Main - Chapter 8: Dianreti III

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Oct 20, 2024 4:14 pm
OOC:
If no one minds I'll roll for Stunner rifles and Vibroswords.

Edit..oops sorry for the roll...
That's 10,500 /ton and 11,000 /ton respectively?
Sorry about those rolls everyone, we should have got a better payday for all that work. But such are the dice..
Last edited October 20, 2024 4:23 pm

Rolls

Stunner Rifles - (4d6h3+2)

(3243) + 2 = 12

Vibroswords - (4d6h3+2)

(1216) + 2 = 11

Oct 20, 2024 6:36 pm
OOC:
You can keep it, to sell at the station or later, if you want. In Dianreti, you can sell everything. To sell weapons at the station I'll have to roll 2d20 each for the amount of tons...

Trading....

Merchant’s group: Hank (Trade 2, Specialist 1) + Mercer (Connect 0, Charisma modifier 2)
Group's Expertise: 4
Friction: 5

Market modifiers: Low tech -2, Medical -1, Postech +1, Military +2


Selling to Stellar Express...
Grav plates
Types: Postech, Astronautic, Rare
Available to sell: 3 tons
Base price: 25,000 credits/ton
Sells for: Roll 4d6h3 to let us know

Data storage drives
Types: Postech, Compact
Available to sell: 0.2 tons
Base price: 50,000 credits/ton
Sells for: Roll 4d6h3 to let us know

Stunner rifles
Types: Postech, Military
Available to sell: 41 tons
Base price: 10,000 credits/ton
Sells for: 11,000 credits/ton

Vibroswords
Types: Postech, Military
Available to sell: 28 tons
Base price: 10,000 credits/ton
Sells for: 10,000 credits/ton

Best deals - Trade Goods (buying from SE)
Drugs, Raw Materials
Types: Agricultural, Biotech, Bulky
Base (galatic) price: 200 credits/ton
Total avaliable: 100 tons
Minimum lot and increments: 10 tons
Purchase price: 200 credits/ton
Special: Restricted or somehow harder to buy/sell in some planets (but not here)

Viridian root extract
Types: Rare, Medical
Base (galatic) price: 50,000 credits/ton
Total avaliable: 8 tons
Minimum lot and increments: 1 ton
Purchase price: 50,000 credits/ton

If you wanna reroll to buy something else with increased friction, just let me know
Oct 20, 2024 8:30 pm
OOC:
I would say it would probably make more sense to Buy&sell here and also Buy&Sell at the station.
I want that ton of Viridian Root.

If someone, or the CV wants to splitsies the Viridian Root. i'll do that.

Either way I'll be buying a few tons of the raw drugs.

What do we get paid for the journey here? What was the travel time?

PS.I am interested in that infiltration mission.
Last edited October 20, 2024 8:53 pm
Oct 20, 2024 11:34 pm
OOC:
Not sure what happened to some of the posts, so I'm just going to roll for everything here ...
Quote:
Grav plates
Types: Postech, Astronautic, Rare
Available to sell: 3 tons
Base price: 25,000 credits/ton
Sells for: Roll 4d6h3 to let us know
Got a "10".
Quote:
Data storage drives
Types: Postech, Compact
Available to sell: 0.2 tons
Base price: 50,000 credits/ton
Sells for: Roll 4d6h3 to let us know
Got a "12".
Quote:
Stunner rifles
Types: Postech, Military
Available to sell: 41 tons
Base price: 10,000 credits/ton
Sells for: Roll 4d6h3+2 to let us know
Got a "13".
Quote:
Vibroswords
Types: Postech, Military
Available to sell: 28 tons
Base price: 10,000 credits/ton
Sells for: Roll 4d6h3+2 to let us know
Got a "16".
Last edited October 20, 2024 11:36 pm

Rolls

Grav plates - (4d6h3)

(5321) = 10

Data storage drives - (4d6h3)

(3415) = 12

Stunner rifles - (4d6h3+2)

(2542) + 2 = 13

Vibroswords - (4d6h3+2)

(3653) + 2 = 16

Oct 20, 2024 11:34 pm
OK, the rolls are above. The results will determine if we complete the sales. Regardless, Hank wants to unload the weapons, assuming we won't lose money or anything like that.

