Chapter Three - Return to the Mournland

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Apr 21, 2025 6:41 pm
Meepo stays above the creatures in the water…

Rolls

Wis save - (1d20+2)

(4) + 2 = 6

Wis save - (1d20+2)

(20) + 2 = 22

Apr 21, 2025 6:58 pm
[ +- ] Map & Initiative
Laulalith makes it to shore with the creature in pursuit, who whips two black vines at her. She side steps one, but is lashed by the second. The poison dulls her senses slightly. Almost immediately, she is also hit with a gob of black goo from a wolf ish looking creature.
OOC:
Laulalith can't make Opportunity Attacks until the start of the creature's next turn.
Another one steps on land for the first time to confront the archer that hit him, stabbing at Kalli, he lands a hit on her arm.

Meepo’s spell gets one of the creatures to aid in their defence which it does by growling in a deep, guttural language. Meepo is able to to make out the words as, "SSTOP!! We mustn’t!!"

His companion ignores him and begins to flank Torhak on shore. Torhak slams two blows into the very large, bipedal, horse-like creature while avoiding the whipping vines, as well as a small fish-like creature with a spear.

Seeing Kalli attacked, Vice steps out to throw two of his chakrams. Envy finds its mark as does the second. The smaller creature shrieks in pain.
OOC:
I think that’s everything…

Tryne is up with the wyrmling on deck.

Rolls

Creature 1 vine whip v. Laulalith, 6 slashing & 7 poison - (1d20+5)

(3) + 5 = 8

Creature 1 vine whip v. Laulalith 6 slashing & 7 poison - (1d20+5)

(10) + 5 = 15

Creature 2 slimy gob v. Laulalith 9 acid - (1d20+4)

(15) + 4 = 19

Creature 6 vine whip v. Torhak 6 slashing & 7 poison - (1d20+5)

(4) + 5 = 9

Creature 6 vine whip v. Torhak 6 slashing & 7 poison - (1d20+5)

(2) + 5 = 7

Creature 3 staff v. Torhak 9 piercing - (1d20+4)

(8) + 4 = 12

Creature 5 staff v. Kalli 9 piercing - (1d20+4)

(17) + 4 = 21

Envy chakram attack v. 5, damage - (1d20+7, 1d4+4+2)

1d20+7 : (8) + 7 = 15

1d4+4+2 : (1) + 6 = 7

Off hand chakram attack v. 5, damage - (1d20+7, 1d4+2)

1d20+7 : (15) + 7 = 22

1d4+2 : (3) + 2 = 5

Con save - (1d20+2)

(12) + 2 = 14

Apr 22, 2025 5:31 pm
OOC:
It's Meepo that can understand the creature, right?
Apr 22, 2025 5:47 pm
OOC:
Yep, corrected.
Apr 22, 2025 11:23 pm
From his vantage on the coach, Tryne continues to fire at those creatures going after Laulalith.
OOC:

Action: Two attacks
Bonus Action: Reload

Rolls

Elemental Rifle to hit - (1d20+7)

(11) + 7 = 18

Elemental Rifle damage - (2d10+4)

(83) + 4 = 15

Elemental Rifle to hit - (1d20+7)

(11) + 7 = 18

Elemental Rifle damage - (2d10+4)

(49) + 4 = 17

Apr 23, 2025 4:24 am
[ +- ] Map & Initiative
Two bullets rip through the creature before Laulalith, spraying black ichor over her. Also coming to her aid is the wyrmling that swoops toward the smaller creature still in the water. With two slashes, the pitiful creature sinks into the inky blackness.
OOC:
Torhak is up, with Kalli on deck.

Rolls

Rend v. 2, 9 damage - (1d20+6)

(16) + 6 = 22

Rend v. 2, 9 damage - (1d20+6)

(15) + 6 = 21

Apr 23, 2025 2:24 pm
"You will not stop the Ironbanded!" Torhak roars as he unleashes the conquering spirit from within his blood, flooding the creatures with it, overwhelming them with fear!
OOC:
I think Conquering Presence will hit all of these creatures, the DC for the Wisdom saving throw is 13:

You can use your Channel Divinity to exude a terrifying presence. As an action, you force each creature of your choice that you can see within 30 feet of you to make a Wisdom saving throw. On a failed save, a creature becomes frightened of you for 1 minute. The frightened creature can repeat this saving throw at the end of each of its turns, ending the effect on itself on a success.
Apr 23, 2025 5:46 pm
OOC:
Creature 1 would be just outside of the 30 ft range unless you move into the water (H12). I'll allow you to be underneath Meepo.

I'll roll for all of them incase you decide that way.

