Jackie’s instincts are correct. Ella spots a suspicious-looking crevice in the face of the wall. By jamming her hand into it and pulling, with a bit of effort she’s able to swing the wall open via a hinge mechanism on the left-hand side of the secret door.
Stepping through, you find yourself in a natural cavern. It’s utterly dark and the atmosphere is oppressively damp and humid. The sense of tomb-like stillness is broken only by the sound of running water and the occasional chirrups of cave crickets. From the echoes created by those noises, you get the sense that the chamber is vast.
From the light cast by your lantern, you can see that the floor of the cave is littered with stalagmites. Approximately 10’ ahead of you can see the shore of a dark pool. To your left (east) the cave wall extends for about 10’ before turning to the northeast. To your right, the cave wall heads roughly southwest beyond the range of your lantern’s light. However, in that wall, about 20’ away from you, you can see a ledge that is 20’ above the floor. The roof of the cavern is lost in darkness.
Thrud’s lantern would have run out of oil whilst you were searching for the secret door. Please can someone cross off another flask of oil from their inventory, or else pull out a torch.
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12:30 pm, Basilsday 2nd Lucreon (April) 2993 AEP
Ellagel, Elven Fighter/Magic User 1/1: 6/6, 90’
Grimidek, Dwarven Cleric 1: 9/9, 60’
Jacky, Halfling Fighter/Thief 1/1: 6/6, 60’
Thrudmarr, Wiskin Fighter 1: 5/5, 90’ (Lantern)
Zacharias, Archontean Fighter 1: 10/10, 60’
Link to Jacky’s maps …