Once we know what we have earned, we can decide if we're gonna buy anything. We get no discount, so it just means we have to roll well to sell. I have to double-check, but I expect to get all of the Viridian Root because I think those modifiers will help in the sale. Have to check on the drugs, but Hank isn't as hot on that. I don't plan on any rerolls, as the friction is already ridiculously high, bumping it higher isn't likely to help much.
Last edited October 20, 2024 11:42 pm
Oct 21, 2024 9:19 am
OOC:
PhoenixScientist already rolled for the weapons but not the rest. So here are the final prices....
PhoenixScientist says:
What do we get paid for the journey here? What was the travel time?

PS.I am interested in that infiltration mission.
7 days, so 700 credits each. The missions are for the main thread (the group), so either all of you go or we move on to the station, ok?

What do you do?

Trading....

Selling to Stellar Express...
Grav plates
Types: Postech, Astronautic, Rare
Available to sell: 3 tons
Base price: 25,000 credits/ton
Sells for: 75,000 credits (25,000 credits/ton)

Data storage drives
Types: Postech, Compact
Available to sell: 0.2 tons
Base price: 50,000 credits/ton
Sells for: 11,000 credits (55,000 credits/ton)

Stunner rifles
Types: Postech, Military
Available to sell: 41 tons (Hank have 1, Peter 1, Corbin 1, Mercer 3, the new ships funds 1. The remaining is for the CV)
Base price: 10,000 credits/ton
Sells for: 11,000 credits/ton

Vibroswords
Types: Postech, Military
Available to sell: 28 tons (Mercer has 3, the new ships funds have 1, the remaining is for the CV)
Base price: 10,000 credits/ton
Sells for: 10,000 credits/ton

Buying from SE...
Drugs, Raw Materials
Types: Agricultural, Biotech, Bulky
Base (galatic) price: 200 credits/ton
Total avaliable: 100 tons
Minimum lot and increments: 10 tons
Purchase price: 200 credits/ton
Special: Restricted or somehow harder to buy/sell in some planets (but not here)

Viridian root extract
Types: Rare, Medical
Base (galatic) price: 50,000 credits/ton
Total avaliable: 8 tons
Minimum lot and increments: 1 ton
Purchase price: 50,000 credits/ton

Maya Chen

htech

Oct 21, 2024 9:40 am
Maya Chen
Maya tells Hank that she received some of the money from selling her shuttle in Zyronis and would like to invest another 20,000 credits into the ship's funds.
Oct 21, 2024 3:15 pm
OOC:
Wouldnt the Vibroswords be 10,500 from a roll of 11?
Ok we sell our weapons and go to buy.

Rolls

Drugs, Raw Materials - ((4d6l3-2))

(2321) - 2 = 3

Viridian root extract - ((4d6l3-2))

(1253) - 2 = 4

Oct 21, 2024 3:50 pm
So that would be 130 for Drugs, Raw Materials 35,000 for the
I should have 63,000 from the sales.
I'll get a Viridian root extract, If someone wants split another ton of them I will.
I can afford 96 tons of the Drugs, Raw Materials, if someone goes halvsies with the Viridian Root, and all of it of not. I'll buy up to 75 tons of the Drug, Raw Materials, whatever everyone else doesn't get.


Ok I make 63,000 for my sales. I can get a ton of Viridian root extract and I would like to go halfsiss with anyone who wants to split.
Also I will get up to 75 tons of the Drugs, Raw Material. Whatever everyone else and the CV doesn't want.

Hank, Peter, And Corbin (and the New Ship Fund) get 11,000 each for sale of the Stunner Rifles.
The New Ship Funds gets 10,000 for the sale of the Vibroblades.
The CV makes 240,000 for the sale of Vibroswords, and 374,000 for the sale of Stunner Rifles. A total of 614,000. Can afford as much of anything the CV wants.
I am saying this on the assumption we still have access to the old items, and probably bought them all up, but just have yet to divy them up. If that is true, let us try to get some new goods rolled..
Last edited October 21, 2024 4:51 pm
Oct 21, 2024 4:24 pm
OOC:
Quote:
Wouldnt the Vibroswords be 10,500 from a roll of 11?
Nope. 10 and 11 are Base Price. It just increases with a 12 or higher roll.
Quote:
Ok we sell our weapons and go to buy.
Buying was already rolled. All the prices are there.
Oct 21, 2024 5:06 pm
OOC:
For some reason, both the "Celestial Voyager" and "Status" character sheets are gone again. So, I ask the following questions in light of that ...
So what is the profit we have made on the weapons? Is PhoenixScientist correct on his totals? If so, we definitely sell them so we don't get attacked for them again. Lesson learned there. On the other two items: is there a profit with my average rolls? This likely isn't the best place to sell them, so trying again later is fine by me.

