Tides of Chaos is indeed another complex one. Basically it is the main level 1 benefit of the wild magic sorcerer that is not entirely random. Use it for advantage, and then get a random effect to refresh.
Quote:
Starting at 1st level, you can manipulate the forces of chance and chaos to gain advantage on one attack roll, ability check, or saving throw. Once you do so, you must finish a long rest before you can use this feature again.
Any time before you regain the use of this feature, the DM can have you roll on the Wild Magic Surge table immediately after you cast a sorcerer spell of 1st level or higher. You then regain the use of this feature.
It is basically borrowing a little luck and get potentially a random payback later after which you can borrow it again.
The Tides of Chaos is not rolling a D20 as written, but a straight roll on the Surge table, causing the random effect. Which then refreshes it.
The PHB2024 rules streamline Tides of Chaos a lot better and take away a lot of work from the DM in this.
Quote:
You can manipulate the chaos itself to give yourself Advantage on one D20 Test before you roll the D20. Once you do so, you must cast a Sorcerer spell with a spell slot or finish a Long Rest before you can use this feature again.
If you do cast a Sorcerer spell with a spell slot before you finish a Long Rest, you automatically roll on the Wild Magic Surge Table.
This streamlines the ability a lot better.
- It is still "borrowed luck"
- The payback doesn't require work by the DM
- There is still a chance to get it back
- The Wild Magic Surge does happen
As for Magic Item Wishlist.
On the common list in DMG I see basically two potions. Healing is always usefull.
On the uncommon list in DMG I'd think Winged Boots would be great to get that flying storm witch feeling without burning level 3 spells :)
On the rare list in DMG I'd think something protective like bracers of defense or cloak of displacement would help.