Moves for Other Playbooks heading.
• You need to tick the checkmarks on both, it might be easiest to Save and Exit the sheet and then click them, but you can also change the [ _=0/1] to [ _=1/1] while copy/pasting.

Let me know if you need any help.
Aug 25, 2024 8:11 am
Delirium says:
(in RP) ... "But can you tell me something about myself ... A real secret??"
... Hopefully, she wouldn't pay for that knowledge with blood.
How do you want to play this?

We could keep this non-mechanical and low risk, but that seems less fun. :) (It is still a completely viable option, though. If you want it.)

We could add light mechanics, make them about the 'secret'. On a high roll (though roll of what, we need to talk about) he knows nothing, on a low roll we reveal a secret you wish others did not know and he knows (part of) it.

On a medium roll maybe you reveal to him that there are such secrets, but he does not know them ...yet? Or he 'knows' a secret that is not true, it could still be damaging to your reputation, but is nothing more than rumour?


Or —and you are goading him, this is a bit of a challenge— the Move could be about how he responds and what you are asked to pay. This will probably ratchet up the tension in the scene, and we may have to rely on Benji's arrival to provide an opportunity for you to Escape the Situation, depending on the dice.


In either case, there seem to be two Moves that could fit (but you are always welcome to point us to others). The most obvious is Keep Your Cool, to avoid your already-stated worry that this might end in blood (or to keep the bloody-ending non-terminal:). But, if you can see a way to fit this to the questions, you are probing for answers after all, it could also be Figure Someone Out as he reveals stuff about himself and possibly reveals a secret about yourself if he gets to 'ask' you a question in return (7-9).

You would need to come up with the true secret, and, depending on the secret, his question probably would be 'what do you worry is going to happen', secret, deepest fear style and not in the scene specifically.

What do you think?
Aug 25, 2024 8:53 am
I prefer going with 'figure someone out'. A 7-9 would let him 'ask' a question and reveal a secret.
Aug 25, 2024 8:57 am
Delirium says:
I prefer going with 'figure someone out'. A 7-9 would let him 'ask' a question and reveal a secret.
Sounds good.

You can add that roll to your existing post, but remember that the quality of any answers you get will be based on what your character is doing and what information that action could reveal.

You can also add another RP post with any extra fiction you need to justify your intended questions and add the roll there.

If you add a roll to the existing post, drop us a note here, so we know we should react.
Aug 25, 2024 9:27 am
A '6'. I'm assuming in this case he gets to ask a question and I don't?
Aug 25, 2024 9:44 am
Delirium says:
A '6'. I'm assuming in this case he gets to ask a question and I don't?
No, on a 6- the GM makes a GM Move (MC Move, they call them, in this game), there is a general list on page 207 and a Night specific list on page 215.

I will deal with this when I have my hands aren't full, but you can take a look at the lists and see if any interest you, I welcome your input, and we can talk it through if you think it will help your GMing your own PbtA games that you mentioned you were new at. Ignore this if you don't want to, as much as you want.

From Night I am thinking 'Threaten Someone's Interests' is in line with what is happening and also proceeds from his letting you know he knows stuff about your background.

From the general list 'Put Someone In Danger' is obvious but boring (nothing wrong with that though); 'Surface a Conflict, Ancient or Modern' is an option, but out of character for this scene, as is 'Reveal a Deal Done in their Absence'; and 'Paint the City in Magical Tones' is always a soft option but does not feel right here; 'Turn a Move Back On Them' is already happening with the secret, but we could leave it at that; and 'Propose an Opportunity With a Cost' could be interesting here, but I have not thought about details.
Aug 25, 2024 10:29 am
That makes the failure far more interesting!

I wouldn't presume to suggest anything, just because I don't know the NPC well enough and how he might react to being teased. Will he be satisfied with making threats against her/her loved ones, react with physical violence (a slap ?), turn the move back on her so he can prove he does know all her secrets, or be amused with her brazen attitude and offer her an opportunity to work for him. At any case, I'll learn something ;)

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