Now, on the buyable material. Getting the Raw Drugs could be good at Castand with the +2 Agricultural. However, how are their laws. If it'll be a hassle to sell, then I don't see the allure. However, if it won't be an extra hassle (above what trade normally involves), it is probably worth the effort. The Root Extract, on the other hand, is a conundrum. It would be perfect to try and sell at Altairia, but that is a long way to go to have 400K wrapped up in it. And since we are getting it "at value", that is a major risk and problem for that much stuff. So, in Hank's assessment, if we can unload the Raw Drugs at Castand, then we can get some. But he thinks we need to just skip the Root Extract because we would be buying it "at cost" and have to hold onto it for a long time, trapping a whole lot of money. In both cases, buying it at market value really hurts the incentive to try either of them and the base level Friction of 5 removes the incentive to try for different goods.

TL;DR
- We sell the Vibroswords and Stun Rifles and take that profit. We hold onto the Grav Plates and Storage Drives and try again at Englene Station.
- Depending on the answer to the question of selling Raw Drugs at Castand, we buy some or don't buy any. We do not buy the Viridian Root Extract.
- This is what the CV, Ship Fund, and Hank do. Mercer and whomever can do what they think is best.
Oct 21, 2024 5:18 pm
On a different subject, Hank is not interested in the infiltration mission. All of the identified factions suck to varying degrees and we're not going to make any kind of lasting change to this world without staying and becoming warlords ourselves. Hank has different goals. He's interested in moving on to Englene Station and hopefully never visiting this world again.
Oct 21, 2024 5:22 pm
daryen says:
On a different subject, Hank is not interested in the infiltration mission. All of the identified factions suck to varying degrees and we're not going to make any kind of lasting change to this world without staying and becoming warlords ourselves. Hank has different goals. He's interested in moving on to Englene Station and hopefully never visiting this world again.
If everyone will move on before he has a chance for the mission Mercer won't do it. But I am interested in the creds from the mission.
Maybe I just do a side thread for it?
I do think it's a good idea to get some, even one, Viridian Root and sell it at the station for a minimal profit.
It's better than no profit.
Last edited October 21, 2024 5:26 pm
Oct 21, 2024 11:31 pm
Hank can be talked into 1 ton of Viridian root. We can then just keep trying until either we make a profit or we reach Altairia and have to sell it for whatever we can get.
Oct 21, 2024 11:53 pm
OOC:
Have we collected 'daily pay' since we left the last stop over?
Oct 22, 2024 12:09 am
Esidrix says:
OOC:
Have we collected 'daily pay' since we left the last stop over?
Htech said we get 700 creds.
Oct 22, 2024 8:23 pm
PhoenixScientist says:

If everyone will move on before he has a chance for the mission Mercer won't do it. But I am interested in the creds from the mission.
Maybe I just do a side thread for it?
I do think it's a good idea to get some, even one, Viridian Root and sell it at the station for a minimal profit.
It's better than no profit.
The viridian root appeals to Douklan, but his credit is far too small to make a meaningful contribution to the purchase of even a ton. The idea of buying here and selling it at the station for a small profit percentage does make sense. He certainly agrees with Hank's assessment that it's not worth the risk to hold onto pricey commodities for a long time, but a short trip? A small percentage on a big investment could still be a significant amount.

As for the mission, Douklan is also game, if there's time with all the sales that are happening. He's still a bit anxious about cash flow after becoming a civilian, and making money is a relatively new and unfamiliar concern. 1000 credits seems like a lot to him.
Oct 22, 2024 8:40 pm
Quote:
As for the mission, Douklan is also game, if there's time with all the sales that are happening.
@Esidrix, what's Corbin's opinion? Does he want to go on the infiltration mission?

If Corbin is also going, Daryen, can you control an NPC (Erin?) and we all get into it. Makes sense if Hank doesn't want to go there, although I don't think you mind if you play an NPC for that. Do you?

This mission is only viable for me in the main thread. It's a lot of effort (and timeline juggling... What if Mercer dies?) to run it in parallel in a side thread.
Oct 22, 2024 10:01 pm
OOC:
Daryen says:

- We sell the Vibroswords and Stun Rifles and take that profit. We hold onto the Grav Plates and Storage Drives and try again at Englene Station.
- Depending on the answer to the question of selling Raw Drugs at Castand, we buy some or don't buy any. We do not buy the Viridian Root Extract.
- This is what the CV, Ship Fund, and Hank do. Mercer and whomever can do what they think is best.
Considering that Mercer is planning to buy around 70 tons, selling more than that in Castand will be a hassle. A couple dozen tons can be sold to pharmaceutical companies using the default rules, but those are licensed or restricted goods, so selling much more than that at once is complicated.