Rolls

Creature 1 WIS save - (1d20+2)

(5) + 2 = 7

Creature 3 WIS save - (1d20+2)

(17) + 2 = 19

Creature 4 WIS save - (1d20+2)

(8) + 2 = 10

Creature 5 WIS save - (1d20+2)

(20) + 2 = 22

Creature 6 WIS save - (1d20+2)

(8) + 2 = 10

Secret Roll

Secret Roll

Apr 23, 2025 6:23 pm
[ +- ] Map & Initiative
Kalli nocks two more arrows, the advancing creature is now too close and she aims past past it to one in the water. Two arrows puncture the what looks like a swamp covered man, but it remains standing.
OOC:
Laulalith is up, with 37 on deck.

Rolls

Longbow attack v. 3, 10 dmg - (1d20+5)

(10) + 5 = 15

Longbow attack v. 3, 10 dmg - (1d20+5)

(12) + 5 = 17

Apr 23, 2025 6:54 pm
OOC:
I would like to catch them all, I think the step into that space will provoke and aoo but I'll take that to get them all.
Apr 23, 2025 7:36 pm
Laulallith's eyes turn black as she retrieves a handful of sand and blows it into the face of the monster in front of her.
OOC:
Casting Sleep. Warlock spell, second level. Centered at SE corner of H13 (that should cover all the creatures ... and a lot of us, but I think you all have more HP left than most wounded enemies)
If the creature in front of her falls asleep: Move to B20
Last edited April 23, 2025 7:46 pm

Rolls

Sweet dreams are made of this - (7d8)

(7258785) = 42

Apr 23, 2025 10:04 pm
[ +- ] Map & Initiative
Torhak avoids a staff attack and steps into the swamp, his presence strikes fear into the three of the creatures. Laulalith casts out a handful of sand and watches two of the creatures sink beneath the black water, suddenly asleep. She loses sight of both of them.
OOC:
So.. many.. conditions...

While submereged, attacks against the creatures have disadvantage.

37 is up, with Meepo on deck.

Rolls

Creature 5 AOO - (1d20+4)

(1) + 4 = 5

Apr 24, 2025 8:30 am
OOC:
Famous last words, but it looks like we're winning. Maybe Meepo can convince them to back off?
Apr 24, 2025 2:53 pm
Quickly assessing the chaos around him, 37 realizes that one of these... things... is both near Kalli and seems unimpeded.

That simply won't do.
OOC:
Attacking #5.

Rolls

Attack (Lightning Launcher) - (1d20+7)

(1) + 7 = 8

Damage (Lightning) - (1d6+4)

(1) + 4 = 5

Attack (Lightning Launcher) - (1d20+7)

(19) + 7 = 26

Damage (Lightning) - (2d6+4)

(31) + 4 = 8

Apr 24, 2025 4:37 pm
[ +- ] Map & Initiative
As 37's chest opens, he watches his first attempt at his lightning fizzle. Taking a moment, he is able to concentrate the second bolt strikes the creature in its arm.
OOC:
Meepo is up, with the creatures on deck.
Apr 24, 2025 7:35 pm
Meepo looks at the 4th creature "why are they even attacking?" Meepo cries out in hopes if he understands their motive they might find an alternative than fighting.

He then reaches his hand out and a frigid beam of blue-white light streaks toward the 5th creature as he casts ray of frost at it.
Last edited April 24, 2025 7:36 pm

Rolls

Ray of frost - (1d20+7)

(7) + 7 = 14

Cold damage - (2d8)

(77) = 14

Apr 24, 2025 10:10 pm
[ +- ] Map & Initiative
Meepo's ice blast hits Kalli's attacker in the back and he collapses on the ground, unmoving.

Meanwhile, the swamp equitaur turns to face Torhak, lashing two vines toward him. The mighty minotaur is able to block both attacks with his shield.

Vice feeling emboldened moves up to retrieve his chakram and follows Laulaith's lead, attempting to put the creature to sleep. The creature stumbles in the water, but shakes his head, resisting the dust.
OOC:
Tryne is up, with the wyrmiling on deck.

Rolls

Vine whip v. Tohak 6 slashing, 7 poison dmg - (1d20+5)

(2) + 5 = 7

Vine whip v. Tohak 6 slashing, 7 poison dmg - (1d20+5)

(8) + 5 = 13

Vice v. 6 Sleep - (5d8)

(53365) = 22

Apr 25, 2025 12:33 am
OOC:
Small, inconsequential point of order, Torhak currently isn't wielding his shield, so he would have a 17 AC. But both still missed.
Apr 25, 2025 12:48 am
OOC:
Lol. Maybe his aim was just that bad…
Apr 25, 2025 1:10 am
Conscious of how quickly he is going through his limited ammunition and with Laulalith out of range of danger for now, Tryne focus on those around the minotaur. Activating the fire runes on his gauntlet Tryne throws a bolt of fire at the closest creature.
OOC:

Action: Firebolt at #6

Rolls

Fire Bolt to hit - (1d20+7)

(7) + 7 = 14

Fire Bolt damage - (2d10)

(79) = 16

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