Chapter Three - Return to the Mournland

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Jun 19, 2025 2:00 pm
"At least now it's self defense." With that -- again, whether or not the statement was a joke is entirely unclear -- 37 heads outside to defend the others.

Rolls

Initiative - (1d20+2)

(17) + 2 = 19

Jun 19, 2025 10:44 pm
[ +- ] Map and Initiative
Jun 19, 2025 11:25 pm
Vice gets his Cloak of Elvenkind on and says "This town is way more exciting then it seemed when I first arrived. Although a tiny part of that may be my fault" He sighs and puts on the hood
Vice

Rolls

Initiative - (1d20+4)

(1) + 4 = 5

Mother Jahanah

Nictorah

Jun 20, 2025 1:08 am
Mother Jahanah
Mother Jahanah looks down at the sad shape of the gnome before her. She lays a hand on him, "We can’t have you avenging your friend looking like that."

Vice feeling the healing energy flowing through him. She gives him a nod.

Rolls

4th level cure wounds - (4d8+8)

(2555) + 8 = 25

Jun 20, 2025 1:10 am
Tryne looks across the street to zero in on the source of the shots, but the assailants have dropped out of sight. He sees four windows, but there could be innocent travellers in any of them.
OOC:
37 is up, with Tryne on deck.
Jun 20, 2025 3:27 am
37 will rush into the Salvation Hotel and look for elemental rifles, starting upstairs.
OOC:
Dash Action to cover ground.
Last edited June 20, 2025 3:28 am
Jun 20, 2025 4:00 am
"Thank you Mother. We'll bring you back a souvenir from our inevitable victory. " Vice says with a smirk. "Please, look after Virtue. Oh, and keep an eye on your alms box if she's up and about" he adds in a whisper.

Vice
Jun 20, 2025 5:25 am
[ +- ] Map and Initiative
37 dashes across and makes it up the stairs to find an "L" shaped hallway with four doors on his left.
OOC:
I’ll allow a perception or investigation check.

Tryne is up, with Baddie 1 on deck.
Jun 20, 2025 5:31 am
OOC:
Detective 37...

Rolls

Investigation (INT) - (1d20+7)

(3) + 7 = 10

Jun 20, 2025 8:27 pm
Tryne laid prone on top of the coach, his defender stood next to him as he readied his rifle. He scanned looking for the attackers.
OOC:

Tryne is prone so ranged attacks against him will be at disadvantage. Talon is taking the dodge action.

Action: Ready action - attack with rifle - when someone attacks him or one of those near the church.

Tryne is specifically waiting for them to attack - he will not pull the trigger first in case it is a random person looking out their window.

Rolls included if they end up being needed.

Forgot to add the +4 stat modifier to damage roll.

Last edited June 20, 2025 8:28 pm

Rolls

Elemental Rifle to hit - (1d20+7)

(19) + 7 = 26

Elemental Rifle damage - (2d10)

(54) = 9

Jun 20, 2025 8:38 pm
OOC:
@nictorah I won't mind if we take both attackers together before Lali. That'll speed things up a bit.
@crazybirdman Remember that Lali cast Invisibility on Vice before (unless he objected)
Last edited June 20, 2025 8:40 pm
Jun 20, 2025 9:51 pm
[ +- ] Map and Initiative
37 looks around. He notices that the Salvation Hotel is really well kept, but he doesn't see anything of note.

As he does so, he hears shots ring out from outside the hotel and two of the rooms. The warforged, hears a man in the room to his left grunt in pain as Tryne's bullet rips though the door. Despite, the hit, he is able to hit the prone Tryne. Further down the hall, 37 hears a "Whoop!". Meepo has also been hit once more.

The ruckus seems to have attracted the attention of Sheriff and he comes running from the jailhouse. On the other side, two more of Ikar's men begin to run down Main Street.
OOC:
I added the +4 Tryne.

Laulalith is up, with Vice on deck.

Rolls

Salvager 1 elemental pistol v. Tryne, 6 damage - (2d20l1+3)

(1518) + 3 = 18

Salvager 2 elemental pistol v. Meepo, 6 damage - (1d20+3)

(19) + 3 = 22

Secret Roll

Jun 21, 2025 4:09 pm
Laulalith walks with fast but dignified steps befitting an acolyte of the temple, and swings left as if she is on her way to investigate the fire. While she walks, she scans the streets and surrounding buildings for signs of more of Ikar's thugs -- in particular the cat.

Laulalith focuses most of her energy on keeping Vice invisible, but when she sees Sheriff at the end of the street, she discreetly points a finger at him and whispers an incantation followed by a message that magic carries as a whisper to Sheriff's ear. 'Ikar's thugs attacked the Grey Dogs in the Mournland. The Guardians brought the survivors to the temple. Now Ikar tries to finish the job and steal the salvage.'

Hopefully the priestess is right about the integrity of the lawman.
OOC:
Move to -J31. Action: Message cantrip. Rolling performance to stay unnoticed, perception to look for more of Ikar's people, and persuasion to convince Sheriff that we're the good guys.
Last edited June 21, 2025 5:15 pm

Rolls

Persuasion (Background) - (1d20+7)

(15) + 7 = 22

Perception (Elf) - (1d20+3)

(10) + 3 = 13

Performance (Bard) +D4 - (1d20+7+1d4)

(20) + (1) + 7 = 28

Weekly reroll perception - (1d20+3)

(3) + 3 = 6

Jun 21, 2025 6:34 pm
[ +- ] Map and Initiative
The disguised elf slips past the two in the window that are otherwise occupied with Tryne and Meepo The two others running down the street pay her no mind.

Sheriff replies, "Uh, thanks, voice in my head lady. I can see their cart. They can handle themselves. I’ll help deal with the fire. Tell Mother Jahanah…" . The sheriff is cut off mid sentence. Laulalith gets the idea he doesn’t know how the spell works.
OOC:
Vice is up, with Meepo in deck.
Jun 21, 2025 8:00 pm
Vice figures the team has this situation with the attackers handled, he wants to check on the fire. He runs toward where he can see smoke rising. And looks around for any suspicious activity.
OOC:
taking my full movement, and Cunning Action to Dash. Then looking around, but still have one level of fatigue.
Vice

Rolls

Perception (disadvantage) - (2d20L1+0)

(193) = 3

Jun 22, 2025 1:00 am
Meepo struck twice decides to take the ally as out in the open is just too dangerous especially if he does not see where the attacks are coming from. Meepo uses the dash action on his broom to move to square 23 & -Z.

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