PhoenixScientist totals are correct. That means that the Celestial Voyager's current funds, together with the money that will be available from selling the CV's fittings to the Colonial Division are enough to reach Altairia and pay the wages, repairs and six months maintenance, so…
Trade Era 1235, Day 175. 14:00 UTC
Celestial Voyager, in orbit of Dianreti III

Valeria Zaytsev leaned back in her chair, gazing through the broad viewport behind her desk. The stars glittered in the distance, distant jewels scattered across the endless black sea of space. The faint hum of the Celestial Voyager’s engines filled the air, a comforting sound she had known for years. Soon, however, it would become a memory—one more thread in the rich tapestry of her life as a trader, cut short as she prepared for the next chapter of her journey.

She sighed and tapped the comm panel on her desk.

"Hank, meet me in my office."

A moment later, Hank Heron strode in, the door hissing shut behind him.

"Captain," he greeted, tilting his head with a grin. "You summoned?"

Valeria smiled as she motioned toward the chair opposite her desk. "Sit down, Hank."

He dropped into the seat, casual and relaxed, but she could see the flicker of curiosity in his eyes.

"Big day," she began, her voice soft but laced with satisfaction. "I just saw that the deal on Dianreti III is complete. We cleared over 600,000 credits. That's enough to fund the trip to Astralon comfortably. And as you know... The governor’s office is waiting. The papers are signed. Once we reach Astralon, the ship will be disassembled. Every bolt, panel, and engine core will be repurposed for the colony."

Her voice softened, the weight of the moment pressing down on her. "The Celestial Voyager will become homes, workshops, power grids... Everything those settlers need to survive."

The silence stretched between them for a moment, filled with a quiet sense of finality. Hank leaned back in his chair, drumming his fingers on the armrest.

Valeria paused, the weight of years pressing in on her. Memories flooded her mind—her first trade route, the exhilarating leap into the unknown, the intricate negotiations where a single word could mean the difference between fortune and disaster. She remembered the thrill of success and the lessons learned through failure, the faces of countless crew members who had come and gone, each of them leaving their own mark on the Celestial Voyager.

"I never thought I’d make it this far," she finally said, softly. "When I first got my merchant license at twenty, I thought I was in way over my head. A kid playing at being a trader, just trying not to screw up too badly."

"Yeah, right," Hank scoffed with a grin. "I heard that even back then, you were a force to be reckoned with."

Valeria laughed. "Maybe. But it’s been a long journey since those days. And it’s been a hell of a ride, Hank. I wouldn’t change any of it."

She leaned forward slightly, resting her elbows on the desk. "But this is the right time to leave. Astralon needs leadership, and... well, I’ve had my share of the stars. Which is why I wanted to talk to you today. Endings are just new beginnings waiting to happen. And I wanted to talk to you about what’s next for you."

Hank arched a brow. "Me?"

"Yes, you." Valeria opened the top drawer of her desk and pulled out a data pad. "I know you’ve been talking with Mercer and a few of the crew about staying together. About getting a ship."

She reached into the top drawer of her desk and pulled out a sleek datapad, sliding it across to him.

Hank picked it up, eyebrows raised. "What’s this?"

"That," Valeria said, her tone light but meaningful, "is your trader license application. Approved. Fully paid for."

Hank blinked, his eyes widening as the weight of her words sank in. "You... you paid for my trader license?"

Valeria leaned back, folding her arms with a satisfied smile. "I know you have been using the Celestial Voyager's and my license in your trades and how hard it is to break into this business. The costs, the red tape—it’s enough to scare off anyone who doesn’t have a fortune or a sponsor. I had my family. I figure it’s the least I can do to thank you for everything you’ve done over the years."

Hank stared at the data pad for a long moment, as if trying to convince himself it was real. "Val, this... this is too much."

"Nonsense," she said briskly. "You’ve earned it, Hank. You’ve been my right hand for a while now. I trusted you with my ship, my crew, and my life. If anyone deserves a shot at building their own legacy, it’s you."

He shook his head, a rare moment of speechlessness overtaking him. "I don’t know what to say."

"Just say you’ll use it," Valeria replied with a grin. "I expect to hear stories about my legendary crew soon enough. You, Mercer, Corbin, Douklan, Erin… You all have got what it takes, Hank. More than you realize."
OOC:
What do you do?
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